Hey guys. Long time!
As a dreamer and idealist, I like to envision a better, bigger and stronger version of the gaming worlds I traverse. Now I honestly hate any fiction that has something to do with zombies. I will admit, there are pretty good series and movies out there that have excellent humour or even profound stories , but overall zombies seem too generic to pique my interest.
I recently took a risk and got myself State of Decay. State of Decay was originally an xbox exclusive, but it recently got ported over to PC. SoD seems to have a few interesting concepts. Like AMC's The Walking Dead, it's based on a survivalist community rather than just several generic characters. This simple concept got me very excited, and hooked on the game. A lot of action games share one characteristic these days - pure destruction. Whether it's FPS, RPG or RTS, there will be opportunities that allow players to destroy static or dynamic entities in the world. It has become such a popular theme, that we've forgotten how fun it can be to build up and out. Minecraft is a prime example of the enjoyment embedded in creative and constructive games, but for someone with a liking of action or strategy - with good graphics - there's just a bulk of linear destructive games.
Back to the point! So as I was saying, SoD allows you to build communities. I see it as a pretty revolutionary game as there are multitudes of games covering the survival aspects of apocalypses and dilemmas, but not purposeful building and pursuit of prosperity. It's fun defying the odds by gathering building materials, food and weapons...and scouting out new lofts. There's also the issue of added responsibilities, one has to consider the health and safety of fellow survivors.