Thank you Levity Play for sending us an early access code to preview the game!
In first person shooters you typically kill or be killed yet Skyfront does offer a backstory for this zero-gravity VR FPS title. In 2300 AD, Earth was embroiled in the Final War and many nations and their cities have perished. Our planet was barely recognizable afterward. In 2700AD, mankind was thriving again with technological advances. To commemorate the war of the past, a Skyfront Tournament was created to crown contestants as Guardians and keepers of the peace.
This game is currently in Early Access and there are two maps and game modes available. One of the maps takes place in a Grecian environment while the other has an Egyptian flare to it. The current game modes are Deathmatch and Team Deathmatch. More maps and game modes are in the works before this game is officially released. Some future game modes include 3X3 Elimination and Capture the Flag.
Over twenty weapons and loadouts are also envisioned for this game in the near future. My default configuration was a grappling gun in my left hand that allowed me to quickly travel to nearby structures with a grappling hook. Aside from the grappling hook, I could use my jetpack to maneuver around. My right hand typically held an assault rifle with a shockwave ability. Other abilities include stealth or being able to heal yourself. A temporary shield is a nice option to utilize though it only lasts for a short amount of time and needs to recharge before it can be used again.
Each of the weapons have their pros and cons. While making your selection you'll be able to see their damage and reload times. As cool and powerful as the rocket launcher is, I found it difficult to aim with. There are plenty of weapons available to equip and try out. Customizing your character is a menu option, but it's not available yet.
The developers are pretty active and setup frequent skirmishes for the community to compete in. Some examples are the most headshots or the highest killing streak. Not only are the Steam discussion boards active, but there is also a Skyfront Discord server to check out as well. Players often setup matches on Discord outside of the busier Happy Hour and evening playtimes.
While I have encountered other players online, most of my time was spent blasting away at bots with mediocre AI. With the quality and potential of this game, I truly hope that the community and multiplayer base continues to grow.
Graphically, this game is decent. The guns and robots are nicely detailed and the current maps are serviceable. The maps are very spacious and there are plenty of areas to explore and hide if needed. Inside of the floating structures, you’ll often find health power-ups.
The sound effects get the job done and there is no background music currently. The built-in voice chat is nice, but with all voice-enabled games, this could lead to some unavoidable cussing. While some matches were curse free, others had players dropping the F-bomb every few seconds.
Though this is a first person shooter, there is no blood or gore. When you die, the screen turns monochrome and you simply respawn a few seconds later and jump back into the action.
Overall, Skyfront VR has a lot going for it. The developers are inspiring the community with their competitions, updates, and implementing suggestions from the players. In turn, the currently small community is friendly, dedicated, and active. The asking price is a reasonable $19.99. If you don’t mind the current human activity being limited to evenings and weekends, then this title is worth adding to your VR library. While other VR titles have made me nauseous, this one hasn’t. I look forward to the other promises and features to be implemented into Skyfront in the near future!