Spoiler:
((Actually, I wasn't sure how the dice roller thingy worked. I tried to do it with my last post, but it didn't do anything.
Let's try a couple of test rolls....
Test
[dice]0[/dice]
[dice]1[/dice]
[dice]1d6 +1[/dice]
Let's try a couple of test rolls....
Test
[dice]0[/dice]
[dice]1[/dice]
[dice]1d6 +1[/dice]
Spoiler:
OK, so the dice roller doesn't allow you to add extra numbers. Good to know. Here we go for real!
Knowledge: Heraldry for the mark.
[dice]2[/dice]
Knowledge: Religion for the mark.
[dice]3[/dice]
Knowledge: Religion for the story.
[dice]4[/dice]
Each of those should be +4 for my skill. And now for the Diplomacy check (which I have a +5 to)....
Diplomacy
[dice]5[/dice]
Knowledge: Heraldry for the mark.
[dice]2[/dice]
Knowledge: Religion for the mark.
[dice]3[/dice]
Knowledge: Religion for the story.
[dice]4[/dice]
Each of those should be +4 for my skill. And now for the Diplomacy check (which I have a +5 to)....
Diplomacy
[dice]5[/dice]