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{{/_source.additionalInfo}}- Details
- Category: Computer
- Jason Gress By
- Hits: 9921
G:Into The Rain (PC)
G: Into The Rain
Released: Month day, year
ESRB Rating: E 10+
Available On: iphone, PC
Genre: Realtime Puzzle
Number of Players: 1
online scoreboard
Price: $.99
We really appreciate it that Soma Games gave us access to a pre-release version of this game for review.
G: Into the Rain is the first in a series which is planned to consist of four games: G, F, E, and Arc. This game sets the base storyline, and each future episode should expand on it. The premise here is that over the last 30 years, mankind saw a growing emptiness in the sky, as part of the heavens became obscured. Like a cloud covering the midday sun, they called it The Rain. As it drew near, they began to learn more and more of its nature. What started as fear soon became desire as nations and corporations saw wealth and power. Now that The Rain has drawn near, you are one of the explorers who will chart what riches lay inside. No one is sure what you will find, or how far you will go to find it.
As an explorer, you can join one of ten different corporations set on exploring The Rain. When you start a campaign, you can also choose whether to play the tutorial, which I highly recommend. In addition to being shown the ropes a bit more for the first time through, you also get to hear more of the excellent voice acting, and the advice tends to be useful. It seems that this setting effects whether or not you hear at least some of the dialog, though I did not complete a second play through with the tutorial off for all of the specifics.

Pros: Works on virtually any computer made in the last 10 years or so; works great for short play sessions; storyline is progressed through surprisingly high quality voice acting; lots of replay value if you\'re trying to get the high score
Cons: Scope is limited, though what it does it does well; only 50 levels
Moral Warnings: None to speak of; there are missiles which explode on impact
This game is all about reconnaissance, though not against an enemy force. Your job is to fire one or more rockets and \'ping\', or fire off a locating signal, near selected points in the sector to help locate precious resources. Speaking of precious resources, you are rewarded based on how few you use to accomplish your task.
When you launch a rocket, you first set the angle, the launch impulse, and the burn duration. Launch impulse affects how much fuel you use to launch, and therefore the speed, and the burn duration affects how long it burns. You can also use trim thrusters to help guide your rocket towards its target. Physics are mostly Newtonian, so it doesn\'t take much force to keep moving in one direction and inertia strongly resists changes from thrusters. All of this is done on a 2D plane.
Sounds simple, right? Well, not so fast. If it was just about shooting a rocket at points of interest, it would be easy. But instead, this \'G\' seems to be for Gravity. Gravity plays a huge role in this game. There are several heavenly bodies, both large and small, that are often encountered on a mission. These can be both a help and a hindrance, as your rocket is subject to their gravitational forces, so a rocket can arc any which way as it\'s attracted to all bodies nearby.

Higher is better
(10/10 is perfect)
Game Score - 84%
Game Play 15/20
Graphics 9/10
Sound/Music 8/10
Stability/Polish 5/5
Controls/Interface 5/5
Morality Score - 100%
Violence - 10/10
Language - 10/10
Sexual Content - 10/10
Occult/Supernatural - 10/10
Cultural/Moral/Ethical - 10/10