English French German Italian Portuguese Russian Spanish
Gothic 3: Forsaken Gods (PC)

System Requirements:
Microsoft Windows 2000/XP/XP64
Pentium 4 or AMD CPU 2GHz or equivalent
4.6GB HDD space
Direct3D compatible graphics card with at least 128MB RAM and Shader Model 1.4 support
DirectX 8.1 compatible sound
Rated Teen by the ESRB for Blood and Gore, Language, Sexual Themes, Use of Drugs, and Violence

Thank you to JoWood Productions for sending us a copy of this game.

Gothic 3: Forsaken Gods is a stand alone expansion pack to JoWood Production\'s 2006 release, Gothic 3. It is intended to be the bridge between Gothic 3 and Gothic 4. The Gothic series is about a Nameless Hero who has saved the land of Myrtana several times. This time, not long after the events of Gothic 3, he has returned once again to reunite the various regions of Myrtana. It is currently being led by many different leaders; some are involved in petty squabbles, while others are staging war. Some are working with the Orcs, while other leaders are against them. Your job is to bring peace and stop the fighting.

This game is a 3D RPG, usually played in the third person, though first person is also available. It is also in real time, where you can see the time of day change, where people are many times in a different place day or night, and when enemies attack, be prepared to defend yourself, or run. This game is probably closest to the Elder Scrolls style; you have an open world to explore, with a lot of side quests, and plenty of monsters to take care of. While you can choose to explore and take the main quest at your own pace, this game is surprisingly linear, in that most quests are not available until previous ones are finished, and most of the quests revolve around or somehow help continue the main story line. I have only played this game in the Gothic series, so whether or not this is true for the rest I cannot say, though if forum posts on their official forum are any indication, this game is much more linear than other entries.

Your character is a rather assertive man, and seems to believe that every able bodied man should be a part of the war effort to bring peace to Myrtana. Though he is not short on muscles, you can also choose to make him a powerful mage or skilled thief if you so desire. When you complete quests, you gain large sums of experience. You can also gain experience by killing, though a much smaller amount relatively speaking. As you gain levels, you are given skill points that you can spend in any way you wish. You can directly raise base stats like life, endurance, and mana at various shrines, and you can raise attributes, and sometimes skills, from trainers. These include strength, hunting, alchemy, ancient knowledge, thieving, and smithing. You can also gain skills like being able to use larger weapons, make your spells more powerful, improve weapons and armor through smithing (and even make your own), improve your lockpick or pickpocketing abilities, make powerful potions, and more. It\'s a pretty interesting system that does allow you to make a fairly diverse character, though I was not able to master every skill, and I am not sure that it can be done, so you do have to choose wisely.

The characters are interesting at times, though they are somewhat inconsistent. With so many people, it\'s surprising that so many have nothing to say. Very few have much to say other than standard audio greetings unless they have a specific name. Even though this is not uncommon, it was a bit more than you typically expect. This world, with all of its population, felt remarkably empty at times. It was also surprising to find that a voice that you may hear walking by a character will not necessary even be close to what they sound like when you talk to them. It especially struck me as odd when you hear this big, tough guy Orc all of the sudden sound like a wimpy little pipsqueak when you start to talk to them. Another odd behavior is that once you have a conversation, you often can\'t engage with them again until you complete whatever quest you need, and once that\'s done, they join the conversation-less drones around them. It helps make it clear if there is a quest to be had nearby, but it definitely detracts from any feeling of life the game world may otherwise portray.

The world is of a decent size, and looks fairly pretty with the exception of some drawing bugs. While playing this game on my fairly powerful gaming rig (3.2GHz quad, 8GB RAM, 8800GT SLI) the game ran fine, though not particularly smooth. I would be surprised if a system with specifications closer to the recommended still had an enjoyable play experience. Another thing that I should point out is that this game seems to expect you to have played Gothic 3 already. There are no instructions that I noticed (and certainly nothing printed), so certain things, like how to learn spells, I had to learn by accident.

Combat is fairly fluid, and in real time. You strike your enemies with your weapons directly, and while arming a bow or casting a spell, you see your projectile head for and impact your target. Strikes made to you or your enemies can sometimes knock them back, which leads to one of the more irritating \'features\' of this game. A small group of wolves or other low level creatures can take out even the most well armed warrior because you simply can\'t react when being struck. This results in a more duck and weave game play style, where avoiding getting hit is more important than striking your opponent, and taking out certain enemies at a distance or drawing them away is paramount. Ironically enough, there are a handful of enemies, like ice & fire golems, where if you don\'t have the right spells, you can run up to them and melee them to death since they won\'t be able to attack because they are being stunned, and they are slow to attack. So this rule does work both ways, but more often than not it works against you instead of for you. It\'s not all bad, but something to keep in mind while in battle.

The music in this game is really pretty great. That or I am a sucker for moving, orchestral pieces. In either case, I found myself turning up my speakers to be sure that I could hear it. Combat and enemy sound effects are sufficient, and do pretty much what you expect. Voices are tolerable, but bugs often prevent them from being audible, or the text sometimes does not match what you hear. And as I mentioned before, character voices outside of a conversation often do not match their voice in a conversation.

Which brings me to the general issue of bugs. So many a good (or even great) game has been ruined by them, and sadly this is yet another example. Issues range from general graphical bugs, to quest breaking or game ending ones. An example of the graphical kind is that the first person view is almost unusable as there can be large black streaks obstructing your view. Another is where on certain characters I saw 2 heads. Both overlapped the head position when standing, and if they were sitting, there would be a second head floating in the air. There are also typos. A perfect example is where one location called Cape Dun can be spelled Kape Dun or Kap Dun depending on where you read it. I have also seen cases where items, or even skills are missing text. There are also some rare cases where characters or items still have what is clearly a programmer name attached to them, like item_04. Other funny bugs are when during a conversation, sometimes clearly the opposite person should be talking, or when the choice you select is spoken by the other person. The funniest thing was when you were talking to a particular wizard character, and the response was heard as a bark. Yes, a bark, like a dog! I also experienced graphical flickering here and there; in particular the lighting had problems for me. Little things, like skeletons bleeding when hit, lower immersion, but were not significant. There are also occasional pathfinding bugs, so if you are escorting someone, you better keep an eye on them.

Those minor bugs above could be tolerated if they were the only ones. Unfortunately, there are quest breaking bugs as well. One minor example is where one character asks for Nordmarian armor, but what she really wants to complete the quest is Paladin armor. That was a little frustrating, until I found the answer on the JoWood forum. There are a couple of times where I had to kill someone to trigger the request to kill that person.. again using the forum for guidance, or where I completed a quest without receiving it in similar fashion. The real killer bugs are in the form of a couple nasty ones near the end of the game. One is where in order to talk to a required character in order to progress in the main quest, you have to go <u>beyond the area of the map</u> using a cheat code to have a certain important conversation. The map areas were actually inherited from the original Gothic 3, so there is some code in place beyond the edges of the map that still exists, and that is where this important character is. He is behind an \'invisible wall\' that is used to keep you within the boundaries of the game world. If that wasn\'t enough, I had to summon this character with a cheat code to proceed to the last area.. and then, I experienced my third breakage where a character who had to talk to me to trigger the end would not trigger. Everything was in place, and.. I could not complete the game. There was another time earlier on where a quest important character just stopped working, and I had to load several hours of game play in order to get past it, then it happened again right at the end of the game. I have to say, I am really disappointed.

The version of the game I played was 1.06, or the second patch. That is the last version of the game that was save game compatible with the retail release. The 1.07 and 1.08.9 patches both require fresh starts in order to get the benefits of the changes, or to even load the old saves at all. As a result, I cannot test those improvements without starting over, which I am not prepared to do at this time. If I ever do so in the future, I\'ll post an update here. Nevertheless, there is some hope that these or future patches will solve many of these issues now or in the future. Thankfully, the game only crashed on me once.

Another area of major concern is appropriateness. Characters use the word \'d*mn\' often. There are also \'water pipes\' spread throughout the game that are clearly water bongs.. when you smoke them, you get healed, and you see colored smoke come out of the pipe. There are various quests related to booze, where you fetch some for someone, for example. Stealing only rarely had a negative effect, and I never noticed anyone get upset about you robbing their house outside of the first town, though that is probably more of a bug than an appropriateness issue. There are a few cases where your character gets to deal with adultery, and it\'s usually the woman doing so. At least two different times a wife cheated on a husband, and once results in the murder of that woman (it\'s a quest) while another time he died for a different reason. You are also propositioned to once that I can remember, though thankfully your character turns her down (you are not given a choice). Not to mention that this game takes place in a fantasy world, where you and your opponents can use magic, and in order to learn spells you need to bow before an alter and give an offering of money to one of a few gods (or some higher being). All in all, I\'m a little surprised it\'s only rated Teen, though I suppose it\'s more the exception to fight a human opponent; nevertheless, I do not recommend this game for younger players.

Overall, Gothic 3: Forsaken Gods is what could have been a good game ruined by execution. If you are already a fan of the Gothic series, and you want another experience in the world of Myrtana, then give this a go with the latest patches, hoping for the best. If you are looking for a lower priced RPG, this could fit the bill. But with appropriateness concerns, on top of bug upon bug, not to mention that this game seems to expect you to have played Gothic 3 to begin with, I can\'t recommend this one to newcomers. Nevertheless, there is some decent game play buried beneath all of this for those prepared to deal with its problems.

Appropriateness Score:

Violence 5/10
Language 7/10
Sexual Content/Nudity 6/10
Occult/Supernatural 5/10
Cultural/Moral/Ethical 6/10

Appropriateness Total: 29/50

Game Score:
Game Play 12/20
Graphics 7/10
Sound/Music 8/10
Stability/Polish 2/5
Controls/Interface 3/5

Game Score Total: 32/50

Overall: 61/100
Comment (1) Hits: 8510

System Requirements
Windows® 98/Me/2000/XP/Vista
Pentium III 800+, 512MB RAM
3D Graphics Card with 16MB+ Video RAM
DirectX 8.1 or Higher
DirectX Compatible Sound Card
Rated E 10+

Supreme Ruler 2020 is a follow up to Battlegoat Studio’s Supreme ruler 2010. I haven’t played the original, but I must say that this is by far the most complex strategy game that I have ever experienced. If you think our current world is a mess, wait until you see what Supreme Ruler 2020 has in store for you! Every nation is in turmoil and the United States isn’t so united anymore with their states threatening to attack each other. Oil prices are through the roof and many countries are still very dependent on petroleum. Communism is coming back to Moscow and Israel and Iran are still at odds, but this time with nuclear force. With all of these international crises, how will you lead your people? Will you rule by force, diplomacy, or let your nukes do the talking?

So with that lovely backdrop, let’s talk about getting our hands dirty! There are two single player modes, campaign and scenarios. There are four campaign missions that are intertwined and structured to help you become the ultimate ruler. You have to play them in order and complete the tasks to become victorious. If you do not complete the missions and go your own way, the campaign will switch to sandbox mode and let you conquer the world on your own.

I enjoyed the scenarios a bit more than the campaign; I liked picking up someone else\'s mess instead of starting from scratch. There are eighteen scenarios and they are all unique. This is a pretty open ended game play mode and you can alter the victory conditions and enemy AI. Some of the missions can be completed quickly or you can choose to conquer the world while you’re at it.

There is multiplayer support for LAN and internet, allowing up to sixteen people to play together. However, when I looked online I didn’t see any active servers.

Before even attempting to play this game, go through ALL of the tutorials. The interface is very complex and has a steep learning curve. Gone are the days of just collecting wood, food and ore. Instead, you can manage your cabinet ministers of Production, Research, Finance, State Department, Military, Operations and Defense.

Once your game is loaded, you’ll be greeted with a world map, a paused timer and probably an e-mail message or two. You’ll get e-mail notifications to let you know about your approval rating, diplomatic offers, ally needs, territory gains and losses, enemy notifications, and more. Look at each cabinet member and see how each area is doing. You can let them do their job or you can tweak settings and override them. There are so many things to control from taxes (Low Income / High Income / Corporate / Small Business / Sales Tax / Unemployment / Property / Pension Fund.), Social Spending (Healthcare, Law Enforcement, Education, Environment, Cultural Subsidiaries, Family Subsidiaries, Infrastructure), Land Development, Imports/Exports, Diplomacy, and Military/Defense. Once you have things where you want them, click on the play button to start your game.

Chances are your nation will not be self sufficient. You will have to produce or trade for the following commodities Agriculture, Fresh Water, Timber, Petroleum, Coal, ore, Uranium, Electric, Consumer Good, Industry Good, and Military Good. There will be plenty of enemies out there but you can try and make allies by offering diplomatic offers. You can offer Free Trade, Formal Alliance, Air Support, military backup, etc. They may accept your offer, negotiate it or tell you to take a long walk off of a short pier.

When it comes to warfare you can use weapons of mass destruction or standard missiles. You can choose what the tanks, helicopters, and planes are armed with. You can declare war and hot spots with the click of a mouse. Like everything else there is so much to control within the military. You can manage the recon, tanks, anti-tanks, artillery, air defense, infantry, planes, supplies and choppers. It’s not all about blowing stuff up, as you’ll have to think and plan ahead. If you want to get a good first shot, use Reconnaissance.

On the subject of things blowing up, let\'s talk about graphics. The world map uses imagery from NASA which is pretty cool. The graphics aren’t incredibly detailed but you will see individual planes, tanks, ships and buildings. It’s probably better not being able to zoom in on all the bloodshed. The explosions weren’t that impressive and overall, I wasn’t blown away by the graphics in general. They get the job done though.

The sound effects are decent. You’ll hear military vehicles and air craft moving, explosions, and radio calls for reinforcements. Voice narrations on the tutorials would have been a nice touch, and it may have made them more interesting. The menu music was nice and very war-like; it gets you pumped up for battle.

From an appropriateness perspective this game is pretty clean. Yes there is war, and it can be avoidable but not all the time. Fortunately you don’t see blood and gore; just military units disappear when defeated. Although this game is appropriate for a child, I would not recommend it for children because of the learning curve alone. I would only recommend this game for hardcore strategy gamers or control freaks.

Game Play 12/20
Graphics 6/10
Sound 6/10
Interface 2/5
Stability 5/5
Appropriateness 47/50
-3 shooting enemy units
Overall Score: 78%
Comment (0) Hits: 4468

Available on PC, Mac, Linux
Versions reviewed 3.30, 3.100

Frets on Fire is an open source PC response to Guitar Hero and Rock Band. You can use many music game controllers, including Rock Band, Guitar Hero, and Guitar Praise; or there is always your keyboard. This game is the most fun when using the Guitar or Drum controllers. The basic game play goes as follows: You have different colored fret bars on the guitar, and when you see a colored note line up on the bottom you have to strum and press the corresponding colored fret bar. Drumming is similar using the pads and foot pedals. It takes some coordination and getting used to but it’s pretty easy to pick up. There are tutorials available that will show you the basics.

Frets on Fire can import songs from most of the PS2 versions of Guitar Hero. Music can also be downloaded from the internet if you know where to look. (I only download songs I legally own.) The mod that I am reviewing does not have the import feature built into it; it just prompts you for the song directory.

Frets on Fire X is a fork, or a standalone modification of the original Frets on Fire. It’s built off of the python based Frets on Fire engine. If you can’t run Frets on Fire, you might not have much luck getting this one to run either. With that said, I found FoFiX to be much more stable.

Frets on Fire X offers much more than increased stability. It has many great themes that can transform your game to look exactly like Guitar Hero or Rock Band. The themes it comes with are pretty stripped down. Two player multiplayer support has been added as well. If the song supports it, you can play drums too! The earlier Guitar Hero songs will not support drums.

The game modes are as follows. For single player there is quick play and solo tour. Both modes are pretty much pick-up and play unless you manually configure the career mode. The career mode is like Guitar Hero where you cannot play some songs until you beat the previous tier. Setting up the tiers is all done manually by creating and editing ini files. Having the songs neatly organized in game specific folders helps.

Unlike Rock Band and Guitar Hero, there is no story of a band or any things to acquire such as a van or private jet. The main purpose of this game is to play songs. One cool feature is that you can share and upload your high scores on the internet and really see how you rank against everyone else.

Multiplayer has co-operative and face-off modes. In the co-op mode each player gets their own note streak counter and star power / overdrive meter, but they share a single rock meter, and score. Face-Off mode completely duplicates the first player game window for the second player, with separate rock meters and scores. Whoever does better in the end, wins. Lastly, there’s a Pro-Face-Off mode where each note player 1 hits decreases player 2\'s rock meter, and vice versa; the goal is to cause the other player to fail.

Customizing Frets on Fire X is pretty easy to do. You can find tons of themes online and all you need to do is drop them into the themes folder and select it from the options menu in the game. I’ve seen BioShock, SpongeBob, Star Wars, and of course Rock Band and Guitar Hero themes. It is worth noting that most of the stages are static images. You can get animated stages with some tweaking. It is possible though.

With a fresh install of Frets on Fire X, you will not be impressed with the graphics. I highly recommend installing themes to make the game look a lot better. A more powerful PC may be needed to enable all of the bells and whistles. If you do have the power and ability to tweak it, it will look very pretty.

The audio will not disappoint as long as you can get some songs to play with. When you miss a note it will be muted in the song. There is no obnoxious bad strum noise. The songs I have in my game sound great, however I did have to delete a rhythm.ogg to make my “Freebird” song sound a whole lot better.

Stability wise this game ran pretty well for me. The occasional glitch was usually remedied by restarting the game. Vista users will have to run the executable as an administrator.

When it comes to appropriateness, it all depends on what kind of music and themes you install. Unlike the console games, you can remove songs that you do not wish to play. You can also remove inappropriate stages and fret designs. Frets on Fire X is available for PC, Linux, and Mac computers. I highly recommend it for any guitar game enthusiast. Just keep your song downloading legal.

Game Play 20/20
Graphics 7/10
Sound 8/10
Stability 4/5
Interface 2/5
Appropriateness 50/50

Overall 91%
Comment (0) Hits: 98479

System Requirements
1.2GHz CPU
Windows Vista/XP/2000
32MB DX9 Video DX 9 Sound
Heavenly Harmony and microphone/headset required!

Heavenly Harmony is a Christian karaoke/American Idol style game. The original game comes with twenty-five songs, and the Gold version comes with forty. For the reasonable price of $24.95 you can add thirty popular Contemporary Christian songs. This expansion pack is compatible with both versions of Heavenly Harmony.

What songs are there?
Here is the song list; the selection and variety is great. Many of the best Christian artists are represented here. The genres vary and cater to people of all ages.

Amy Grant

Sing Your Praise To The Lord
Wise Up

The Greatest Story
Take You At Your Word

Bethany Dillon
For My Love

Chris Tomlin
Not to Us

David Crowder Band
Everything Glorious

Jeremy Camp
Beautiful One
Give You Glory
I Still Believe
Right Here
Walk By Faith

Jump 5
Don\'t Run Away

Keith Green
Create In Me A Clean Heart

Love Somebody

It Is You

Nichole Nordeman
This Mystery

Shawn McDonald

Stacie Orrico
Without Love
Strong Enough

Steven Curtis Chapman

All In (Letting Go)

Beautiful Name


The Extreme difficulty will be new to those who do not own the other expansions. The added songs and grading are more challenging in my opinion. There are only a handful of easy/medium songs.


Installation was a breeze; it detected my Heavenly Harmony install and put the songs right in. If you have the original Heavenly Harmony you will not be able to easily distinguish the new songs from the old. The gold version groups the songs for you and these can be found in the Contemporary category.


The game engine is still the same and there are no new locations to sing at. However, if you own the Gold version, there\'s a free jampak expansion that adds guitar and drum support. With the added instruments, the interface looks very similar to Guitar Hero.


This game is all about music and the mp3 files sound good. There\'s plenty of variety. I like the artists and many of the songs they chose. There’s a good balance of male and female vocals.


I did not experience any technical difficulties or crashes.


This game is all about singing Christian music, so I can’t fault it for anything here.

Final Thoughts

Cloud 9 Games has released a great expansion pack to an already entertaining karaoke game. I highly recommend it to everyone who owns Heavenly Harmony. If you have the Gold version, there’s a free jampack that adds other instrument support for many of the songs in this expansion. The instruments and vocals will challenge you and you’ll definitely get your money’s worth here.

Final Ratings

Game Play 18/20
Graphics 7/10
Sound 9/10
Stability 5/5
Interface 5/5
Appropriateness 50/50

Overall 94%
Comment (0) Hits: 3881

System Requirements
1.4GHz CPU
Windows Vista/XP/2000
32MB DX9 Video
DX 9 Sound
USB Microphone included!

Heavenly Harmony just got better! Heavenly Harmony Gold is an updated version that has new songs, new venues, a recording studio, and best of all, guitar and drum support. If you currently have Heavenly Harmony, you can get all of these features with a free downloadable upgrade. The instrument support is added with free jampaks that you can get from Guitar Hero, Rock Band and Guitar Praise guitars are all supported. Rock Band and Guitar Hero drums work too. The microphone is proprietary and has to be obtained through Cloud 9 Games for $30. If you are upgrading your existing Heavenly Harmony, you NEED to have the USB microphone beforehand.

For those of you who are not familiar with Heavenly Harmony, it’s a karaoke/American Idol style singing game. As you sing a song, there is a meter that has three different levels you fit into. You can be a shower singer, in the choir, or on tour. After each song you get to see if you qualified for a CD to be made and how popular it is. I’m typically a choir rated singer and my CD’s go out to family and friends. If you’re like me skill wise, there are some mini games you can play to help improve your singing accuracy. There’s a pitch detection tool called Range Finder which you can use to see what your vocal range is. Tune-A-Tuna is a mini game where you have to catch tuna into a basket. You move the basket left and right by singing one of two notes. Early on in that game, you can press example keys to get the right pitch until you learn it. Pitch-N-Pass is a racing game where you have to sing a note to get your car to move. In that mini-game you don’t get example keys. Lastly there is Do-Re-Mi where you have to hit each note consistently and it will display your accuracy at the end.

There are a couple of new additions to Heavenly Harmony Gold. There’s a free singing mode where you will not get any note guidance whatsoever. Another new feature is after you sing a song you can alter and produce it in the recording studio. You can add special effects like an echo or a chorus to your voice. You can even change the volume of your voice and music behind it. Once you’re happy with it, you can easily share it with friends and family and even send it right from the game. I wish there was a delete button to hide the evidence that I attempted to sing a song and failed miserably.

The interface has been revamped and finding what songs to sing has gotten a lot easier! The songs are now sorted by categories such as Gospel, Rock, Contemporary, and Christmas. Four new venues have been added, though you have to sing well to unlock them.

Thirty new songs have been added to Heavenly Harmony Gold. Here is the complete song list:

Some of the new songs include hits like “Big House”, “Cinderella”, “In Christ Alone”, Blessed Be Your Name”, “Take You At Your Word”, “Holy is the Lord” and more. Ten of the songs come from the original Heavenly Harmony. If you want the other fifteen you have to buy the song pack for $15.

The songs themselves sound great. Some tweaks may have to be made to make the microphone sound good. I experienced lag and static feedback coming from the microphone. To fix those issues, you have to go into the options area and adjust the microphone buffer to a level that sounds the best. There are three levels (slow, medium, fast). On the fastest setting you won’t hear yourself singing through your speakers.

The game’s interface is easy to navigate and it can detect what model instruments are plugged in. It also checks to see if your sound settings are set incorrectly. If they are wrong, it will tell you the steps necessary to correct any problems it finds. It’s pretty much “dummy-proof”.

The graphics are the same quality as the previous version. The new venues look nice and the singer models are the same. When you’re playing instruments, the notes look the same as Guitar Hero. The notes themselves are pretty challenging even on the medium difficulty. Many Christian Games are easier than their secular counterparts and this is not the case here. Not every song currently has guitar or drum notes, but jampaks are continually being released to add instrument support for other songs, so there’s plenty of replayability here.

If you’re looking for an alternative to the other music games out there, this is definitely a game worth considering. You will always have to have a singer in your band, but the added instrument support takes this game to a whole new level. The song selection is great; there’s a song for every music taste and every style. The expansion packs are a must have as well.  My only disappointment is that the microphone is now proprietary for technical and compatibility reasons*.  Rock Band or the original Heavenly Harmony microphones will no longer work.  Don\'t let the microphone stop you from checking this game out.  :)

Game Play 18/20
Graphics 7/10
Sound 9/10
Stability 4/5
Interface 4/5
Appropriateness 50/50

Overall 92%
*Here\'s is Cloud9Games\' explanation behind the new microphone standard: "We tested all the different USB microphones and since USB microphones all have their sound chip built into the mic, they are all different.  In other words, it was technically not feasible to allow multiple brands of microphones because of this issue;  Each chipset actually records your voice at a slightly different sample rate.  44.25, 44.31, 44.16 etc... Because of this, when you record a song and then play it back, the timing would be right on at the beginning of the song, but by the end of the song, your voice would be either behind or in front of the music track depending on which mic you are using.  Imagine the mess if someone had 3 or 4 different microphones connected.  They would be very unhappy with the result."
Comment (0) Hits: 6196

Like us!


Please consider supporting our efforts.  Since we're a 501 C3 Non-Profit organization, your donations are tax deductible.

Twitter Feed

divinegames Heading to bed. Good night everyone!
divinegames Updated our finances page ( to reflect a donation. Last month to get a tax credit for 2016!
divinegames Updated our finances page ( to disclose a paid blog post.
divinegames Good night everyone!

Latest Comments

About Us:

Christ Centered Gamer looks at video games from two view points. We analyze games on a secular level which will break down a game based on its graphics, sound, stability and overall gaming experience. If you’re concerned about the family friendliness of a game, we have a separate moral score which looks at violence, language, sexual content, occult references and other ethical issues.

S5 Box

JFusion Login Module