Game Info:

Developed By: Digital Soul Games
Published By: TheGameWall Studios
Released in Early Access: Jun 26, 2015
Available On: PC
Genre: Shooter
ESRB Rating: N/A
Number of Players: 1
Price: $9.99

Thank you TheGameWall Studios for the code!

Spy_Bugs is a third/first person shooter where you control a bug with a gun, flying around shooting at other bugs. You fly around a room that's the same scale it would be to a bug. You can walk around on the ground or fly, where you're put in a third person perspective that you can toggle to first. It's a bit disorienting because it's not an immediate change; instead it slowly goes in the direction you're pointing.

There are two types of bugs in this game: Giant Hornets and Jewel "Beatles". Yes, it is spelt like the classic band instead of the actual bug. To keep sanity I'm simply going to spell it as beetle. These bugs have the same primary guns, but different secondary guns. You fire primary guns by using the left mouse button; it shoots instantly and does a fair amount of damage. You can fire secondary guns by using the right mouse button. Instead of being an instant shot like primaries, secondaries have to charge up. But the benefit is that they do more damage than primaries.


Strong Points: Interesting flight and gun mechanics
Weak Points: Graphics are bad and look incredibly dated; Flying is clunky; No music except on title screen; No players for online match with no offline AI, making the game dead
Moral Warnings: Cartoon violence

There are two ways that these bugs are different from each other. Each have their own stats, for example Hornets are faster and do more damage per shot but have less health than beetles. Each bug also has a different secondary weapon. Beetles have a Plasma Cannon, a weapon that shoots a long beam at objects, while Hornets have something called a "behead" weapon, which I haven't gotten to try. More on that later.

There's three modes you can choose from; quick play, custom match or training. I've only gotten to try training, which is a short 3-minute training mode with the beatle that teaches you how to fly, making you get off the ground and fly through some rings. It then teaches you how to land and shoot at objects with the primary and secondary guns. Now this is good and helps you get ready for the real game. Now we get to do some quick play against people, right? No. See, that's where the critical flaw in this game comes in. It's dead.

Score Breakdown:
Higher is better
(10/10 is perfect)

Game Score - 44%
Gameplay - 6/20
Graphics - 6/10
Sound - 3/10
Stability - 3/5
Controls - 3/5

Morality Score - 96%
Violence - 8/10
Language - 10/10
Sexual Content -10/10
Occult/Supernatural - 10/10
Cultural/Moral/Ethical - 10/10

Spy_Bugs is an early access game that hasn't had a development update in three and a half years. The online community is dead and as such is not playable. The only thing you can experience is the short 3 minute training map that has almost nothing in it and only allows you to play as the beatle. After you've completed the minuscule amount of objectives you can only just fly around the level. And after about 10 minutes, that gets old. And there's really nothing else about this game that makes it enjoyable. The graphics are bad, the textures seem on par with something released in the mid 2000s. On highest quality, the game still looks awful and runs pretty bad. But oddly enough the lighting is okay. There's one annoying dubstep track that only plays when you're in the title screen and besides that, there's nothing else. This game is like a skeleton, there's something that could have been good in it with the bug mechanics but there's just nothing in it to keep anyone entertained.

Overall I just cannot recommend this. The flying is clunky, there's no music, the graphics are bad and unoptimized. Plus with no online community the game is dead.

- Remington

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About Us:

Christ Centered Gamer looks at video games from two view points. We analyze games on a secular level which will break down a game based on its graphics, sound, stability and overall gaming experience. If you’re concerned about the family friendliness of a game, we have a separate moral score which looks at violence, language, sexual content, occult references and other ethical issues.

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