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Cool Statistics About Your League Account

My seven year old got Cooking Mama for her birthday and we've all been playing that and have been doing cook-offs to see who can make the best dish.  While I have years of cooking experience, it doesn't make any difference in this title.  It was quite humbling to see that they could make better sandwiches than me.  Not to mention my failing at making rice.  I have since mastered sandwich (and rice) making but I have to actively play and practice to keep up with their scores.  Even though this experience has been humbling, it has been a great influence on my kids as they have been taking a greater interest in cooking and have started helping with mundane tasks like peeling and chopping carrots and potatoes (with supervision!).  This is a wonderful way to bond and teach kids how to cook.  Even if it involves getting whooped in Cooking Mama.     

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How to Choose the Best Animation Video Production Provider?

We have owned several Nintendo products going back to the NES.  Our house currently has 3 3DS', a DS Lite, A GBA, GBA SP, Gameboy, SNES, N64 and our latest acquisition, a Wii U deluxe.  While we didn't pre-order it, we did get it within a couple of weeks of its release.  We paid the full $350 price and I'm a little miffed to read they Nintendo is now offering a Zombi U edition of the console that includes the deluxe console with a pro controller, Zombie U, collector's book, and a digital download of Nintendo Land.  The retail price is set at $389.  An additional game and controller for $40? I want in on that deal.  I'm disappointed that  early adopters are getting the shaft here.  The ambassador program for the 3DS was a nice gesture after lowering the price of the unit.  What will Nintendo do to appease their upset fans now?  I think this will be the last time I buy a product of theirs on launch.  

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Teenage Mutant Ninja Turtles: Mutant Mayhem

I've been running Linux in one form or another on my systems since 2001 when Red Hat 7.1 came out. Since then, I have leaned towards Debian based distributions like Ubuntu or Mint. Linux is best known for being a free operating system alternative, especially for server environments, and a core component of Android. Now that Windows and Mac operating systems can be had for under $50 for desktop use, what does Linux bring to the table? A few examples are stability, flexibility, and open source alternatives to various office and multimedia suites. Gaming has never been its strong point. Humble Bundles have been great for Linux users since most of the games offered are multiplatform and have Linux installers. Many Linux versions have made their debut on the Humble Bundles. Even bigger news is that a beta version of Steam is now available. CrossOver, and its open source version Wine, has been making significant progress in improving Windows emulation. This allows popular Windows applications and games to run on Linux including Skyrim, Source Engine games (Left for Dead, Team Fortress 2, Portal), and Guild Wars 2. I thought I'd give it a go and see how Linux can play games in my Humble Bundle and Steam library, as well as check out Crossover since it was free for a day around Election Day.  For Christmas I received a 2TB hard drive and that freed up a 500GB drive. I erased and installed a fresh copy of Linux Mint 14 KDE edition onto it. The install was painless and I now dual boot between Linux and Windows 8. Getting my ATI 7870 fully supported took some package manipulation, but it's now fully recognized when running commands like glxinfo and glxgears. Unfortunately, my results vary and I run into bugs regularly. Nvidia based cards have better Linux driver support, so I can only assume I would have had better results with an Nvidia graphics card.  Installing Steam wasn't so bad, though it had quite a few dependencies to download onto my vanilla Linux install. I will say this: Steam is still definitely beta and has some stability issues. It's slow and unresponsive at times. The friends list seems to work, but there is often a delay when chatting, so I often switched to using an IM client like kopete instead. I found that using Steam on CrossOver seemed to be much more reliable. I'm sure Valve will fix it; we just need to be patient. My games list is quite diminished compared to my Windows list. This is to be expected, since currently the number of Linux ported games is at only forty one in all of Steam. I have seven games to work with, and out of those only three worked out of the box. (Serious Sam 3 BFE, Cogs, and Uplink). After installing some of the broken games using my Humble Bundle installers, I was able to get And Yet It Moves and Space Chem working in Steam. For some reason, Steam doesn't seem to be checking or installing all of the necessary dependencies. VVVVV wouldn't run in Steam (missing executable error) but it did run via the Humble Bundle Installer. Bit.trip Runner didn't appear on my Steam list, but I was able to get it to play, though it managed to crash in twenty minutes or less, every time. Looking at the developer's Website, my Creative sound card may be to blame. Your mileage may vary. It's not all bad news though. Serious Sam 3 impressed me the most, given it's system requirements and how smoothly it ran in Linux. The only kink I had to iron out was disabling my video card's HDMI audio as my primary sound device. After that, it worked like a charm. I bought this game knowing it would have Linux support; had I known the objectionable content, I may have passed on the 75% off sale. Every swear word imaginable is used including the F-bomb. There is a lot of gore and violent acts, as well as sexual innuendos and lewd conversations. I was looking forward to playing Team Fortress 2 natively, but it wouldn't work. Fortunately CrossOver allowed me to play it by mimicking Steam in Windows for me. Since I saw Guild Wars 2 as a supported game for the latest version of CrossOver, I thought I'd give it a whirl. I tried installing it using my DVDs but it kept erroring out at 84%. I eventually switched to using the Windows downloadable exe file and I copied over my files from my Windows hard drive to save time. Success! I was able to log in and play my character....at 12 frames per second. While it's progress, it's certainly not playable. Ultimately I'll be sticking with Windows for my gaming needs in the near future. Linux is definitely getting a much needed shot in the arm by having the support of Valve and the Humble Bundles. We've been patient so far, but the wait is not over yet. It will be worth it though. 

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3 Electronics Accessories to Buy in UAE

The new Wii U with a touchscreen on its controller makes new methods of gameplay possible. Nintendo conitinues on with it's family friendly motto that: gaming together is more fun.

On the last day of November, approximately twenty games will arrive that are specially designed for this controller. After getting the chance to play some of these games for a while, I've noticed that an extra screen greatly adds to the gaming experience. Cooperation takes on a whole new level as each player can watch a different screen thus adding more strategy to gaming.

New Super Mario Bros. U. 

Take Nintendo’s famous icon Mario. The Italian plumber is the main character of the game New Super Mario Bros. U. Nintendo, after some criticism, went back to their successful formula we all know and love. Just as in the old days, we run to the edge of the screen while jumping over all kinds of obstacles and scary creatures. And of course you hear the familiar sounds when you collect coins and eat mushrooms for extra strength. A new addition is the Boost Mode where another player adds blocks to the scenery. Those extra blocks can prevent you from falling into the depths and losing a life. The player who places the blocks using the controller, sees a different picture than the Mario player. Teamwork will be required to devise a strategy to dodge and run quickly through the level. Both players have a reasonable contribution to the final result, which differs from many cooperative modes in other games. Such direct form of coöperation in a console game is not often seen.

ZombiU

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Mister Rogers' Neighborhood: It's a Beautiful Day Collection

While I didn't buy my Vita on launch week, I still paid full price for it a month or so after it's release.  I thoroughly enjoyed titles like Rayman Origins and Lumines: Electronic Symphony but have been disappointed in the lackluster choice of games available for the unit.   As awesome as the hardware is, without good software, the system is doomed.  As an owner of a hacked PSP, I was hoping that the Vita would broken from it's tight leash.  Sony has been persistent in removing every exploited game from their store and releasing system updates to close each loophole.  

Last week was an exciting week since there was a leaked kernel exploit that allows the system to play PSP ISO games.  Shortly after the leak, a major contributor stepped down for good. However, another known hacker has stepped up and made a public release of the custom emulator/firmware for the Vita.  The exploited PSP mini game has been removed from the store, but now is a good time to watch and see what other games are vulnerable to opening up this system against Sony's wishes.  

So with these possibilities comes great responsibility.  I for one own every game that I play. I realize that I am in the minority here.  If people continue to pirate games without giving what's due to the developers, the system is doomed.  If you have a curious mind and want to see what the Vita can really do, now is a good time to pick up a system (and some games and accessories for it!) and join the underground community.  

source: http://wololo.net/

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How To Find Your One True Gaming Love Through The Right Online Community

How much is the life of a virtual being worth? How about 10 lives? Or 50?

            You see, I just recently finished writing my review for Mercenaries 2: World in Flames, and after finishing it, I began to question some of my actions. Near the end of the game, I acquired a nuclear bomb as part of the story, and after using it to infiltrate the final boss’s fortress, I bought a “few” extras just in case. But I think we all know where this is going.

            As would anyone who’s given nearly infinite power, I began buying and using as many nukes as I could afford. It was so easy. Because I had already completed the game, I already had the cash I needed, and I would just reload my save every time I ran out of the nukes. First I was just using them on buildings. After all, no one would miss one abandoned (or possibly inhabited) building, right? Next, I began using them on enemy soldiers, because they’re leader was evil, so they must be evil too, right? Then, I just stopped caring. Why should I care who I use this weapon on? I’m untouchable; there are no consequences strong enough to stop me from doing what I want. Even if I were to nuke every faction’s HQ, all their armies combined couldn’t stop me.

            Then I began to notice a pattern in other people’s play styles. Everyone would begin the game, travel to the nearest city, nuke a few buildings, then nuke the soldiers who would retaliate, and finally nuke anyone caught in the crossfire. The exact same thing I did.

             At first, it seemed like a natural thing. It’s fun to cause chaos, and it’s just a videogame. Why should I care about virtual people? But the more I thought about it, I began to realize just how sinister my thoughts were becoming.

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Mobile Suit Gundam: Battle Operations 2 - First Impressions

My husband and I traded in our DS Lites and got a black and a blue 3DS on launch week.  For the most part we've been happy with our purchase.  Yeah, I would like to see better titles out but I've enjoyed Ridge Racer and most recently, Theatrhythm Final Fantasy.  I'll admit that I've played mostly DS games on it than 3DS titles.  We appreciate the Ambassador games offered to compensate for paying full price. That was a nice selection of games.   I personally love the 3D camera and swap note is great for sharing Bible verses and encouragement among friends.  

So with all of these good features we didn't hesitate on purchasing one for our soon to be 8 year old daughter.  It was on sale for $100 less than what we paid for it and several family members pitched in for it.  No regrets right?  Wrong!

Just this week two videos irk me as a parent.  Even with parental control enabled my kids can watch a video of the song "The Fighter" which contains phrases like "Give them hell", "Imma d**n sure" and "Kiss my a**".  The video muted a** but the rest of the language was left intact.  These are not phrases I want my 8 year old repeating back to me.  

The other video that upsets me is the 3D version of Zamarat.  This video has a hairless green woman wearing a metal bikini with nipple covers and a metal G-string.  

Both of these videos are considered to be suitable for kids under 12.  My kids and I have watched many of the movies together and I find the mini 3D documentaries fascinating. My kids love the video game based movies, especially the Kirby one.  It's a bummer that I'll have to screen the movies from here on out.  Perhaps I'll have to remove the icon from the system altogether.  It's a shame if such drastic measures will have to be taken.  Nintendo, if you're reading this...please look over the videos before stamping them safe for kids of all ages.  Adding a rating summary would be helpful as well.

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The Best VR Headsets Compatible with Elite Dangerous

Sometimes we make things harder on ourselves than they have to be.  This is true in gaming as well.  I buy many of my games used and they often don't include the instruction manuals with them.  (Yes I do read them if provided).  I also tend to avoid reading FAQs unless I'm stuck. I'm more than halfway through Kingdom Hearts and I JUST started to equip the abilities on my party.  One of my blunders that I still beat myself up over is that I beat Super Princess Peach without using the healing ability.  Apparently when I tried to use it I was at full health and never could get it to work so I just never bothered with it.  It made the game a little bit harder but it was still fun.     

So those are a couple of my stupid gaming moments.  Feel free to share yours to help me feel better!  

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The Best Multiplayer Games - Board, PC And Console

WARNING!!! MASSIVE SPOILERS AHEAD!!!

If you haven’t finished Mass Effect 3, go do that now, because I’ll be talking about the endings (and also because it’s amazing).

With Drew’s fantastic review uploaded (Which you can check out over here), I thought this would be a great time to talk about ME3’s ending, and more specifically, the controversy surrounding it. In case you haven’t been keeping up with it, fans aren’t particularly happy with the ending to say the least. People have petitioned to change the ending, proposed to boycott BioWare’s games, and some have even tried to sue BioWare. [i]Retake Mass Effect[/i] is probably the biggest force, and by raising over $80,000 for Child’s Play (the charity, not the movie series), they’ve tried to garner BioWare’s attention in hopes of having the endings changed. 

[Warning: Mass Effect 3 is rated M and this video contains scenes of the content earning it that rating

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Weird And Wonderful Things You Can Do Online

After yesterdays early morning (early for a night owl like me) wakeup for Microsoft, it was somewhat of an amazement to me that I managed to spring out of bed today with equal or greater enthusiasm for Nintendo's press conference. Yes, Nintendo! What I've been waiting for. No dozing today, just a shivery awareness--possibly brought on by the overzealous air conditioner--of the awesomeness--hopefully--awaiting me. After a short intro clip showing Mr. Miyamoto getting ready with cute little Pikmin dancing all around him, he and his Pikmin are up on the stage now, welcoming everyone. For those of us on the internet, Pikmin are popping up in the audience now, making a few members look uncomfortable. Miyamoto then welcomes Bill Trinen to the stage as his translator. He begins theorizing that game machines shouldn't be dependent on a TV, and intros the fancy new controller, claiming a "Dedicated personal screen changes the importance of TV screens". Then, much to the delight of fans around the convention center, he shows off Pikmin 3. You can definitely tell a graphical update from the earlier installments, though I'd hate to see the riot if they looked the same. There's a new variety of 'Rock' Pikmin in this title, and says it uses the Wiimote/Nunchuck configuration as one of its main control methods. On the other hand, the Wii U gamepad brings in a much heavier strategy element, with an overhead map view and multiple commanders of Pikmin. Seems using the gamepad is a different game experience than the Wiimote option. That trend continues all conference; a rather interesting twist, I think. Now he's saying Pikmin 3 is a game for serious gamers (though not in those words). Then he pulls a Pikmin doll from his pocket as he leaves the stage. I love this guy. Reggie Fils-Aime takes the stand next, and claims he feels like a...purple Pikmin? Awkward. I wonder sometimes if he says stuff like that intentionally just to make a joke for next year. Now he's saying that games are the most important part of this conference--is that a gentle rip of M$?--and that over the next hour, it'll be a solid demo of over 20 Wii U games. Next he says that the Wii U can change your life, and revolutionize your living room, and I wonder if this will turn into a design show. Reggie then tells us that Netflix, Amazon video, ETC will definitely be available on the Wii U, and that at E3.Nintendo.com hey're going to be updating their info as E3 continues, since there's "not enough time" to do so in this press conference alone. Supposedly, and to my everlasting horror, the Wii u is a very 'social console', and they're using the phrase “Asymmetric gameplay” to describe the unique experience of playing with the duel screens of gamepad and TV. And, as I faithfully recorded earlier, gamepad players play differently than 'standard' Wiimote players do. And, happily enough, the Wii U can use two gamepad's per console. I'm happy they addressed that after the complaints last year. Now Reggie is showing off a detailed 3D view of the gamepad. Taking a note from Sony and Microsoft, the thumb sticks now have press buttons too, and also with a bit of Xbox flavor, trigger buttons aside from L and R are on the back, with those two being up top, making the thing resemble a really big GBA, almost. I see a USB slot as well, and I can only ponder the possibilities. Charging, hopefully too; it looked almost like there was a ubiquitous battery slot on the back, and I really wanted to not have to purchase batteries every three weeks, ala` wiimote. It's got a camera built in, along with a speaker and headphone jack. And a blue glowy home button. Really, the gamepad itself resembles a game console, or tablet of sorts, what with the touch screen. Here's hoping there will be someway to transfer games to it and carry it with you. Now they're showing Miiverse again, though it was 'released' for public viewing earlier this week. Seems to be a hub of sorts for the console, as well as a social thingum. You can see/send simple text messages, somewhat like swapnote, and you can share screen shots taken from a game, as well as scores and such. And you'll be able eventually to view it with a 3DS, PC or mobile device. I smell Microsoft wizardry here. Continuing to display Miiverse' potential, we wants to bring in an 'old friend'; namely Mario in the form of New Super Mario Bros U, which uses Miiverse within the interface as a 'real time social window'. Seems similar to Live!, from the slight view shown here. NSMBU seems to have a squirrel suit of sorts, and the old Yoshi mechnism, where you find a baby Yoshi and have to feed it enough to make it grow. I love that. It also features well as a gorgeous art style, gushy as that may sound. It can also be played standalone on the gamepad, and features 'boostmode', where up to four players use Wiimotes to control, and one player (for a possible total of five) helps them out with the game pad, making blocks appear or other helpful objects and triggers. Next Harley Quin pops up on the big screen to annoy people. Or, I guess, intro Batman Arkham City on the Wii U. She's freaking everyone out as Martin Tremblay walks on stage and thankfully sends her away. Alright, so maybe she was just annoying me; the audience chuckled. Either way, Arkham City: Armored edition is a remade (or at least modified) version of Arkham City made specifically for Wii U. Batman not only has an armored suit, but uses a BAT computer to work through various puzzles and also set and actuate traps. The gamepad, of course, is used as the BAT and functions as a scanner, hacker and remote controller of batarangs, amongst other things like explosive gel traps. As cool as it is, I can't help but point out that Batman Arkham City is already wildly successful on other consoles at the present date. Now Martin is bringing out Jeremiah Slaczka, to talk about Scribblenauts Unlimited. Now with adjectives, and hi-def. Just like the version on the DS, you can create loads of different objects using words to solve various puzzles, or fight, or ETC. Looks like a fun game, and again, it's very pretty looking and has a unique art style. Low res streaming disabled any sort of graphical comparison for me, though. In this, you use the gamepad to create the various stuff you'll use, and it looked handy with the touch screen. As an aside, you may notice I've no release dates to tell you; that's not because of my shoddy reporting, but because there were none given. Something I find annoying. Reggie takes the stage again, kicking Martin off, to make the 'all about games' comment again. The next series of clips was sort of a blitzkrieg that left me nigh on frantic typing them down.  Darksiders 2 made it, and was instantly recognizable, even for me. Not sure how I feel about the mixed up theology presented in the series, but the game itself looked crazy fun, with Death being a pretty agile dude fighting lots of towering critters.  Then Mass Effect 3 popped up on the screen, and actually surprised me, because I genuinely didn't expect that. Even though I'd actually heard about it earlier last month. I probably don't have to waste text space describing that game, amirite?  Next was Tank! Tank! Tank!, which, though still stunned by Mass Effect, appeared to be a tank-based shooter with nice multiplayer capability. Tekken Tag Tournament showed up next, which was another surprise to me; looked like Tekken, but with a few wink/nods at Nintendo. I'm excited for where this title will end up.  Then Trine 2 Directors Cut, which is from all repute a pretty amazing platformer. Again though, there's the trend of either remade games being rereleased or older games being ported to the Wii U, and not a whole lot of completely original titles. I was hoping for at least one new IP at this years conference. Ninja Gaiden 3: Ninjas edge wafted by next, filling the air with the scent of blood as Ryu tore, cut, and whirlwinded his gory way through various enemies. I swear, next time someone complains to me (as if I could even do anything about it) about Nintendo not having 'mature and hardcore' (which should probably be read 'violent') games, I will kindly point them out to this. Aliens Colonial Marines is the final game, with all it's violent, creepy alien slaying (and being slayed) self swaggering about the screen. Supposedly, as hit the internet last month, the Wii U version will be better looking than the current Xbox and PS3 generation. Which is impressive, but not as much as may seem; it's a next-gen console being compared to current generations. If it didn't look good, there's a problem. In any case, the game does look nice, if bloody. I'm interested to see what it'll do with multiplayer, ad nothing has been mentioned yet. Whew...so many games, so little typing speed. Next up for chat is the Music and fitness genres. For me, this is where the conference started going downhill. But Reggie punned himself over his 'My body is ready' comment last year, and I appreciate he can laugh at himself. Talking about how Wii Fit and Wii Fit+ got people into gaming who otherwise would not be, and how Wii Fit U introduces a new peripheral (Wii Fit meter) and uses the camera on the gamepad. Also Luge, which looks fun. The Fit meter looks like nothing more than a slightly advanced pedometer, which brings to mind the infamous glorified blood-pressure machine they tried to pass off last E3.  Now a music game called SiNG, which tries to get everyone to play, since usually with music games a few people are playing and the rest are staring numbly at the TV. The gamepad displays lyrics, and you face your friends to sing instead of facing the TV, and everyone is supposed to sing along, both with you and a dancing character on the screen...It's karaoke basically, but you have to actually face your friends laughter instead of a cold, heartless blue lyric screen. I'm mildly mortified at this. Scott Moffitt takes the stage now to talk about 3DS titles. But, limited on time by Reggie, he's hosting a 3DS press conference thingum in a live webcast tomorrow night. Which I think was probably wise, instead of trying to cram it all into one event. Still, he shows New Super Mario Bros 2 off, and it is all about gold coins. There's even a 'gold' Mario ability, and they brought back the famous Tanooki suit (the audience cheered). Mario can also punch in this version, much to my delight. NSMB2 is scheduled for release August 19th. Next pops up an oddly flattened Mario image; can't fool me; I know Paper Mario when I see him. This new one in the series aptly named "Paper Mario: Sticker Star", and relies upon using stickers to fight with, explore, ETC. This holiday season. Not sure if I favor the idea of having to replace my stickers frequently, but as they showed hammers, fire flowers, scissors, ladders, and other stuff all in sticker form, I'm looking forward to giving it a shot. Continuing to show off titles we saw at last E3 (can you tell me mild aggravation?) It's Luigi's Mansion: Dark Moon. And though I was complaining a bit earlier, the game looks good. Multiple mansions this time around, along with new ghosts requiring specific strategies to defeat. Whether this will be different from the original remains to be seen, but there were definitely some new facets. Like giant spiders. Launches this “holiday season”. Scott then says you'll have to watch tomorrow to find out more, especially for third party stuff. Then he shows clips for Castlevania lords of shadow: mirror of fate, Epic Mickey: power of lllusion, Scribblenauts unlimited, and Kingdom hearts: dream drop distance. (all for 3DS). Reggie kicks Martin off now and starts talking about Lego City, and using the Gamepad as a crime fighting tool. The Wii U gamepad is used as a scanning tool, and this seems to be a sort of open world crime fighting game, with sweet action mechanics. There's an exclusive portable version for the 3DS, but I'm still distracted by the Lego detective parkouring it up and laying a beat down on baddied. This has definitely taken the Lego series to new heights, well away from the slightly stodgy beginnings. Reggies goal for Wii U this year is to provide new and engrossing game experience for everyone, hardcore or casual. Now he's praising Ubisoft for doing just that. Yves Guillomot, on behalf of Ubisoft, thanks Nintendo for the new oppurtunities the Wii U provides. Also, uses the phrase “asymmetric gameplay”. Hope that doesn't become a catchphrase. Regardless, they're showing off games with Xavier Poix now, including Just Dance 4. More random dancers, and this feels like yesterday all over again. But a dance mesh mode, called 'Puppet Master has been added to the series, and I can see it turning in an effective torture method. Then they throw up “strike a pose” and things turn awkward for a minute. I will say in its defense that the Just Dance series, wild flailing that it may be, is surprisingly fun, and this is the first music title at this E3 I haven't wanted to die in a fire. Next, something hopefully masculine enough to slide past the fact I admitted to liking Just Dance, is Zombie U, one of the 'hardcore' titles they're offering up. The demo begins with the game pad being displayed as a survival kit pulled out of a hard case. In the game, it's used as a scanner and for inventory management, along with a sniper mode. Door hacking, too, and breaking free of a zombies unfriendly embrace (that's...not really something I think should be listed as a feature). Looks like a good title, in my eyes. Very pretty and spooky, graphically. And you can get zombified with the camera on the game pad, which they did with Reggie and spent the next five minutes just...staring at his face. Now, in another wild rushing of clips, they've got Assassins Creed 3, Rabbids Land, Rayman Legends, Sports connection, and Avengers: battle for earth. All of these look great as well, so I'm quite happy with the updated graphical capabilities thus far. I'm less happy about the lack of Nintendo exclusives being displayed this year, but then, last year people complained over lack of third party games, so Nintendo cannot seem to catch a break. Now there's props on stage, with 'Nintendo Land" emblazoned on the screen. Reggie is comparing Nintendo land to the original Wii Sports, in that it shows you what the controller can do. Now he's bringing on Katsuya Eguchi and Johnathan Yeckley to show what he means. It seems to be a variety title just like Wii sports, where your Mii visits different attractions which are based off classic Nintendo IP's. There's a Zelda title, as well as Donkey Kong and Animal Crossing, Takamaru's Ninja castle, and happily for me, a Luigi's mansion attraction. Oddly, it seems as though Nintendo land is not packaged in with the Wii U. It's supposed to launch at the same time as the Wii U later this year; one can always hope though, right? More Nintendo Land stuff, this time at night with fireworks, but really no changes. Reggie says 'Together, better' and I'm frightened since it seems like one of those 'One of us. One of us. One of us' horror movie moments, but that's just another pop phrase for media consumption. Seems I've fallen for it. And...that was the end of the official conference. But in a very neat twist, they had a special presentation at the end just for internet viewers, where they rehashed games already shown and went over them deeper (giving more in depth gameplay videos about Nintendoland and Wii Fit U, for example). It's nothing spectacular, but it felt nice to be noticed. And...that's all folks. Another Nintendo press conference with no release date for the Wii U, no price point, and very few brand new first party titles. Where is the Metroid, 3D Mario, or Zelda? Granted, Skyward Sword came out not that long ago, but still. Where is the list of release titles, even? Ah...Nintendo fanboy am I. And truly, I've been waiting for Wii U info since last year. But my non-biased side is unhappy with this conference, especially in retrospect. To be sure, I rank it well above Microsoft's yesterday (unfortunately, I missed Sony's), but at the same time, I can't help feeling a bit...mystified, I guess. It's like there was a cloak of sorts over information. Still, plenty of good titles, at least for the time being. Here's hoping for more info over the rest of E3. --Isaac Anonymous

 

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Read our Sony E3 recap
Check out our Microsoft E3 summary  

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Top 7 iTunes Tips and Tricks You Need to Know for Amazing Deals on a $50 iTunes Gift Card

Bright eyed, bushy tailed, I awoke this morning in happy expectation of this years opening to E3; otherwise known as 'Gamers Christmas in July”. Which is weird, considering it's June. Either way, I grabbed a bottle of Root Beer and planted my rump firmly in front of my desk for the next few hours, hoping for awesomness to rain from the Microsoft flavored heavens that is their press conference.

 

Poppy showtunes start off the presentation. I can live without those, so I'm using the time to wipe the sleep from my eyes. Or, in reality, to nap on my desk for a few minutes. Global media briefing, the first man says? What kind of...never mind.

 

They're starting off with Halo 4, which was unexpected. They certainly aren't afraid to throw out their killer apps quickly. The live action trailer reminds me of the stink that happened over Killzone 2. Graphically, the title is definitely sharp, but I don't think anyone is surprised at that. What I was surprised over was the Covenants presence. I thought those guys were taken care of? Must've just been the Elites what made peace with humanity. Ah well, the new enemies--the Forerunners, the ones who made the original Halo's--look awesome in their form and armor. Weapons are pretty sweet looking too; has a sort of Ancients from Stargate look, with the moving and levitating parts. The guns literally assemble in mid air as Master Chief picks them up. Along with his jet pack seen in the earlier trailer (which was not shown in this presentation), Master Chief also sports new visors in this trailer. I wonder if multiple visor settings will be a gameplay mechanic, because he used his to give a black-and-white scan of the surrounding area, revealing enemies. One can always hope, right? To further complicate things, Cortana is apparently going insane. A recently released issue of Game Informer mentioned that AI's in the Halo universe start to degrade after several years and get taken out of commission, and, as stated in the trailer, Cortana has been 'alive' and working for eight years now. Whatever the case, Cortana has taken a flying leap off the deep end and you have to wonder what the Chief will have to do about it.

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Unleash the Power: A Comprehensive Guide to Build Characters in Diablo IV

There have been a lot of Kickstarter funded games getting heaps of publicity lately.  Have you backed any of them?  I like the concept provided that the good are delivered.  My husband and I backed the Shadow Run and Double Fine adventure games.  We passed on the Leisure Suit Larry and Ron Paul projects.  Have you backed a project?  If so, which ones?

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Slugterra: Return of the Elementals

April 27, 2006: Nintendo has just released the name of their newest console, codenamed Revolution. April 28, 2006: The entire internet bursts out laughing, jokes about the “Wii” (pronounced “wee”) abound and fans of the big N let out a collective groan. Why, of all the possible names, would Nintendo choose a name that’s a joke? And it only went downhill from there. Once the Wii was released, there were endless “do you wanna play with my Wii (wee)?” jokes. Nintendo fanboys everywhere were giving the big N dirty looks while trying to convince people that it was cool name. But everyone was still wondering, why did Nintendo name it that?

 

            Fans were excited about the “Revolution”, the first pictures showed a sleek, black tower of awesomeness with blue light from heaven emitting from the disc drive. And why else would Nintendo codename something the “Revolution” unless it was something huge?  Sure, Revolution wasn’t the best name either; it’s a bit too long and hard to translate, not to mention presumptuous, but it was cool. But for the love of Mario, why the Wii? Why use a name that they knew people would make fun of?

 

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The Remaining

I'm fine with people having their own opinion, but this one borders on outright trolling: http://xboxlive.ign.com/articles/122/1220061p1.html. This is the reason people think you're biased IGN. http://www.metacritic.com/game/xbox-360/i-am-alive

I love IGN, they're my main news source, but I plan on taking their opinion with a grain of salt from now on.

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FIFA 23: Releases from EA Sports of the Rulebreakers

I recently beat a game that had a questionable but unique love story.  I'm going to try and be vague so I don't give away spoilers in the game I'm talking about here.  The main characters in this title are two teenagers that are adopted siblings.  As the story progresses, they grow closer and are comfortable in each other's presence even in mixed gender bath houses. While they never begin a romantic relationship, they are encouraged to do so by many other characters in the game.  I'm all for a good love story but I found this one a bit awkward.  Perhaps my convictions stem from this verse in the Bible:

Leviticus 18:9 says Do not have sexual relations with your sister, either your father's daughter or your mother's daughter, whether she was born in the same home or elsewhere.

What do you think?  Do you find this relationship natural or awkward?  Granted genetically there no foreseeable issues here but I still find it going against God's law.  

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2022 Christmas Buying Guide

 Like many Christians gamers, I feel a twinge of guilty when severing heads in Skyrim, or unleashing destructive magic from my palms.  It's easy to think we're just having meaningless fun, but this anxiety is proof enough for me that we should start to take games more seriously. 

 

However, I don't feel called to quit gaming, so how does a Christian proceed? We all believe games have such potential in telling stories yet we're left to live with tug-of-war raging inside us: one between questionable morality and edifying messages.

 

By morality I of course mean the stuff you don't want your grandmother to see: violence, sex, swearing etc.

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Looking back at 2011

Man, this year was a great year for video games. There were lots of comeback games such as Sonic Generations and Rayman Origins. This year also marked the releases of LittleBigPlanet 2 and The Legend of Zelda: Skyward Sword.

This year also had a lot of great movies such as Captain America, The Muppets, and Courageous (can I get an amen?).

And to think, 2012 is going to have The Avengers, The Dark Knight Rises, Kid Icarus: Uprising, the Wii U and other great movies and games.

What do you think? Was 2011 one of the best years of gaming and/or movies?

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How Video Games Can Actually Sharpen Your Choices

I have been running ChristCenteredGamer.com/CCGR.org for over ten years.  In that time we have had our fair share of scoffers and trolls who don’t understand the purpose of this site.  It is not our place to tell people what to play or not to play, but rather to inform them of what is in a game so they can make an educated purchasing decision.  Last night I was having a blast playing the casual RTS game Fate of the Pharaoh.  Given the title I was expecting references to the Egyptian culture and gods.  Not surprisingly, I did discover references to Ra the sun god and was able to earn achievements for beating his times in each level.   No big deal, I don’t mind a bit of a challenge.  While I was playing through the levels, I saw some of my villagers worshiping their idols.  I had no control over it and wasn’t asked to participate, so I continued to play on.    When I reached level fourteen, the tables turned.  Instead of gathering materials and gold for my villagers, I had to gather these resources and give them as an offering to the goddess Maat to progress to the next level.  This is where I have stopped playing the game.  Why?  Because I feel it breaks the first and second commandments.

Exd 20:2 I [am] the LORD thy God, which have brought thee out of the land of Egypt, out of the house of bondage.  3 Thou shalt have no other gods before me.   4 Thou shalt not make unto thee any graven image, or any likeness [of any thing] that [is] in heaven above, or that [is] in the earth beneath, or that [is] in the water under the earth:  5 Thou shalt not bow down thyself to them, nor serve them: for I the LORD thy God [am] a jealous God…

 Will every Christian feel the same way?  Probably not.  However, those that will agree with me will be thankful for saving themselves $7 for this game.  For all of the non-Christians that visit this site, here’s a question for you:  Would you be equally upset playing a game not labeled as a Christian game but require you to acknowledge and worship Jesus to continue?  I bet the developers of that game would get a few complaints.  I understand that it’s not real and it’s just pixels and 1’s and 0’s etc, but so is pornography if you want to use that excuse.  If you get busted by your spouse for looking at indecent pictures I bet the 1’s and 0’s argument won’t work out too well. 

Digital or real, I don’t feel comfortable breaking the commandments of my Lord.  I refuse to play any game that forces me to pay homage to a god other than my own.  I hope you can better understand what we’re about and where I’m coming from.

In Him,

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Learning to be like Jesus in Skyrim

 The snow is white like my blind eye peering through a horned helmet. The distant howl of a wolf startles me, prompting a knee-jerk response to unsheathe my two-handed battle-axe. I stand motionless on the mountain path.

 Waiting.

 I hear his ragged breath through the trees before I spot him, a flash of teeth seeking flesh. I bludgeon the beast's skull with a grunt and chase his hide before it slides down the mountainside.

This is Skyrim. And my mountain path is a sacred meditation marked by stone tablets, laying out the history of the land, the people and our religion.

This is a spiritual moment. Not in the game, but here on the couch I've been sitting on for the last four hours, sipping noodle soup and green tea, (I have a cold ok?). I had a spiritual encounter sometime between clothing this 300-pound Viking in leather and magic rings and climbing this ancient rocky path.

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The SpongeBob Movie: Sponge on the Run

 

 

Skyrim reviews are beginning to pour onto the internet and it sounds like Bethesda has delivered on all the dragon sized hype.

 

So the question for me isn't should I play, but how should I play?

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