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{{/_source.additionalInfo}}- Details
- Category: Computer
- Cheryl Gress By
- Hits: 3688
Aftercharge (PC)

Aftercharge
Developed by: Chainsawesome Games
Published by: Chainsawesome Games
Release date: January 10, 2019
Available on: Windows, Xbox One
Genre: First Person Shooter
Number of players: Up to six online
ESRB Rating: E10+ for fantasy violence
Price: $19.99
Thank you Chainsawesome Games for sending us a review code!
Aftercharge is the latest game produced by Chainsawesome Games. We previously enjoyed and reviewed one of their previous titles, Knight Squad. Aftercharge is a cross-platform multiplayer game that has two teams of three players either defending or attacking energy generators scattered across the map. Currently there are only a handful of maps, but hopefully more will release in time, along with the upcoming competitive mode.
After completing the tutorial, players can try to find an online match or play against some bots locally. Unfortunately, playing against humans during the week is rather difficult. On the weekends, you can usually find a match to join. No matter which route you take, the matches will consist of two battles where you switch sides/roles.
Strong Points: Multi-platform multiplayer; bots to play against
Weak Points: Not enough humans to play against; not many maps
Moral Warnings: Robotic violence
As a Workonic robot your goal is to destroy all of the energy extractors that the enforcers are guarding. The robots are invisible, though they can be detected by the enforcers when you either punch or are in close proximity to the enemy. Each extractor takes ten punches so chances are you won’t have an opportunity to take it down without being noticed.
There are several robot models to choose from and each one has a unique ability/power. There can only be one of each type on a team. I liked the bubble and healing shields, but there are powerful laser and pulse attacks available too.
The enforcers have different abilities as well. Some can call down air strikes, while others can place magnetic traps or proximity mines. The recharge stations and jump pads are helpful too. All of the abilities require energy to be placed, which can be replenished at a recharge station or at any functional energy extractor.

Higher is better
(10/10 is perfect)
Game Score - 80%
Gameplay - 15/20
Graphics - 8/10
Sound - 7/10
Stability - 5/5
Controls - 5/5
Morality Score - 94%
Violence - 7/10
Language - 10/10
Sexual Content - 10/10
Occult/Supernatural - 10/10
Cultural/Moral/Ethical - 10/10
A match is won by either all three robots being deactivated or by all of the energy extractors being destroyed. Though robots can be resurrected by teammates, energy extractors cannot be repaired or restored after they have been damaged.
The visuals are very colorful and as you level up, you can unlock new color schemes for different characters. The characters also have different dances and moves available too. The maps are adequately sized for six players and are not too big or cramped. Hopefully more well-designed maps are added to the game, as there isn’t much variety at this point in time.
There isn’t much background music, but the music that plays as your robot is decommissioned is pretty funny. Thankfully, the bots are pretty good at reviving downed allies. The rest of the sound effects are fitting.
Aftercharge is pretty family-friendly and mostly has robotic violence. The Workonics can punch the enforcers, but there is no blood. Overall, Aftercharge is a fun game that could benefit from more players and maps. Until that happens, I can’t justify paying $19.99 for this game. It’s certainly worth picking up on sale though. The cross-platform play is nice, but ultimately doesn’t matter if you’re playing with bots most of the time.