OverSpace Odyssey! -- space simulation in a first person view!
Posted: Fri Nov 25, 2016 6:28 pm
OverSpace Odyssey
In OverSpace Odyssey, you assume the role of a lone space pilot in a small cruiser. You fly through the galaxy exploring the unknown.
Being that you're the sole commander of your ship, you command it manually from the inside. And not only can you walk inside your small ship, but you can also walk outside of it-- top, sides, bottom and all around the ship; using anti-gravity.
Through your travels you'll run into hazards (like meteors and spiders) which you will shoot with a gun in the style of a first person shooter and enemy spaceships which you will battle through your vessel's defense and weapon systems in the style of a tactical combat game.
It is foremost a sandbox game that combines first person shooting, space simulation and adventure elements.
The objective of this current version of the game is to go to four different sectors and find four pieces to an artifact.
SpaceJourney
Back in 2012 I released a little game called SpaceJourney and made many significant updates since then. However, people had trouble running the game, so I decided to move things over to the much more stable game engine, Unity3D!
I also thought the game was overdue for a name change. So the project is now called OverSpace Odyssey!
OverSpace Odyssey: Gameplay Trailer
This video is a culmination of the work I've done moving it over to the new engine.
Also, I will admit that beginning of the video is kind of slow (mostly showing off the scenery) but it gets more action packed at about 2:58.
Screens
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I hope that I can release a playable version of the game in the new engine very soon!
Aside from getting the game up to speed with where SpaceJourney was, I have many updates planned. Here's the major ideas I want to implement in the future:
More Info
I also I made a page on Facebook and indieDB. However both of these sites are in transitional phases, from SpaceJourney to OverSpace Odyssey.
In OverSpace Odyssey, you assume the role of a lone space pilot in a small cruiser. You fly through the galaxy exploring the unknown.
Being that you're the sole commander of your ship, you command it manually from the inside. And not only can you walk inside your small ship, but you can also walk outside of it-- top, sides, bottom and all around the ship; using anti-gravity.
Through your travels you'll run into hazards (like meteors and spiders) which you will shoot with a gun in the style of a first person shooter and enemy spaceships which you will battle through your vessel's defense and weapon systems in the style of a tactical combat game.
It is foremost a sandbox game that combines first person shooting, space simulation and adventure elements.
The objective of this current version of the game is to go to four different sectors and find four pieces to an artifact.
SpaceJourney
Back in 2012 I released a little game called SpaceJourney and made many significant updates since then. However, people had trouble running the game, so I decided to move things over to the much more stable game engine, Unity3D!
I also thought the game was overdue for a name change. So the project is now called OverSpace Odyssey!
OverSpace Odyssey: Gameplay Trailer
This video is a culmination of the work I've done moving it over to the new engine.
Also, I will admit that beginning of the video is kind of slow (mostly showing off the scenery) but it gets more action packed at about 2:58.
Screens
___________________________















I hope that I can release a playable version of the game in the new engine very soon!
Aside from getting the game up to speed with where SpaceJourney was, I have many updates planned. Here's the major ideas I want to implement in the future:
Spoiler:
I also I made a page on Facebook and indieDB. However both of these sites are in transitional phases, from SpaceJourney to OverSpace Odyssey.