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{{/_source.additionalInfo}}- Details
- Category: 3DS
- Cheryl Gress By
- Hits: 6511
World Conqueror 3D (3DS)

World Conqueror 3D
Developed by: EasyTech
Published by: Circle Entertainment
Release Date: November 14, 2013
Available on: 3DS
Genre: Turn Based Strategy
Number of players: Single-Player
ESRB Rating: E10+ for mild violence
Price: $5.99
Thank you Circle Entertainment for sending us this game to review!
World Conqueror 3D is a port of World Conqueror 1945 to the Nintendo 3DS system. While it does utilize the 3D effects, it's also more expensive than its counterparts. Nintendo's eShop sells it for $5.99 compared to 99 cents on Google Play and $2.99 on the App Store.
No matter which version you buy, you're sure to get your money's worth with its three conquest modes and twelve campaigns. In typical Risk fashion, the conquest modes took me two to four hours to complete each. The campaigns go a little bit quicker since there are fewer countries involved and less time is spent waiting for the AI to take its turn(s).

Strong Points: Fun Risk-like strategy game
Weak Points: Enemy AI moves take a while to complete
Moral Warnings: War violence
For those who are not familiar with Risk, your goal is to not only obliterate your enemy, but to control as much territory as possible. The more territory you control, the more revenue you get. Money is needed to purchase troops, upgrades, and to call in air strikes.
While there is some strategy involved, the effectiveness of your attacks and defensive maneuvers rely on the roll of some dice. Soldiers are the cheapest, but weakest units while the tanks are more expensive, mobile, and get two attacks. The artillery is the most powerful unit when it comes to defense, but it's not very mobile.
You can upgrade your units to convert them to battleships so they can take to the seas. The oceans are split into territories, so this can be a profitable as well as a useful tactic. Depending on the country you play, your unit prices and abilities will fluctuate. The United States has the ability to drop a nuclear bomb every seven turns while the British can drop off thirty five soldiers to nearby occupied or unoccupied territories.

Higher is better
(10/10 is perfect)
Game Score - 74%
Gameplay - 14/20
Graphics - 7/10
Sound - 7/10
Stability - 5/5
Controls - 4/5
Morality Score - 94%
Violence - 7/10
Language - 10/10
Sexual Content - 10/10
Occult/Supernatural - 10/10
Cultural/Moral/Ethical - 10/10
Like many strategy games, the graphics are not the strong point. The map overview shows who, what, and how many units occupy each region. When you select one of your units, you are shown where you can move or who you can attack. If your ally is in a territory you have your eye on, you can attack them. They may beat you to the punch, depending on what difficulty you play on. When a battle takes place, you will see the units attack (no blood just smoke), the dice results, and how units are left after the battle.
The background music is pleasant to listen to but isn't memorable. The gunfire and sound effects are pretty good. There are other background sounds including a chime for claiming or reclaiming territory.
While this game is fun, it's not ground breaking. There are plenty of Risk-like games out there and chances are, the enemy turns are much shorter. I like the 3DS features, but I'm not sure if it's worth the extra money. The Android and iOS versions have good reviews. If you like Risk and prefer gaming on your 3DS over your phone or tablet, I'd recommend checking this title out as long as you don't mind waiting for your turn to make a move.