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Details
Category: Switch
Cheryl Gress By Cheryl Gress
Cheryl Gress
02.Apr
Hits: 956

Quest for Infamy (Switch)

 

boxart
Game Info:

Quest for Infamy
Developed by: Infamous Quests
Published by: Ratalaika Games
Release Date: March 4, 2022
Available on: Linux, Switch, Windows
Genre: Adventure
ESRB Rating: Mature for blood, sexual themes, strong language, use of alcohol, violence
Number of Players: Single-player
Price: $9.99

Thank you Ratalaika Games for sending us this game to review!

Quest for Infamy was successfully Kickstarted ten years ago. I reviewed the PC version in 2014 and forgot about it. Given that I play close to seventy-five games a year and it was eight years ago, that’s to be expected. While it is not a groundbreaking title, it is fun. Playing it on a portable gaming system has its advantages too. The price has dropped since its initial release so that’s a plus. The dialogue is still funny though I think it’s bound to be more offensive now than when it first released.

I have been a longtime fan of Sierra adventure games, but I have not played their popular Quest for Glory series. Quest for Infamy is obviously inspired by this series and shares many similarities including the retro 90’s look and feel. Like Quest for Glory, the main character, Rohem, can become a warrior, a mage, or a thief. The main difference between these two games is the main character’s destiny. Rohem isn’t looking to help anyone but himself and has no need for friendship unless the person is useful or an attractive female.

Quest for Infamy begins with Rohem seducing a baron’s daughter and getting caught in the act. He has to flee for his life and winds up in a small mountain town called Volksville. After getting acquainted with the townspeople and witnessing a public execution, Rohem can settle in and begin his career path by completing various tasks for his mentor.

Highlights:

Strong Points: Funny dialogue and character development; definitely feels like an old Sierra Online adventure game
Weak Points: While the retro graphics are neat, there are times when objects and exits are hard to find and some pixel hunting is required
Moral Warnings: Language; violence; sexual content; drug and alcohol use; magic; occult imagery

I chose the path of a sorcerer and spent the majority of my time hunting down reagents to learn various spells. Besides destruction spells, there are some handy ones for unlocking or retrieving inaccessible items. In order to learn these spells, Rohem becomes an errand boy for Prospero who runs a magic shop in Volksville. If you don’t like magic or occult symbolism this job path is not for you. The magic shop is riddled with mystic items like crystal balls and has a big pentagram rug on the floor.

No matter what path you choose, there will be a lot of fighting, cussing, drinking, and scantily clad ladies (bikini armor). The narrator and banter between the townspeople is funny, but much of the humor is below the belt. There is a town bully that picked a fight with me and I had the option to spare or kill him upon his defeat. Even though the purpose is to be a jerk, I think it’s good that you can still be somewhat nice.

While most of the game is played out as a click and explore adventure game, the battle system is rock-paper-scissors based. When exploring outside of town (or fighting the bully within), you’ll get jumped by various undead, feral, or humanoid creatures. The battle screen gives you various attack maneuvers and you have three seconds to react and choose. Each monster type is vulnerable to a particular attack and has a tendency to dodge if you spam the same attack over and over. Upon their defeat, you can search their corpse for some money and possibly a health potion.

Quest for Infamy
Score Breakdown:
Higher is better
(10/10 is perfect)

Game Score - 72%
Gameplay - 14/20
Graphics – 7/10
Sound - 7/10
Stability - 5/5
Controls - 3/5 Morality Score - 36%
Violence - 4.5/10
Language - 6/10
Sexual Content - 3/10
Occult/Supernatural - 2/10
Cultural/Moral/Ethical - 2.5/10

Despite being a bit of an anti-hero, you have a few allies who will help you improve your equipment and knowledge. There is an adventurer in the inn that can give you the rundown on the various enemies and their vulnerabilities. It’s worth a visit to the blacksmith for better armor and Prospero can upgrade your sword to make your attacks stronger too.

When you’re not fighting you can examine, hit, interact with, or talk to various objects. The narrator will hilariously tell you when you’re not doing something correctly. Many objects can easily be taken or “borrowed”, but some of the items are harder to see than others. There were times when I couldn’t figure out how to get to or leave parts of a room or area. It would have been helpful to have a map of the inside of town in addition to the one available for the outside.

Despite the pixilated appearance, the backdrops and character dialogue images are nicely detailed. I thought the waterfall scene with the rainbow was pretty.

Unfortunately, the audio was a little rough around the edges too. Some of the voiceovers had some background noise and overly done echoes. The game’s sound track on the other hand was well done and set the mood nicely.

Quest for Infamy is sure to bring back the nostalgia of the 90s point-and-click adventure games. Given the mature themes and nature of the jokes, this game should only be played by gamers who can watch R-rated movies without their parent’s permission. Christians who do not like magic or pentagrams in games would be best to avoid this title altogether.

Cheryl Gress
Cheryl Gress
  • Adventure
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