Game Info:

King’s Quest Chapter 3: Once Upon a Climb
Developed by: The Odd Gentlemen
Published by: Sierra
Release Date: April 26. 2016
Available on: PC, PS3, PS4, Xbox 360, Xbox One
Genre: Adventure
Number of Players: Single-player
ESRB Rating: E10+ for fantasy violence
Price: $39.99 or $9.99 per chapter
(Humble Charity Link)

Thank you Sierra for sending us a review code for this chapter!

King Graham has established himself as the king of Daventry and all is well with his kingdom except for a baby owl that you get to help rescue in the beginning of the game.  Once the baby owl is safe and sound, Graham is showed as a little older and stronger.   Throughout the game he will get many compliments on his bulked up physique.  However, he’s lonely and there’s too much food for him and his pet gerbil, Triumph, to eat.  The villagers are too busy with their lives to join him for dinner and his staff have placed a chair next to his throne to give him a not so subtle hint.  It’s time for King Graham to find his queen.   

After constructing a dinner guest to join their banquet, the magic mirror reveals a tower to Graham that has his future bride trapped in there.  He must rescue her at once!  Getting into the tower is not very challenging, but once inside Graham quickly learns that the magical barrier has trapped him inside along with the two pretty princesses from Kolyma.  

Which princess is his future wife though?  That’s up to you to decide, actually.  Depending on your actions and answers a relationship will either blossom or fizzle between the two.  Princess Vee is the more logical one and is considered to be the canon choice if you want to stay true to the original King's Quest games.    Princess Neese is more adventurous, spontaneous, quirky, and is also a good fit for Graham if chosen.

King’s Quest Chapter 3: Once Upon a Climb

Strong Points: Excellent adventure game with lovable characters and groan worthy puns
Weak Points: Awkward controls
Moral Warnings: Fantasy magic and cartoon violence

With the multiple choices comes multiple endings and you can replay this adventure to get different ones.   The adventure only lasts a couple of hours, so it won’t take too much time to see every possibility. Once you get to know the princesses’ personalities you can tailor your actions and answers accordingly.  

The third installment is more upbeat than the previous chapter and I enjoy a good romance instead of choosing which starving person to feed for the day.  While I was able to solve many of the puzzles on my own, I did have to resort a video walkthough to guide me a couple of times.  There are musical puzzles along with some frustrating quick-time events.  The controls were irritating at times and I have tried using both a keyboard and controller and was equally annoyed with both options.  I wound up settling on the keyboard for scaling the freezing tower towards the end of the chapter.  The trick is to use both the AW and WD keys to reach areas at an angle.  Thankfully, the game is generous with its auto-saves.  

King’s Quest Chapter 3: Once Upon a Climb
Score Breakdown:
Higher is better
(10/10 is perfect)

Game Score - 86%
Gameplay - 17/20
Graphics - 9/10
Sound - 9/10
Stability - 4/5
Controls - 4/5

Morality Score - 93%
Violence - 8/10
Language - 10/10
Sexual Content - 10/10
Occult/Supernatural - 8.5/10
Cultural/Moral/Ethical - 10/10

As with the previous chapters, the 3D cell shaded visuals look great and the characters’ expressions and personalities really shine in this entry.  The voice acting is top notch and I still do like Christopher Lloyd’s silly puns that are plentiful in this series.  

Like all King’s Quest games, this chapter is suitable for gamers of all ages to enjoy.  There is some fantasy magic use but that’s not uncommon in fairy tales.  There are good messages about love, redemption, and to not judge someone on their outward appearance.  

If you haven’t played a King’s Quest adventure game, this is a great one to try.  Playing the chapters in their proper order is highly recommended though.  Each chapter sells for $10, but you can buy the entire series for $39.99.  


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Cheryl Gress

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Christ Centered Gamer looks at video games from two view points. We analyze games on a secular level which will break down a game based on its graphics, sound, stability and overall gaming experience. If you’re concerned about the family friendliness of a game, we have a separate moral score which looks at violence, language, sexual content, occult references and other ethical issues.

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