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ICARUS Spreading Its Wings Onto Console - Launches Early 2026

Posted: Thu Oct 23, 2025 7:55 pm
by IBJamon
ICARUS Spreading Its Wings Onto Console - Launches Early 2026

Dean Hall’s sci-fi survival game plots a course across space and targets a Q1 2026 launch on Xbox and PlayStation 5.

Prague, Czechia - Thursday, 23rd October 2025 — ICARUS: Console Edition has been announced for Xbox Series consoles and PlayStation 5 during today’s Galaxies Showcase. The up-to-four-player PvE survival game, originally from Dean Hall (DayZ, Stationeers) and his RocketWerkz studio, arrives on consoles in Q1 2026, courtesy of Czechia’s GRIP Studios, part of the GRIP Digital family.



Set on the hostile planet of Icarus, where humanity’s attempt at terraforming a new home spectacularly failed, players will encounter both Earthlike and extraterrestrial environments filled with unrelenting storms, deadly fauna, toxic air, and sky-shattering lightning storms. As they fight to survive on the alien surface, humanity’s bravest souls will have to explore, craft, hunt, and prospect for invaluable exotic matter, as they try to endure this formidable final frontier.

ICARUS: Console Edition features both the original base game released on PC, together with the New Frontiers Expansion, which unleashes the non-terraformed, alien region of Prometheus for an additional 64km2 of terrain to explore. Prometheus also adds a further three deadly biomes, a host of mutated, indigenous apex predators, over 30 additional workshop items, and the ability to craft more than 100 new items that make the difference between surviving or succumbing to Icarus’ threatening environments.

The New Frontiers Expansion also includes six narrative-driven missions across a single story arc, unveiling secrets lurking in the planet’s shadows.

ICARUS: Console Edition features:

An alien planet that fights back: Every element of Icarus resists humanity’s presence, with flora, fauna, and even the planet’s atmosphere, trying to drive players back into orbit.

Explore solo or in a party: Up to four players can drop onto the hostile alien world of Icarus, and strive to survive in the ultimate, uncompromising PvE experience.

Two massive maps to explore: ICARUS: Console Edition includes the base game plus the New Frontiers expansion from the start, giving players 128km2 of terrain to conquer.

Compelling progression and rewards: Begin with basic gear and advance to sophisticated tech, forge permanent upgrades with exotic matter, and master the arts of hunting, building, fishing, and survival.

New frontiers, new deadly threats: Discover new maps, mutated creatures, ridable mounts, and untapped resources on the Prometheus region in the New Frontiers Expansion.

Jakub Mikyska, CEO, GRIP Digital, said: “We fell in love with what RocketWerkz and Dean had created when Icarus first launched on PC in 2021. The game’s imaginative and hostile alien wilderness, coupled with their trademark survival expertise made it a compelling experience, one that we couldn’t put down.”

Dean Hall, Founder, RocketWerkz, said: “I’ve wanted to bring the hostile, extraterrestrial world of Icarus to console platforms for a long time, and it’s somewhat fitting - given its sci-fi setting - that ICARUS: Console Edition was announced during the Galaxies showcase. We strived to make the game the ultimate survival experience, where fauna, flora, and the planet itself provided no safe haven for humanity. We look forward to welcoming Xbox and PlayStation players to the Icarus community early next year!”

ICARUS: Console Edition is available to wishlist now on Xbox Series X/S and PlayStation 5.

About GRIP Studios

GRIP Studios, part of the GRIP Digital family, is a full-range game developer with over 15 years of experience and 50+ games in our portfolio. We specialize in co-development and other development services to some of the world's top gaming studios and publishers, including 2K Games and Xbox Game Studios, while also creating our own IP. GRIP Studios is currently developing and publishing ICARUS: Console Edition for Xbox Series and PlayStation 5 consoles. More information can be found at https://www.grip-studios.com/.

About RocketWerkz

After the global success of influential survival game DayZ, Dean Hall returned to his native New Zealand to found RocketWerkz in 2015. Based on the waterfront of Auckland, New Zealand, RocketWerkz focusses on creating immersive PC survival and simulation experiences, including Icarus, Stationeers, and Kitten Space Agency. Icarus debuted at No.1 on Steam’s Global Top Sellers list in December 2021, and has sold over 1.5 million copies worldwide.