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The Ultimate RPG Backstory Guide

Thank you Simon and Schuster for sending us this book to review!

The Ultimate RPG Backstory Guide was written by James D’Amato and features 100 prompts to shape a Dungeons & Dragons player’s character as well as that character’s world. The prompts go deep into areas that most would never explore when creating a character or its world. The book has three parts: the first part is exploring the origins of the character, the second part is describing their experiences when they have been adventuring for years, and the third part is probing what they are like and what happens to them when they are powerful and famous.

When I was reading this book and filling out (the majority of) the prompts, I noticed that this book is clearly aimed for adults that don’t hold Christian values, as it explored deities that could possibly be in this world, and made several sexual references. I also noticed quite a few references to drunkenness, as a decent amount of the narratives involve alcohol in some way. For example, there is a propmt asking you to figure out your current predicament after waking up from a drinking session. Of course, being designed for creating a fantasy D&D world, there are also countless references to magic in some form or another. This was something I expected, just seeing the title.

As I worked through it, the RPG Guide provoked thought upon aspects of the character in the making that I never would have thought of. There is a section where the guide addresses things that your character brought but shouldn't have, and even a prompt to help you figure out details about their formal wear. There are also some prompts to determine some details of the world, which are clearly directed towards the game’s Game Master (or GM). The GM controls the game’s monsters and helps create and advance the story. These prompts explored many different things, like a wizard’s college. This prompt explored almost everything that could be explored, and it was really in-depth, as all of the other prompts were.

This book, all in all, is great for those who would like to create a D&D character and the world they live in. I enjoyed working through it, and I now have a really in-depth character who I would like to use in a D&D game that starts from scratch. If you enjoy Dungeons & Dragons and are looking for a guide to create a really in-depth character, then this book is for you!



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Christ Centered Gamer looks at video games from two view points. We analyze games on a secular level which will break down a game based on its graphics, sound, stability and overall gaming experience. If you’re concerned about the family friendliness of a game, we have a separate moral score which looks at violence, language, sexual content, occult references and other ethical issues.

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