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- Category: Computer
- Daniel Cullen By
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Like a Dragon: Pirate Yakuza in Hawaii (PC)
Like a Dragon: Pirate Yakuza in Hawaii
Developed By: Ryu Ga Gotoku Studio
Published By: Sega
Released: February 20, 2025
Available on: Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S
Genre: Action RPG
ESRB Rating: Mature (Violence, Blood, Suggestive Themes, Strong Language)
Number of Players: Singleplayer
Price: $59.99
(Humble Store Link)
Some game ideas are so wacky, that even people long used to crazy game pitches will shake their heads in disbelief. Both Reddit and 4chan were utterly disbelieving initially when they heard the latest Like A Dragon game would be pirate-themed, but it was. As for the finished product, Like A Dragon: Pirate Yakuza in Hawaii, it is definitely a crazy idea, but the Ryu Ga Gotoko developers made it work in spades.
A bit of background. Ryu Ga Gotoko (Like A Dragon) was formerly called "Yakuza" in Western regions due to its heavy association with yakuza-themed plots. While it moved away from this starting with the seventh game, going by Like A Dragon to match its Japanese rendering, many prominent characters from the earlier titles with yakuza backgrounds still play a role. This latest title stars 60-year-old Goro Majima, who, much like fellow series protagonist Kazuma Kiryu gets his own standalone side-story game (or Gaiden game in Japanese). Set after the game Infinite Wealth, it follows up on its events while also serving as a bridge to the next title, which is still in production at this time of writing.
The story starts with Goro Majima having washed up on a beach in Hawaii. Suffering amnesia, he is rescued by a young boy named Noah Rich. Finding himself near Hawaii and that somehow a neo-retro renaissance in classic piracy has sprung up in modern day, Majima adapts quickly, donning a tricorne hat and getting his own ship, and serves as a captain and grandfatherly figure to Noah, who has always wanted to have adventures in the wider world. Along the way, not only does Majima find his lost memories, but he alongside Noah makes some new ones. At the same time, events from the last game that left some lasting repercussions drag Majima into a tangled web of danger and adventure.
It needs to be said that while this game retains the classic trapping of the series action RPG titles, this game is unique in that it's now got elements of a naval piracy simulator that also plays a prominent role, with both the classic and new gameplay intersecting. The classic action RPG style of the LAD titles prior to the seventh game returns. You will do quests, fight various street thugs and pirates in some of the quest areas, do various substories, and meet all sorts of weird and wacky people you can recruit. The naval piracy simulator shares many of the same mechanics, but introduces sea travel, fighting off various enemy vessels, pitched hand-to-hand battles with enemy crews, and excursions on various islands to retrieve treasure. Both game modes have in common an RPG progression, where Majima, his crew, and his vessel must acquire various upgrades in order to proceed through the story.
It needs to be mentioned that some elements of the story are rather silly even by the standards of a series that has always leaned a bit into wackiness while still having a core serious story. The Golden Age of Pirates element existing in the modern day is a bit silly, and even with the in-game explanation of its neo-retro renaissance, it's still a bit strange for this series. That aside, it's still played for as much seriousness as it played for silliness. While many pirates have the classical pirate costumes and sound like they stole whatever was not nailed down from pirate stories like Treasure Island, they do nod to the modern take on pirates, including their willingness to dip into modern weapon use, engage in activities that are considered serious crimes in international waters, and frequent bloodshed also does result.

Strong Points: Fun pirate theme and rather well-developed gameplay for it; continues the story of the series entertainingly; great dubbing; superb quality both in and out of cutscenes
Weak Points: Some long loading pauses in a few scenes
Moral Warnings: Intense blood and gore; all manner of profanity (f**k, God's name taken in vain); some revealing and racy outfits; references to prostitution; some degree of supernatural powers confirmed to be real of a pagan origin; mentions of Shintoism; both NPCs and player can engage in smoking and drinking; optional gambling the player can participate in
As a side story game set between main series entries, this is going to be somewhat shorter in scope than a main series entry, at least in terms of the core story. Regardless, like all Like A Dragon games, it can still provide days' worth of side activities and bonus content to justify its price tag. Thankfully, they backed away from the controversial decision made in the prior Infinite Wealth to gate New Game+ behind a paywall, that is now included as a free game update.
The game has a few major hub areas, like Honolulu (with the same map from the prior Infinite Wealth), a pirate city area called "Madlantis" where many of the pirate-centric aspects of the plot are located, and there are some semi-open-world areas explorable with a pirate ship the player can customize and upgrade. The last one takes place in the seas around Hawaii and its outlying islands.
Majima himself has two play styles in this game, neatly summing up the differences between the classic LAD gameplay and the new features of this title. His classic "Mad Dog" battle style returns, involving the use of a tanto blade and martial arts-style moves. His new 'Sea Dog' style leans heavily in the pirate themes with the use of dual cutlasses, a flintlock pistol, and a grappling hook. Both styles can be used at will, barring a few game areas where only one can be used for plot reasons. The action RPG segments take place in real locations like Honolulu and in the pirate city of Madlantis.
The naval segments take place in the Pacific Ocean and involve sailing a ship around various islands, avoiding sea hazards, fighting off rival pirate vessels, and occasionally disembarking on islands to fight off pirates guarding certain rare treasures. Both sides of the game put a lot of stock into finding treasures. Some simply increase the reputation and wealth needed to unlock upgrades. Some include various rings that can be equipped for various combat bonuses. Some include rare artifacts that allow the player to use a form of summon magic to attack multiple foes.
There are a lot of bright colors given the naval focus and tropical location. Another topic worthy of note is that many non-cutscene and cutscene-specific scenes are nigh entirely of the same quality at times, making for almost seamless gameplay transitions. There are many reused assets from the prior Infinite Wealth, but they still look good and some have even been improved on with minor touchups to details.
Music and sounds crib extensively from the prior title. There are some new naval-themed songs to fit the new gameplay, and amusingly, some nice vocalized stuff like a custom pirate anthem for your crew and even one section early on that is a full-on musical in-universe. That aside, the soundtrack doesn't have as many standout tracks, though some of the classics like "Recieve You" received some tense and exciting remixes. The dubbing for the English is particularly good. Majima is well-played by Matthew Mercer and the pirate king Raymond Law is played by veteran wrestler Samoa Joe. The Japanese dub is just as good if not better, retaining many series veterans.
This game can be played with a keyboard and mouse or any Steam-supported controller. Despite lacking the classic "real X (pirates in this case) play with a controller" screen from older titles, that is still good advice for the best play experience. Keys are remappable, but I found the default controls work just fine and all get in-depth tutorials.

Higher is better
(10/10 is perfect)
Game Score - 88%
Gameplay - 18/20
Graphics - 8/10
Sound - 8/10
Stability - 5/5
Controls - 5/5
Morality Score - 34%
Violence - 0/10
Language - 0/10
Sexual Content - 5/10
Occult/Supernatural - 6/10
Cultural/Moral/Ethical - 6/10
Stability is generally good, using a somewhat improved Dragon Engine from earlier games. Aside from a few loading transitions with some cutscenes that had some odd pauses due to some apparent loading hitches, the game loads fine and I had no outstanding issues. It runs natively on Windows and is verified for the Steam Deck. This title will run on Linux via Steam Proton.
Some final notes. The game difficulty is generally reasonable, and the new Sea Dog combat style is very strong. In fact, there is at least one move I found makes this game quite easy because it does so much damage to bosses in this mode. It's possible to speed run this game, but this title can last a lot longer if the player engages the side content, and most of that is entirely optional. Also, this is NOT a good game to start with, as it heavily references the prior title and many earlier Like A Dragon games; playing the game Infinite Wealth at the very least is recommended since it follows up on themes and story elements from that in particular.
Morally, being a title aimed at mature audiences, there is going to be a lot of adult content.
Violence is going to be very bloody, as is par for the course in Like A Dragon games. Some cutscenes will also feature some brutal gore, such as one horrific scene where several people are eaten by sharks. While Majima generally fights only in self-defense, some other characters in the plot can and do commit several cold-blooded murders. Given the piracy aesthetic, both modern weapons and period-style weapons like flintlock pistols and cutlasses are used in combat, both with bloody effect.
Language is going to be very harsh. Expect to hear every profanity, including liberal use of f*** and God's name taken in vain. Some crude references to sexual encounters, including one area that has an obvious brothel, are depicted. Likewise, some female outfits are rather revealing and racy, especially those in the same vicinity as the noted brothel. There are no depictions of frank sexual activity, though it is mentioned as being partaken of outside the context of marriage.
Generally, the Like A Dragon games play coy with the concept of supernatural abilities and beings. The RPG games prior to this one had this be an imaginary framing device for how the protagonist sees the world (and reality outside their point of view is seen as far more mundane). However, this game does show some things unlockable in treasure hunting that allow the use of cursed instruments to summon "dark gods" as attacks in battle. Aside from that, most of the more wacky stuff is shown to be stylized effects and fanciful retellings of events. There are references to Shintoism in a few parts as well.
Morally, this takes place in a universe with a lot of smoking and drinking depicted, including by the protagonists. There is also gambling, which is generally optional, but will need to be done for 100% completion. There is, the pirate theme aside, respect for the law, as one prominent sidequest involves assisting the Honolulu Police as a bounty hunter, helping them arrest particularly violent and evasive criminals.
Technically, some minor issues with some loading pauses aside, this is a fine game. Morally, it's only fit for mature audiences given the adult themes. Overall, I had a blast playing this.