We made a physics based 2d indie game, for which here's a video I just shot (I'm not a native speaker so bear with me):
If you are interested in testing it out, send me a message through here, Steam or something and I'll hook you up with a copy. I'm currently looking for:
- Ideas (levels, concepts, bombs, building objects)
- Overall feedback, encouragement & my lost motivation for this project

- Professional artist perhaps, as the graphics I've drawn don't reach the standard I'd love to have... the SFX side could use some work too
I don't know what's the future of the project, this version was made in late March and I haven't felt like working on it since. It's a strictly family friendly casual game, where you demolish buildings (no violence involved). Sure, it involves bombs to bring down those empty buildings, but I'd say it's less violent than e.g. Angry Birds. It's made with the Unity (3d) engine, even if it's a 2d game. I'd love to hear from ya'all and maybe find a path to take with this hobby!
Cheers