
I'm reading through 5 programming books (Game Coding Complete, Isometric Game Programming, 3D Game Engine Programming, Game Programming Gems, and Mathematics for 3D Game Programming and Computer Graphics).
That last one? Such an awesome 3D math reference. All those nice little Linear algebra techniques, Vector calculus, and other important maths that you miggt have forgotten.never learned. So good.
I also picked up Moonraker, by Ian Fleming. The previous Bond books were good, so I'm hoping this continues the trend. Starting it tonight.
