Lumberpunk City-Builder Timberborn Launches into 1.0 with New Features, Bonus Content & More!
Posted: Thu Mar 12, 2026 7:57 pm
Lumberpunk City-Builder Timberborn Launches into 1.0 with New Features, Bonus Content & More!
The celebrated beaver-themed city-builder leaves Early Access after four years with a new mega-update, arriving in its most complete edition yet!
WARSAW, Poland — March 12th, 2026 — Contrary to horse-related reports, 2026 is officially the Year of the Beaver! Following a wildly successful four-year run in Early Access and after seven major updates, the lumberpunk city-builder Timberborn has launched its full 1.0 release, now globally available on PC. The 1.0 mega-update brings a plethora of new content, including the addition of many new post-apocalyptic objects on the new and updated maps, the highly anticipated automation feature, an overhaul of in-game visuals, addition of Steam achievements, and much more.
With its unique premise of a post-apocalyptic world inhabited solely by beavers, as well as its inventive sandbox mechanics—3D water physics, terraforming, and vertical architecture—Timberborn has sold over 1 million copies and maintained a consistent Overwhelmingly Positive rating on Steam throughout its Early Access period.
Every step of the way, the developers at Mechanistry have emphasized the importance of player feedback and iterating on ideas popular in the community, slowly but surely building the best beaver-themed city-builder on the market.
Commenting on the journey to 1.0, the developers at Mechanistry shared the following statement:
“We thank our amazing players for every hour they've spent in Timberborn, for all the feedback they've sent us over the years, and for all the great creations they've shared with the rest of the community. It’s thanks to them that we could spend as much time in Early Access as we did, working our way towards Timberborn 1.0. The full version of our game is a dream come true for us, and it exceeds anything we hoped for when we started working on it eight years ago.”
Today’s 1.0 mega-update is a follow-up to the seven major updates released over the course of Early Access. It adds the final missing pieces that the developers wanted to implement in Timberborn before they were ready to call it a full version of the game.
The comprehensive Timberborn 1.0 mega-update includes:
New interactive objects added to the world, including dangerous Unstable Cores and Thorns, game-changing Water Seeps and Badtide Drains, or the Reserve Storage, Aquifers, and Geothermal Fields that the beavers can use.
Automation: over 20 new buildings that allow the player to automate their settlement’s operations: Sensors, Relays, Timers, and many more. From automating when Floodgates open to creating fully autonomic utopias, it is now possible.
New unconventional maps - Oasis, Pressure, Spillage - and updates to the rest of the map roster, including Waterfalls rework.
Highly requested new buildings: Spiral Stairs, Gates, Clutches, Banners.
Upgraded modding pipeline that made modding the game easier than ever.
Steam Achievements.
Visual overhaul, reworked tutorial, building duplication, and other quality-of-life tweaks.
The 1.0 release of Timberborn is now globally available for purchase on Steam, GOG, the Epic Game Store, and Humble. For more information and to stay up to date with Timberborn developer Mechanistry, visit their website, X (Twitter), and YouTube.
About Mechanistry
Scattered across Poland, Mechanistry is an independent studio developing its debut title, a beaver city-building game Timberborn. The game had a successful Early Access launch on September 15, 2021, selling over 1 million copies in two years, and maintaining an overwhelmingly positive rating on Steam.
The celebrated beaver-themed city-builder leaves Early Access after four years with a new mega-update, arriving in its most complete edition yet!
WARSAW, Poland — March 12th, 2026 — Contrary to horse-related reports, 2026 is officially the Year of the Beaver! Following a wildly successful four-year run in Early Access and after seven major updates, the lumberpunk city-builder Timberborn has launched its full 1.0 release, now globally available on PC. The 1.0 mega-update brings a plethora of new content, including the addition of many new post-apocalyptic objects on the new and updated maps, the highly anticipated automation feature, an overhaul of in-game visuals, addition of Steam achievements, and much more.
With its unique premise of a post-apocalyptic world inhabited solely by beavers, as well as its inventive sandbox mechanics—3D water physics, terraforming, and vertical architecture—Timberborn has sold over 1 million copies and maintained a consistent Overwhelmingly Positive rating on Steam throughout its Early Access period.
Every step of the way, the developers at Mechanistry have emphasized the importance of player feedback and iterating on ideas popular in the community, slowly but surely building the best beaver-themed city-builder on the market.
Commenting on the journey to 1.0, the developers at Mechanistry shared the following statement:
“We thank our amazing players for every hour they've spent in Timberborn, for all the feedback they've sent us over the years, and for all the great creations they've shared with the rest of the community. It’s thanks to them that we could spend as much time in Early Access as we did, working our way towards Timberborn 1.0. The full version of our game is a dream come true for us, and it exceeds anything we hoped for when we started working on it eight years ago.”
Today’s 1.0 mega-update is a follow-up to the seven major updates released over the course of Early Access. It adds the final missing pieces that the developers wanted to implement in Timberborn before they were ready to call it a full version of the game.
The comprehensive Timberborn 1.0 mega-update includes:
New interactive objects added to the world, including dangerous Unstable Cores and Thorns, game-changing Water Seeps and Badtide Drains, or the Reserve Storage, Aquifers, and Geothermal Fields that the beavers can use.
Automation: over 20 new buildings that allow the player to automate their settlement’s operations: Sensors, Relays, Timers, and many more. From automating when Floodgates open to creating fully autonomic utopias, it is now possible.
New unconventional maps - Oasis, Pressure, Spillage - and updates to the rest of the map roster, including Waterfalls rework.
Highly requested new buildings: Spiral Stairs, Gates, Clutches, Banners.
Upgraded modding pipeline that made modding the game easier than ever.
Steam Achievements.
Visual overhaul, reworked tutorial, building duplication, and other quality-of-life tweaks.
The 1.0 release of Timberborn is now globally available for purchase on Steam, GOG, the Epic Game Store, and Humble. For more information and to stay up to date with Timberborn developer Mechanistry, visit their website, X (Twitter), and YouTube.
About Mechanistry
Scattered across Poland, Mechanistry is an independent studio developing its debut title, a beaver city-building game Timberborn. The game had a successful Early Access launch on September 15, 2021, selling over 1 million copies in two years, and maintaining an overwhelmingly positive rating on Steam.