Project Pantheon Closed Alpha 3 Takes Place This July

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PROJECT PANTHEON CLOSED ALPHA TEST 3 WILL COMMENCE IN JULY, ADDING NEW CRAFTING SYSTEM, QUESTLINE, ULTIMATE GAUGE SYSTEM, ENEMY TYPES, AND MORE!

Wolcen Studio also Plans to Attend gamescom 2025 to Showcase Latest Build to Media and Games Industry Partners


What: Wolcen Studio is announcing today its Closed Alpha 3 (CA3) test of its highly anticipated ExtrAction RPG, Project Pantheon, that is set to take place from Friday, July 25th, 2025 at 7 PM CEST/1 PM EST/10 AM PDT until Sunday, July 27th at 7 AM CEST/1 AM EST/10 PM PDT in North America, Europe and South-East Asia. CA3 will focus on introducing a full list of technical advancements, new features and quality-of-life-improvements including a brand-new crafting system, story questline, enemy types to the Hamforir faction, and more. Players interested in participating can sign up starting today here.

Closed Alpha 3

Key Features:

Ratatoskr Questline: In Whispers of War, players will be helping Ratatoskr start a faction war between the Reavers and the Shifters.

New Enemy Types added to the Hamforir faction:

The Hulk is a powerful close range spellcaster that wants to stay up close to his target while also being able to control the battlefield.

The Werewolf is an agile enemy that thrives in prolonged encounters.

The Wolf is a simple enemy that is normally a minor inconvenience but can become a serious threat in large packs.

Player Sanctuary - Buildings & Crafting: Feedback for constructing buildings was improved.

New feature: Crafting! To craft, players need recipes. Recipes are objects that can be found while looting enemies and chests and can also be sometimes given as quest or challenge rewards. Players will need to extract with them to be able to use them in Sanctuary.

CA3 will serve as an introduction of the Crafting system, but Wolcen Studio does plan to expand on it with the following updates, both in quantity of items / materials, but also in complexity, adding more depth to the system itself.

Wolcen Studio will also be expanding the Crafting Island with the following buildings:

The Armory is where you craft all armor equipment.

The Smithy is where you craft all types of weapons.

The Arcane Atelier is where you craft Sigils (which you use to customize weapons with various abilities at the Workshop) and Potions.

Ultimate Powers: Reduced availability from the get-go, allowing for a more meaningful and strategic use.

New Gauge System for Ultimates: Instead of cooldowns, their new "resource" is a meter that fills up based on player activity (doing damage, using health abilities, taking damage in certain cases). The Ultimates become available to use once the gauge fills up.

More Dungeons: Increasing the number of available dungeons to 11 and will feature different sizes, ranging from small up to large ones, and the challenge will ramp up accordingly. The dungeons are locked at session start, and you need to unlock them, like in Closed Alpha 2 (CA2), by finding their corresponding keys.

New Extraction Types: Adding two additional Obelisk types that don't have players fight for the extraction with enemies in a closed dome, but they have other particularities (free first-come-first-serve extraction; extract by paying gold)

About Project

Pantheon:

Project Pantheon is a free-to-play live service game set in a unique afterlife where Death tasks players with restoring reality. Players engage in thrilling PvPvE combat, extracting loot from diverse maps while risking their gear on failure. They customize their loadouts, upgrade their fortress, and shape the player-driven economy through an open market.

gamescom 2025:

Wolcen Studio is also excited to announce its attendance at gamescom 2025 in Cologne, Germany. The team will have a booth in the gamescom business area where they will be showcasing Project Pantheon to trade and media industry partners with a major announcement. Interested media looking to schedule an appointment can reach out to the contact listed below.

About Wolcen Studio:

Wolcen Studio is a European game studio, uniting over 120 talented professionals across the globe to create groundbreaking gaming experiences. In 2015, driven by its passion and belief in its vision, Wolcen Studio launched a Kickstarter campaign to bring its first title to life, Wolcen: Lords of Mayhem, selling over 1.6 million units. At Wolcen Studio, dedication and creativity are the keys to crafting innovative, fun, and visually striking games. It is not just making games; Wolcen Studio wants to shape the future of gaming by bringing together passionate, expert-driven people dedicated to pushing the boundaries of the industry. To learn more about Wolcen Studio, please visit https://www.wolcen-studio.com/.