Cosy City Builder Town to City Unveils First Look at Gameplay in New Trailer

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Cosy City Builder Town to City Unveils First Look at Gameplay in New Trailer

New game from the makers of Station to Station arriving on PC in 2025

Leamington Spa, UK - March 25, 2025 - UK-based games publisher Kwalee and independent developer Galaxy Grove have revealed a new gameplay trailer for their upcoming cosy city builder, Town to City. The trailer gives players a glimpse into Town to City’s gridless building, in-game UI and showcases how players can fulfill their citizens' needs to develop their town into a flourishing city.

Town to City is a charming city-building game where players can build an idyllic 19th century Mediterranean town and help it flourish into a prosperous society. They can freely place and customise each element to create the perfect home for their growing population in this cosy city builder from the creators of Station to Station.

The game is releasing on PC via Steam in 2025. https://store.steampowered.com/app/3115 ... n_to_City/



About Town to City

Break free of the grid in Town to City: a cosy city builder that invites you to create a beautiful and bustling community. Freely place houses, shops, and amenities and natural elements to delight your residents and encourage new families to move in. As your population grows, so can your ambitions: create multiple towns that can grow alone or thrive together, helping the whole region develop and prosper.

In the campaign or sandbox mode, you're free to build at your own pace, placing each flower bed with pixel precision or prioritising growing your economy and developing your town into a thriving city.

Shape Your City

Truly grid-less building sets you free to lay out your town however you like. Plan out carefully-ordered rows of houses and city districts, or grow outwards organically with residences, amenities, parks and plazas connected by winding streets and alleys.

Unleash Your Creativity

Beautify your settlement to your heart's content with a plethora of customisation options. Set up lighting, plant flowers and wooded parks, and decorate houses and buildings to complement or contrast. With gorgeous voxel graphics as a base, it's easy to create something beautiful you'll want to capture with the in-game photo mode.

Nurture Your Community

As your town flourishes, you’ll need to meet the needs of your growing population. Provide amenities that will cater for everyone – from farmers and workers to artisans and the bourgeoisie – alongside specific requests by individual residents. Get to know each person as they arrive in town and watch them settle down to form new families in the homes you built for them.

Grow Your Economy

Assign workers to jobs, research new buildings and decorations, and boost your sleepy settlement into a bustling center of commerce. As you expand beyond the bounds of your first town, you'll pursue new developments in farming and tourism by building new towns, all connected by trade and travel routes.

Key Features

- Full Campaign and Sandbox Modes

- Truly grid-less city building tools

- Town and citizen management

- Rich customisation

- Research Trees

- Photo Mode

- Beautiful Voxel art style

- Relaxing Soundtrack

About Kwalee

Kwalee is a multi-award-winning games publisher and developer based in Leamington Spa, UK, and has published a growing catalogue of PC and console titles including Wildmender, ROBOBEAT, Voidwrought, In Sink and The Spirit of the Samurai, along with upcoming titles The Precinct, Hordes of Hunger, GladiEATers, Town To City and Don’t Stop Girlypop!.

Founded by games industry icon and Codemasters co-founder David Darling CBE, who is joined by a team of global games experts with studios in the UK, India, Portugal and China, Kwalee is on the lookout for high-quality games to publish on all platforms and encourages developers to get in touch.

Officially recognised as 'Best Publisher' (TIGA 2022), Kwalee is also highly active in the industry, as an ambassador of not-for-profit organisation Women in Games and a regular supporter of charities like Safe In Our World, GamesAid and SpecialEffect.

About Galaxy Grove

Galaxy Grove, a game studio based in Utrecht, Netherlands, was founded by Joost van Dongen, an award-winning veteran of the gaming industry. Joost has an impressive portfolio, having contributed to titles such as Awesomenauts, Swords & Soldiers, Blightbound, Robo Maestro, Proun, Cello Fortress, and De Blob. With a dedicated team of 15, Galaxy Grove focuses on creating games with captivating atmospheres, striking visuals, and innovative, intuitive gameplay. Their debut title, Station to Station, received widespread acclaim from both critics and players.