Caput Mortum, a Slow-Burn Horror Adventure that Redefines Old-School Dungeon Crawlers, Releases August 27, 2025

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Caput Mortum, a Slow-Burn Horror Adventure that Redefines Old-School Dungeon Crawlers, Releases August 27, 2025

Adventure, survival, puzzles, and mysteries wrapped in a macabre, atmospheric-horror package with unique controls

Kraków, Poland (August 15, 2025) | Today, Black Lantern Collective and WildArts Games are thrilled to share the highly anticipated release date for Caput Mortum, which launches on Steam on August 27, 2025. Inspired by classics such as King's Field and Amnesia: The Dark Descent, this indie psychological horror experience beckons those brave enough to seek out the death-defying horrors and stomach-turning secrets entombed within an abandoned 16th-century alchemist’s tower in the quiet French countryside.

Players must keep their wits about them and master devilishly unique controls as they uncover horrors beyond death and piece together forbidden knowledge. A controller is recommended to enjoy Caput Mortum to the fullest, and fans of old-school dungeon crawlers might recognize a King’s Field controller settings option, which emulates the button mapping of FromSoftware’s classic 1994 action RPG. There’s also a keyboard-only mode to maintain a feeling of vulnerability, and a keyboard with mouse mode for a more familiar experience.

“Caput Mortum was inspired by my first time playing King’s Field 4 and the anxiety that comes with getting familiar with a game’s control scheme in a hostile environment,” said Gabriel B. Dufour, Art Director at WildArts Games. “I also took inspiration from Amnesia: The Dark Descent when thinking about the monster encounters and puzzles. I hope fans of these classic games find something familiar to love in Caput Mortum, but that doesn’t mean there won’t be surprises.”

Behold — the Caput Mortum Launch Trailer:
YouTube | Download


Caput Mortum Key Features:

Slow-Burn Horror: Close the lights, put on headphones, and immerse yourself in the game's macabre world. Music by Ockeroid provides atmospheric chills to match the spectacles of terror within those dark, dust-laden halls.

Puzzles Galore: Behind every door lurks a new mystery, and in every corner a key to some eldritch secret. Pay close attention to your surroundings, overcome unique puzzles, and piece together the events that took place within the tower. How deep are you willing to go, and what terrible truths will you uncover?

Survival is Key: You must stay vigilant, as varied monsters roam the abandoned halls of the tower and won't hesitate to attack. Stealth past them, fight back, or perhaps... something else? Just be mindful of your health. There are only so many healing items in the game. This is old school, remember?

Unique Controls: Play with a control scheme reminiscent of old-school dungeon crawlers that makes you feel more vulnerable. Control your right hand separately to interact with objects and attack creatures. Several control options are available for either controller, keyboard, or keyboard and mouse play!

Caput Mortum releases on August 27, 2025, for Windows PC via Steam. A demo is available now on Steam for those seeking a taste of terror.

Peer into the sinister workings of Black Lantern Collective on the official website, Facebook, X (Twitter), Bluesky, Instagram, YouTube, and Reddit. Join the Discord community.

About WildArts Games

WildArts Games is a team of French Canadians who dream of bringing fantastical worlds, memorable characters, and fun gameplay to you through the remarkable and unique medium of video games. Thus far, WildArts Games has created the cartoonishly charming RPG Born of Bread, the indie first-person horror game Helltown, and, most recently, Caput Mortum.

About Black Lantern Collective

Black Lantern Collective is a group of experienced horror specialists that rejected the rigid structures of traditional publishing to bring you the weird poop that freaks like us want to play. Together, we have over 15 years of experience with the genre, including games, movies, media, and journalism; our team members have put to market some of the greatest hits of recent years. Our team consists of publishers, developers, marketers, and influencers, which gives us an in-depth understanding of each step of releasing a game to the market. And we watch shitty movies on the weekends. Open invite.