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{{/_source.additionalInfo}}Dragon Warrior I
DD D DD D rrr aaaaaa gggggg oooooo nnnn DD D rr rr a a g g o o nn nn DD D rr rr a a g g o o nn nn DD D rr a a g g o o nn nn DD D rr a a g g oooooo nn nn DD D rr aaa gggg gg gg gggggg W W W W aaaaa rrr rrr ii oooooo rrr W W W a a rr rr rr rr o o rr rr W W W W a a rr rr rr rr ii o o rr rr W W W W a a rr rr ii o o rr W W W W a a rr rr ii o o rr W W aaaaa rr rr ii oooooo rr 11 22 1111 ++ 22 22 11 ++ 22 22 11 +++++++ 22 11 ++ 22 11 ++ 2222222 11 2 222 11 2 22 2 111111 2222222 2 ***************************************** * Written by Wyldcard * *This email address is being protected from spambots. You need JavaScript enabled to view it. * * All rights of this FAQ are owned * * by Family Friendly Gaming * * http://www.familyfriendlygaming.com/ * ***************************************** Dragon Warrior I + II 06.15.01 This is my first attempt at a FAQ Walkthrough of a game. I know there are already FAQs for this game, but from what I saw they were incomplete as far as the Dragon Warrior 2 aspects. So I figured to do Dragon Warrior II and if all goes well go back and do Dragon Warrior I. 08.01.01 I finally finished this FAQ(DW2 portion), and prepped it for submission. 08.02.01 I started work on the Dragon Warrior 1 portion of the FAQ/Walkthrough. 08.10.01 I beefed up the legal, and have gotten to Garin's Tomb in DW1. I also need to get my GameFAQs handle on the name list. I am Wyldcard. 08.18.01 I finished the Dragon Warrior 1 part of the guide. I also added a thank you section. I remind everyone that I am Wyldcard on GameFAQs.com. My first FAQ/Walkthrough is now complete. I plan no more updates, unless someone emails me with something important. I hope this FAQ/Walkthrough helps you :o) =|=================================================================|= Version 2.0 =|=================================================================|= NOTE: Most directions I give are from the standpoint of your character. So if you are heading south(or down) and I say take a right, the character is facing south, and then heads west. Other times I talk about how the screen looks, and talk about the screen. NOTE: When I list a treasure chest has a certain number of gold, that is the most that I received. Quite often the chests have a differing amount depending on your level, or maybe its just random. ===================================================================== DRAGON WARRIOR 1 ===================================================================== 1. Intro 2. Tantegel Castle 3. Garinham 4. Loto Memorial(Cave) 5. Kol 6. Shrine(northwest of Kol) 7. Cave(south of Kol) 8. Rimuldar 9. Keys 10. Garin's Tomb 11. Shiny Harp 12. Shrine south of Rimuldar 13. Cave Southwest of Tantegel 14. Destroyed Desert Town(Domdora) 15. Golem 16. Mercado 17. Loto Seal 18. Rainbow bridge 19. Dracolord's Castle 20. Underground Castle 21. The End DRAGON WARRIOR 1 INTRO There is a cool little cut scene. The king tells you that Loto was given the Light Orb, and it had the power to fight the monsters that lay siege to the land. Dracolord came and stole that sacred orb that sealed the evil. The king also tells you to take the contents of the three chests; they contain: (120g) (Torch) (Key). The King's assistant tells you of the Lady Lora, the kings daughter. She was kidnapped by monsters, and he implores you to rescue her. Use the key to exit out the door to leave the king's throne room. TANTEGEL CASTLE Explore Tantegel Castle, and talk to everyone you can. There are areas that you can not access yet. Thats okay. In the middle of the castle is a little pond with some damaging land in the middle of it. To the right side of that pond is three vases. The first vase you come to has a Herb in it. TANTEGEL TOWN At the Inn in the lower right corner near some stairs is a dresser(inside is a Warp Wing). Dracolord is to your south in that castle, and the party that went looking for Lady Lora was wiped out. The harp of the legendary Bard Garin was buried with him. A soldier asks you for proof you are a descendant of Loto(Loto Seal). Garinham is the far north, and when you reach the sea travel west. GARINHAM To get to Garinham head northwest of Tantegel. Eventually you will reach the sea, and then head to the west along the coast until you see Garinham. You find out that monsters took the princess to the east, there is a cave nearby with a memorial to Loto, and Garin founded Garinham. LOTO MEMORIAL(Cave) Southeast of Garinham, and Northwest of Tantegel Castle is a small area of desert(it is way closer to Garinham). In the middle of the desert land is a cave. Go to it, and once you are inside use a Torch. There are quite a few ways to go on the first floor. Work your way to the southeast corner of the screen for some more stairs. On the second floor there is only one way to go. Every choice you have either leads to a dead end(rather quickly) or is the right way. Work your way to the west, and eventually north, and finally back east for the memorial to Loto. Loto's message is about how to get to the demonic island if evil should ever rise again. You need three magic items given to three sages. Their descendants will have it. Might as well leave the cave now. KOL From Tantegel Castle head to the north, and then west to go around the mountains. Once you are by the mountains head north for a bit, and then head east. Once you reach the ocean head north until you find the bridge. Cross the bridge and head east until you reach the mountains, and then head southeast for another bridge. Cross it. Then follow the coastline south until you reach another bridge. Cross this bridge, and you better be level 6 and have some decent armor, and a decent weapon. The reason is the monsters will get a lot tougher in this area. Once you cross the bridge stay in the grass and head north. Eventually the grass will end, and you will enter the forest to your northeast, and head northeast into Kol. In Kol you can find some good stuff. In the Hot springs is 4 dressers, the first, and third dresser has items(Cloth Armor and StrSeed). Interesting info you find out in Kol: Cleo's husband is out looking for keys. Rimuldar is on the island to the south. You must find Loto's sword. A monster called the Golem fears a flute. There is a beautiful woman, and monsters in a cave to the south. A shop in Rimuldar has keys. SHRINE(NORTHWEST OF KOL) A little before the grass ends and you would head towards Kol, head west into the forest. Follow this forest with mountains on both sides towards the northwest, until it reaches the sea, and then head east for the shrine. The mage there will give you the rain staff only after you bring him the Shiny Harp. CAVE(SOUTH OF KOL) Before you head to the cave south of Kol you will want to be at least level 10, have all the best armor, and weapon, and also stock up on Herbs(you can carry six), have a warp wing, and a torch. Once you enter the cave head south all the way until you have to head a little east, and then turn south, and once you can head west to the stairs. Please note that this cave has a door that requires a key in the southeast corner of the map. This leads to a nasty dragon. Leave him alone for now. RIMULDAR Once you exit the cave head towards the southeast. Cross the desert, and head towards the southeast again a little. You will note to the west is some mountains. Keep going south until you can go west around the mountains. Then head north to see Rimuldar inside a bay of water. Bear in mind that the monsters around here are going to be tougher :o) Once you enter town head straight north, and talk to the lady. Then head west around the edge of the city, and when you reach the northwest corner you can enter a shop. This is the key shop. For 16g you can buy keys, and hold up to six at a time. There are also two vases in this shop, search them for (123g) (DefSeed). At the inn after using two keys you will find a chest(LifeAcorn). You hear about a shrine northwest of Kol. You also hear about a secret item two steps south of the bath in Kol. Inside the dresser near a lady that screams at you, and tells you she is changing is a Warp Wing. You also hear about the Rainbow bridge, and the sun stone. Sacred shrine to the south of Rimuldar. KEYS Tantegel Castle: West house houses four chests(MysticNute)(AglSeed) (Key) (350g). To the northeast of the castle leads to a shrine where a cleric will heal you. Across some damaging tiles is a knight that tells you to kill the monster in Garin's tomb. He says to push against the wall of darkness. Head outside for the man who sells keys for 24g. By the key shop is a woman. Go south from her, and along the edge of the screen for the stairs to the basement. In the basement is an old man that will let you have the Sun Stone. In the room to the right of the sun stone is two dressers. Inside them are (Herb) (LifeAcorn). Tantegel town: Upper right hand corner house is a shop that sells monster repellent for 12g a bottle. At the inn the man there tells you fairies put Golems to sleep. At the inn is also a storage service. Kol: Two steps south of the bath is a Pixy Flute(right in front of that man). Use the key in southwest house to talk to an old man. He asks if you found the Pixy Flute. If you tell him yes he tells you to go to Mercado. GARIN'S TOMB Once you enter Garinham enter that house directly to your characters right. Use a key to open it. You are told that Garin's harp summons monsters. There are three chests (Copper Sword) (Torch) (630g). A lady in a locked room will give you a key. Directly north of her table on the dark wall is where you exit towards Garin's Tomb. A mage is in front of the stairs and he will tell you that no one has ever returned from the tomb, and then he vanishes. Try and be level 11 and have the Steel Sword. Once you enter cast Radiant to see or use a torch. Go north, then east. North a little, and then take the first east. Go east until you reach the wall. Then go north, and then west for three treasure chests (LifeAcorn) (537g) (Key). Head back to where you headed north from the east wall, and head directly south this time instead of the northern path. Head south until you reach a door. Open it, and follow the path to the west to the stairs down. On the second floor head south until you reach the lower right corner. Take those stairs down to the third floor. Go south from the stairs until you reach the wall, then head west until the wall, and then head north for a treasure chest (343g). From that chest head south and take the first east path. Take that east path until you reach some stairs back to the second floor. When you are back on the second floor you will be in the upper left hand corner of the second floor. From these stairs head south to the lower left hand corner. Take the stairs there down to the third floor. From these third floor stairs head north, and then take the right take northern path, and then keep heading north, and finally east for some stairs going down to the fourth floor. On the fourth floor work your way around to either the north or the south. Work your way around, and then come back for some stairs back to the third floor. On the third floor go northeast for the shiny harp. You can use the shiny harp, and monsters will appear. SHINY HARP Take the Shiny Harp to the shrine northwest of Kol. The mage there will give you the Rainbow Staff. You can now head to the cave(tunnel) south of Kol, and fight the dragon if you are level 13 or higher. Heal or use herbs when you get low, and after 6-8 turns you should kill the dragon. Walk past where the dragon was to find the princess. She wants you to hold her. You have to take her back to Tantegel Castle(cast outside, then return). Talk to the king, and receive Lady Lora's Love. BTW she is now in love with you. SHRINE SOUTH OF RIMULDAR Head south of Rimuldar. You will be going south for awhile. When you reach the ocean head to the southwest for a bridge. Cross the bridge, and head south. When you come to the ocean with a lot of poison land, head to the east, and then north into the mountains for the shrine. The old man there will kick you out since you do not have the Loto Seal. CAVE SOUTHWEST OF TANTEGEL Head northwest from Tantegel Castle. Work your way northwest around the mountains and water. Then cross the bridge to your southwest. From the bridge head south to some mountains. Go southwest around the mountains, and once you are south of the mountains head directly to the east. Avoid the huge amount of poison land that you will pass. After a bit to the east you will find the cave. Once in the cave work your way to the first intersection. Go east, then south, and east again. Work your way around. Head east through the intersection. Work your way south, then take the west path. There is a lot of water here(like a small lake). Work your way around to the north, and on the east side is a treasure chest (350g). To the south of the water is a path. Take it. At the first intersection take the north one. At the next intersection take the east path, and then at the next intersection take the west path. You will come to some stairs. Take them down to floor two. From the stairs go south to the wall, then head east. Go east through the first intersection. Walk by the first room to the north, and enter the second room to the north. It has a chest (670g). The third room to the north also has a chest (Torch). Continue east until you reach the wall, and then head south. Go south to the first intersection, and take the west path. At the next intersection take the north path, and at the next intersection take the east path, and then take the first south into a room. In that room is a chest (Iron Shield). Equip the iron shield. Head north out of the room, and then head to the west. Go west through the first intersection, and then go south into the next room(it has a red carpet). At the south of this room is a chest (War Ring). Equip the war ring. Leave this room to the north, and then continue to the west. When you reach the wall head to the south. Go all the way to the south, and you will have to goto the east into a room with four torches and two chests (StrSeed) (Mystic Nut). Time to leave the cave. DESTROYED DESERT TOWN(DOMDORA) Head northwest from Tantegel Castle. Work your way northwest around the mountains and water. Then cross the bridge to your southwest. From the bridge head south to some mountains. Go southwest around the mountains to the coast. Then hug the coast that will be going south, and then southeast until you reach another bridge. Cross this bridge and head south. When you reach the mountains head southwest around the mountains. Once you are south of the mountains head directly east into the desert. There is the town. When you enter you should be no less than level 15-16. There are some nasty enemies here. Okay head to the southeast corner of the town. You will find two destroyed shops. In between these two destroyed shops(and inside the two destroyed shops) will be a lot of poison land. Right in the middle of the two shops is one space of grass that has two trees on the other side of the grass. Walk towards there. Heal before the last poison spot before the grass. Why? A Mad Knight will attack you. Kill him, and then go on the grass spot and search. You just found the Loto Armor(equip it). Now you will heal when you walk(just like the magic armor), and poison land will not hurt you. GOLEM Head south, and a little west from the destroyed desert town. Right near the ocean will be a bridge. Cross it to the east. Then go northeast through the forest. Do not take the first bridge you come to on your east, instead keep heading northeast until you reach the second bridge. At that second bridge cross it to the east. Head straight south, and you will see the Golem blocking a town. Bring the pixy flute with you. Use the pixy flute as an item, and the Golem will fall asleep. After 3-5 turns the Golem will drop. Now you can enter... MERCADO Mercado has a storage service, you might as well leave the pixy flute. The dresser at the Inn has a DefSeed. Dresser in the house in the southwest corner has a Key. House in the southeast corner has a dresser with a MysticNut in it. Middle of town is a big building. Enter on the middle of the west side of it. Talk to the elderly lady. She says to get the Loto Seal talk to the elder just south from there. Exit the building, and re-enter near the bottom of the west side. This will allow you to exit the building in the south. Open one of the doors to your south with a key. Walk down to the elder. He tells you that the Loto Seal is 70 paces north, and 40 west from Tantegel Castle. LOTO SEAL Leaving Tantegel Castle you will soon find that you are unable to go 70 spaces north, and 40 paces west. So do not even waste your time trying. Instead leave Mercado, and head north. Cross the bridge to the west. Then head southwest to the bridge that you originally passed on your way to Mercado. This time take the bridge to the east. Head to the southeast. You will come across a huge amount of poison land. Keep walking across it until you reach a point where the sea comes up, and you only have one space to cross on land. Count seven paces to the east, and you will be three paces from the sea to your south. Search there for the Loto Seal. Count your blessings that you did not have to search most of that area like I did. RAINBOW BRIDGE Take the Loto Seal, the Sun Stone, and the Rain Staff to the shrine south of Rimuldar. Talk to the old man there, and he will take the Sun Stone, and the Rain Staff and create the Rainbow Drop, and let you have it. Now head to the northwest of Rimuldar where there is a desert. In the northwest corner of the desert is a spot where there is only one space of water between the land. Use your Rainbow drop here to create the Rainbow Bridge. Cross it, and follow the path to... DRACOLORD'S CASTLE Ignore the right side of the castle, it is a waste of time. Head to the left hand side of the castle, but ignore the door that requires a key(it is also a dead end). Head to the throne room. Search the throne, you will find out that there is a draft. Walk behind the throne and search. A hidden staircase will appear. Open the door and head to the south. Follow the path and at the first intersection take the west path. At the second intersection take the northeast path to some stairs going down to the second cave level. From the stairs take the west path, at the second intersection take the north path. At the third intersection take the east path. At the fourth intersection take the south path. At the last intersection head to the south for some stairs. On the third cave level from the stairs head to the west for two treasure chests (Herb) (502). Head back to the stairs, and this time head to the east. You will eventually go north, and come across some stairs. Ignore them and head to the west. You will find another set of stairs. Take those stairs for the fourth cave level. From the stairs head south, then east at the first intersection, and then an immediate north for some stairs down. These stairs lead to some more stairs which eventually lead you to a chest (Loto Sword). Equip the Loto Sword. Head back to the fourth cave level where you started towards the Loto Sword. Head south from the stairs till you hit the wall, then head east until the next wall, and then north until your first east. Take this for some stairs surround by 4 pillars. On the fifth floor cave level follow the path until you reach the stairs. Take them to the sixth floor cave level. This will be a huge room. Head straight east across it for some stairs for... UNDERGROUND CASTLE Go north and work your way around to the east until you can enter a treasure room using a key on your west. The treasure room has (Dvl Belt) (Warp Wing) (535g) (key) (417g) (Herb) (Mystic Nut). There are also a couple of empty treasure chests. Head back to the entrance, and instead of taking the north path to the treasure room this time take the west path. Then take your second north path. At the next intersection take the eastern path. Work your way around the castle. Eventually you will exit the castle, and walk across some bridges, and then re-enter the castle and goto Dracolord's throne. You should be around level 22 when fighting Dracolord. Note: Sleep, Stopspell, and Firebane do not have any effect on him. When your HPs get down to around 70 use Healmore. Once Dracolord goes down(4-7 rounds) his second form appears, and its a huge dragon that you have to fight. This will take a little longer. Be careful, and heal when your HPs get down to 60. He can do that much damage in one attack if he chooses. Fight and heal, and after a little bit(7-10 rounds), he will go down. He will die, and you will take the Light Orb from his hand, and that will banish all the monsters and poison land. THE END If you like you can go to towns and talk to people. They pretty much all tell you one of four things. When you are ready head to Tantegel Castle. See the king. He will offer his kingdom to you. In a Conan answer your character tells him no(you don't get to help make this decision). Lora will then ask to go with you. She wants to be with you. I agreed, and she and I walked off. Credits roll until.. THE END. ******************************************** Tantegel Town Armor Shop Bamboo 10g Inn 3g per person Club 60g Copper Sword 180g Cloth Armor 20g Leather Armor 70g Leather Shield 90g ******************************************** Garinham Town Armor Shop Club 60g Inn 3g per person Copper Sword 180g Item Shop Iron Axe 560g Herb 10g Leather Armor 70g Torch 8g Chain Armor 300g D-Scale 20g Iron Shield 800g ******************************************** Kol Town Armor Shop Copper Sword 180g Item Shop Iron Axe 560g Herb 10g Iron Armor 1000g Torch 8g Steel Armor 3000g D-Scale 20g Leather Shield 90g Warp Wing 24g Inn 12g per person ******************************************** Rimuldar Town Armor Shop Copper Sword 180g Item Shop Iron Axe 560g Herb 10g Steel Sword 1500g Torch 8g Iron Armor 1000g Warp Wing 24g Steel Armor 3000g Magic Armor 7700g Inn 24g per person ******************************************** Mercado Town Armor Shop(1) Bamboo Rod 10g Item Shops Club 60g D-Scale 20g Copper Sword 180g Warp Wing 24g Leather Armor 70g Repellent 12g Chain Armor 300g Keys 24g Iron Shield 800g Inn 50g per person Armor Shop(2) Armor Shop(3) Iron Axe 560g Flame Sword 9800g Steel Sword 1500g Silver Shield 14800g Steel Armor 3000g Magic Armor 7700g ******************************************** Main Character level 3 - Heal level 4 - Firebal level 7 - Sleep level 9 - Radiant level 10 - Stopspell level 13 - Return level 15 - Repel level 17 - Healmore level 19 - Firebane
===================================================================== THANK YOU ===================================================================== First and foremost I would like to thank my Savior and Lord Jesus Christ. Without him nothing would be possible. Secondly, I would like to thank my wife for all of her love and support. Third, I would like to thank my parents for all of their love and discipline throughout the years. Fourth, I would like to thank my brother. Finally I would like to thank CJayC for creating this site, and publishing me. God bless you CJayC. I am Biblically correct, not politically correct. ======================================================================= LEGAL SECTION ======================================================================= This FAQ is copyrighted by Family Friendly Gaming. Any use of anything in this FAQ must acquire my express written consent, first and foremost. Nothing from my FAQ(s) can be used without my written consent. This FAQ is intended for people to use to help them get through the game, it is not intended to make anyone any money at all. You can contact us at:This email address is being protected from spambots. You need JavaScript enabled to view it. I can also be found on some of the GameFAQs.com boards. I am Wyldcard. Tell me what you think of my FAQ :o) The only site(s) on the internet that are allowed to show this FAQ/Walkthrough are: www.CCGR.com www.GameFAQs.com http://dwrealm.cjb.net www.FamilyFriendlyGaming.com