Fine Work – Weave Rhythm and Destiny
Indie-studio Tethys Games announces our first title – Fine Work – a rhythm game-meets-visual novel about hope, love, and making art amidst cosmic uncertainty.
Featuring gorgeous hand-drawn art, a glittering original soundtrack, and innovative rhythm game design, Fine Work takes place in a science-fantasy setting – your new shop in Gleamhold.
You’ll play as a sendshaper, an artisan that receives memories and shapes them into artifacts. Throughout the game, you’ll meet strange and lovely beings from all corners of a wild world. As you craft with memories, you’ll build tender, striking relationships with each patron.
The relationships you make will shape what’s to come. Fine Work’s branching narrative starts as a classical slice-of-life, with shop talk and after-hours romps. As the days pass, converging forces threaten to destabilize the city – but, as in real life, the world keeps spinning. Your relationships will lend warmth, insight, and perhaps, in the end, some artful interventions.
All characters in Fine Work use the gender-neutral pronoun hän, but their similarities end there. Each character’s distinct personality extends to their music: themes vary in genre and tone, so clients’ memories – explored via crafting beatmaps – feel uniquely theirs. Every track spans a twisting 3D space populated by memory fragments you’ll navigate to the beat. Your crafting performance alters both the quality of the item and how the client regards you in turn – after all, they are seeking fine works.
Craft your way through 21 rhythmic dreamscapes to a breathtaking OST
Get to know 7 lovable core characters
Unravel and alter intersecting storylines across 3 escalating acts
Unlock scenes and 7+ endings in a reactive, replayable branching narrative
Gather notes about an arcane world and the beings who call it home
Revisit locations, scenes, and memories in your gallery
Winding 3D Rhythm Gameplay
Tethys Games is a group of LGBTQ+ creators and makers who are inspired to bring fantasy worlds to life. Our team is based throughout the US with versatile backgrounds in art, music, design, and game development.
“We want Fine Work to embody the strange tenderness and unpredictability inherent to really knowing and loving people.”
-Casey McKinney, Game Director
Andriss, visiting your workshop for the first time.
Spread the Word!
Our team of indie artisans is planning to release Fine Work in Q3 2025. With an upcoming Kickstarter in January 2025, you can support the studio by signing up for updates & sharing the campaign.
https://www.kickstarter.com/projects/te ... hythm-game
The Kickstarter campaign will provide limited-edition merch featuring the Art and Music of Fine Work, ranging from a collection of art prints, beautiful enamel pins, plushies, wearables, and more!
For all socials, Steam page, & access to our alpha demo – come & visit us at Fine.Work.
Your roommate & dear friend Marr in hän’s workshop featuring @SailorFrogz
And, as the customary farewell of Fine Work goes:
Stay Vivid!
Fine Work – Weave Rhythm and Destiny
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1) This is a Christian site, respect our beliefs and we will respect yours.
2) This is a family friendly site, no swearing or posting offensive links, pictures, or signatures.
3) Please be respectful of others.
4) Trolls are not welcome and will be dealt with accordingly.
5) No racial comments, jokes or images
6) If you see a dead thread over 6 months old, let it rest in peace
7) No Duplicate posts
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