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Re: Behold, the body of Adonis and the brain of a squirrel.

Posted: Mon Jun 26, 2017 3:04 pm
by Deepfreeze32
When the pre-boss and boss music are really awesome?

The example I've been a fan of is the following:





Might have shown you the boss part before, but....thoughts?

Re: Behold, the body of Adonis and the brain of a squirrel.

Posted: Tue Jun 27, 2017 9:10 pm
by micah211
Waiting 3 years for a game that probably won't be good?

Re: Behold, the body of Adonis and the brain of a squirrel.

Posted: Thu Jul 06, 2017 5:49 am
by Chozon1
Deepfreeze32 wrote: When the pre-boss and boss music are really awesome?

The example I've been a fan of is the following:





Might have shown you the boss part before, but....thoughts?
I liked them both, but the pre music was the best. That was incredibly dread filled, and just what I want before a boss fight. XD
micah211 wrote:Waiting 3 years for a game that probably won't be good?
The problem with waiting for any game, really. There comes a point where no game, no matter how excellent, can match up to what we've waited for it to be.

Re: Behold, the body of Adonis and the brain of a squirrel.

Posted: Thu Jul 06, 2017 7:38 pm
by micah211
That's how I'm starting to feel about Matterfall. It started as an awesome 3rd person shooter but is quickly turning into a side-scroller.

Cheese filled hot dogs?

Re: Behold, the body of Adonis and the brain of a squirrel.

Posted: Thu Jul 06, 2017 9:40 pm
by Deepfreeze32
Kingdom Hearts?

I recently started playing the series (as evidenced by the gamertag in my signature), and while I like it...it's weird. I beat the first game and it was pretty good. On the interquel game Chain of Memories between Kingdom Hearts 1 and 2, and...it's not jiving with me because it has a completely different battle system. It's this unholy blend of real-time action RPG combat and deck-building/card-playing (which is also turn-based...but in real time). It's incredibly janky, poorly explained, and I haven't decided how I feel about it. XD

Re: Behold, the body of Adonis and the brain of a squirrel.

Posted: Fri Jul 07, 2017 6:25 am
by Chozon1
micah211 wrote: That's how I'm starting to feel about Matterfall. It started as an awesome 3rd person shooter but is quickly turning into a side-scroller.

Cheese filled hot dogs?
That's disappointing. It still looks fun...but come on. They had to know making a third person trailer for a side-scroller was going to cause backlash. Sounds like there was development issues and they had to shift halfway through production. Pleh, I say.

I'll eat them. They're kind of an odd thing, and the internal cheese has the consistency of grease when they finish cooking...but I'll still eat them. <3 I love hotdogs.
Deepfreeze32 wrote: Kingdom Hearts?

I recently started playing the series (as evidenced by the gamertag in my signature), and while I like it...it's weird. I beat the first game and it was pretty good. On the interquel game Chain of Memories between Kingdom Hearts 1 and 2, and...it's not jiving with me because it has a completely different battle system. It's this unholy blend of real-time action RPG combat and deck-building/card-playing (which is also turn-based...but in real time). It's incredibly janky, poorly explained, and I haven't decided how I feel about it. XD
This too, is something I love. KH is one of my favorite series, and one of the few games that has actually made me cry over the years. It's also got some of my favorite 'HOLY CRINKLE FRIES WUT' moments of any game series, and a lot of really heart-wrenching moments that you just don't see often in games. I won't spoil them though. Dang...even just remembering it...gives me the feels. XD

I actually started off with CoM...it is odd. I played it when it was a GBA release, and I loved it. Then I played the actual series on PS2, and they aren't really comparable. There are several fights that seemed to fall down to luck, and the combat system is downright frustrating at times.

But...once you get it figured out and get a larger deck, it's not so bad. I hated it when I first picked it up, but kept playing because I was enjoying the Disney/FF world. Eventually, I came to like it. The key is to not use to many combo's or sleights in long battles, because those eat your cards. You also have to watch your opponents card so you don't get yours broken (which, though I do not remember with certainty, I believe also eats your cards).

I will also say that once you play KHII, it will be hard to go back to any of its predecessors, since that game is really just a distillation of what made them great.

Re: Behold, the body of Adonis and the brain of a squirrel.

Posted: Fri Jul 07, 2017 3:11 pm
by Deepfreeze32
Yeah, the main problem I've been running into is not having enough keyblade cards (Or CP to use them) to put in my deck. Right now I'm rolling with 9-12 keyblade cards (Can't remember which it is, but it's a multiple of three), two magic spells, a summon card, and my newly-acquired Hi-Potion card. Reloading is such a tricky business that I feel like I need more cards in my deck to avoid running into it too much.

That and the whole "card break" system are really kicking me right now. I blew through so many cards on Oogie Boogie without really knowing why. I "get" the card break system, but there are times when I just click through a ton of cards without anything happening, and I have no idea why. I don't think it's the card break system because I stocked enough cards to break the number he had up, so...*shrug*

Since I don't want to spoil it for anyone, I'll spoiler the name. But this boss fight from Kingdom Hearts I kinda sucked?
Spoiler:
Riku possessed by Ansem, fought right after beating Dragon Maleficent. Got some serious Ninja Gaiden Black flashbacks from that fight

Re: Behold, the body of Adonis and the brain of a squirrel.

Posted: Fri Jul 07, 2017 5:12 pm
by micah211
Do you call chicken strips chicken fingers?

Re: Behold, the body of Adonis and the brain of a squirrel.

Posted: Tue Jul 11, 2017 7:51 am
by Chozon1
Deepfreeze32 wrote: Yeah, the main problem I've been running into is not having enough keyblade cards (Or CP to use them) to put in my deck. Right now I'm rolling with 9-12 keyblade cards (Can't remember which it is, but it's a multiple of three), two magic spells, a summon card, and my newly-acquired Hi-Potion card. Reloading is such a tricky business that I feel like I need more cards in my deck to avoid running into it too much.

That and the whole "card break" system are really kicking me right now. I blew through so many cards on Oogie Boogie without really knowing why. I "get" the card break system, but there are times when I just click through a ton of cards without anything happening, and I have no idea why. I don't think it's the card break system because I stocked enough cards to break the number he had up, so...*shrug*

Since I don't want to spoil it for anyone, I'll spoiler the name. But this boss fight from Kingdom Hearts I kinda sucked?
Spoiler:
Riku possessed by Ansem, fought right after beating Dragon Maleficent. Got some serious Ninja Gaiden Black flashbacks from that fight
It's a finicky system. XD Also, when you stock cards (by which I mean you pull some back to add them up), one of them (I think it's the first in the line up) is always lost and unable to be reloaded. That's what I meant by not using too many sleights/combos. It eats through your deck like crazy. It's been awhile, but I *think* you can find an ether card that allows them to reload...but I haven't played CoM in forever, so that may not be correct. It might just be an instant reload.

It's worth beating though. The story is kinda key to KHII, and I wrote that pun without realizing it.

I haven't played the original KH in so long that I don't even remember that fight. :\ I never actually beat the game because of some sort of thing that happened to my PS2 when I was nearing the ending, but I made it to the battle after that and had to stop.

I should get the PS3 version and beat it...
micah211 wrote:Do you call chicken strips chicken fingers?
Rarely. Usually, only if it's written on the menu that way. I don't have anything against the term, just never think about using it.

I might now. XD

Re: Behold, the body of Adonis and the brain of a squirrel.

Posted: Tue Jul 11, 2017 3:15 pm
by Deepfreeze32
Yeah, I eventually got a Hi-Potion which reloads all attack cards, and then built a deck around spamming Sonic Blade. Managed to get up to the second Axel fight that way. XD

I had to change my strategy a bit, but I did eventually beat Sora's story. I really want to jump into Kingdom Hearts 2 (Because it almost feels like the game undid itself...sorta), but then I saw there was another story with Riku, which I'm currently going through now. I just cleared the second set of world cards and beat the organization member who challenges you after that.

I have to admit, I'm not sure how I feel about RIku's story. It's a nice change of pace to not have to create a deck yourself, but the utter lack of customization means when you get a crap deck (Like oh, say, Wonderland) you just have to roll with it. The Trickmaster suuuuuucks with the Wonderland deck.

And I can at least vouch for the PS3 versions not being terrible. I beat them on PS3 (Well, KH1 and most of Re:CoM), though if you can afford the space, the PS4 version apparently runs better (Better loading time, less lag, etc).


So British band Public Service Broadcasting released a new album a few days ago, and it's pretty awesome. I've already shown you one song from it, but here's another (With a guest vocalist from a Welsh post-punk band). It's a bit heavier than most of their stuff, but it is very good:


Re: Behold, the body of Adonis and the brain of a squirrel.

Posted: Sat Jul 15, 2017 8:01 am
by Chozon1
For some reason, I remember feeling disappointed by Riku's story...but I also vividly remember getting bad decks, so that may have been it. XD I actually think I liked his play style better, since it was much more hack and slash friendly.

For Sora I usually went with the Raid combos, and played 'find the elemental weakness' with every boss. XD It's broken if you aim it right. Good times. <3 Now I want to play CoM again...and I want to finish Birth by Sleep. I quit because I went directly from KHII into it, and it was just too many feels. TOO MANY FEELS.

I might just be sleepy, but I had trouble understanding the words. I liked the beat and mellowness of it though.

Re: Behold, the body of Adonis and the brain of a squirrel.

Posted: Sun Jul 16, 2017 8:30 pm
by Deepfreeze32
So I beat Chain of Memories and am now over halfway through Kingdom Hearts II. It's really nice so far, but that one boss in Beast's castle the second go round...
Spoiler:
Xaldin, the guy who has a ton of spears
Nearly tore my controller apart in rage. Only beat him because I got lucky and Mickey saved me TWICE in a row.


Final Fantasy XII?

Re: Behold, the body of Adonis and the brain of a squirrel.

Posted: Fri Jul 21, 2017 6:21 am
by Chozon1
I am pretty sure that's the only way to beat him. XD I fought him...two or three times until Mickey healed me a critical junctures. Which is kinda bad game design, but since it works...I dunno. I'm also not going to lie...
Spoiler:
When I figured out who Roxas was, and what it would mean for Sora to wake up...I kinda teared up. >_> I grew attached to the scrub.
I am uncertain. I never played it on PS2, despite how much critical acclaim (and recommendations from Kenny) it got. And it looks really cool...but at the same time, I just finished FFVII last night, so it's not something I am interested in getting immediately. XD

Random battles...I love JRPGs, but random battles kill me. O_o

Re: Behold, the body of Adonis and the brain of a squirrel.

Posted: Fri Jul 21, 2017 3:00 pm
by Deepfreeze32
Spoiler:
The bit with Roxas got me too. I had grown to like the guy.
I ended up beating Kingdom Hearts II. Was really good. The PS3 version adds an extra boss in the World that Never Was (Before the first boss in that area), and boooooooy is it hard. I struggled with him almost as much as Xaldin. Xigbar was also a real pain, but I didn't feel quite so helpless with him. I'm about to put a hold on Kingdom Hearts as a series for now, as I'm about to start Final Fantasy XII: The Zodiac Age.

But hey, if random battles are what you don't like about Final Fantasy games, XII might actually be a good one for you: Monsters are engaged by walking up to them. It plays a bit like an MMO where monsters roam the field, and by walking up to them, combat begins in real time. To counter the difficulty of managing a party in real time, you have "gambits" which are a series of if->then commands you can order your party to do. So you can have something like "If health < 50%, use Potion" or "if ally down, use Phoenix Down" and such. You can change these on the fly too. The system looks interesting, and I look forward to trying it out. Further, the PS4 remake adds such niceties as a fast-forward button (You can now run the game at 2x or 4x speed, though music is not sped up) to get around and through combat quicker, and 12 license boards (Or jobs) for characters to pick from. The PS2 version had one license board that everyone used.

So you beat VII...which Final Fantasy games have you played? Which have you beaten? What did you think of them?

Re: Behold, the body of Adonis and the brain of a squirrel.

Posted: Sun Jul 23, 2017 7:53 am
by Chozon1
Cool. ^_^ Sounds like XIII, almost. FFXII is on my list (especially with the remake, though I'm going to wait and hunt it down when it's not newly released with a newly released price. :P), but Tales of Symphonia is due in the mail Monday, so that's my next grand adventure. XD I've been hunting down a lot of RPG's since that GameInformer list came out. It's basically become a shopping list.

Random battles...I don't know. I'm normally not opposed to them, it's just there is a 42 mile long gamut you have to run in FFVII that was fresh in my mind. O_o On an average day, I'm ok with the system. No spoilers there, for the record.

I don't think I had trouble with anything but the Roxas fight in TWTNW...And the final boss. Holy crinkle fries, that last boss. You have no idea the anguish I felt when his third form killed me, nor the jubilation when I found out the restart point was right before the fight. That is incredibly thoughtful when making a multi-stage boss. XD

OK. Final Fantasy. In order:

I: Played the GBa remake. I enjoyed it, but it's just a very basic, very simple turn based RPG. It's really good though. I beat it.

II: Less so. The leveling system was strange and obfuscating. It was based on usage, not XP. If you took a lot of damage, you get more HP. If you use a lot of magic, you get more MP, attack a lot...ETC. It was very unreliable, and while I hit the final boss, I don't think I ever actually beat him. I don't remember.

III: The DS remake. Job system is crazy, and the entire thing was very centered about leveling and simplicity, even for the DS era. But the game was good, and I beat it. No complaints, really. Except some of the jobs were useless.

IV: Oddly enough, I don't think I ever beat it. I played the GBA remake, and I never really got too enamored with it like everyone else...I reached near the end and had to grind, and as I hate HAVING to grind...I quit. But I liked the game, and it was actually a beautiful tale of redemption and love, and space. I may have beaten it. I can't remember. O_o

I have not played V, and only a few hours of VI when I was like...8. And just pushing buttons. XD

VII: Clearly, yes. And it was good. Not perfect, and it had a lot of problems (several characters are sidequests, and not hinted at/or explained sidequests) and bad localizations to the point that you have to guess at the story a lot. But it was better than I thought it would be, and I understand why it's legendary. I'm actually looking forward to the remake. It's all about the characters, and even with bad localization, their are some good ones. Cloud man. Cloud. And Tifa.

I haven't played 8. It's on my list, but not high on it.

IX: I struggled with IX too, and it was several stars and stops before I stuck with it and beat it. It's got a very cartoony animation style, but it's got a lot of serious stuff in it that clashes with that. It also bothers me intrinsically that a kingdom supposedly run by women would equip their male guards with head-to-toe armor, and their female guards with metal thongs. -_- Just...really? Come on devs. Do better. But I ended up enjoying it a lot once I got past the first 9 hours or so and things started coming together. And I liked the characters (most of them. There were almost as many bad ones though. O_o).

X, and XII I haven't played.

XIII: I played...I fought very, very hard to get into it. Like 20 hours hard. I fought against annoying, cliche characters (Seriously. If they aren't cliche emo anime, they're cliche bubbly anime), I fought against an annoying class/job system, and I fought against a combat system designed so that even dinky battles can kill you...but after 20-30 hours I hit a portion where, again, I was FORCED to grind simply to progress the story...and walked away. I haven't had enough care to go back. But I haven't looked up the ending because there's a part of me that wants to go back and finish it...but not enough to actually put the effort into it. XD I hate forced grinding. I think it's bad game design to lead someone linearly along a set path, then throw in a super tough monster that can't be beaten without a stupid amount of luck or grinding.

I also struggle to get into games where already unlikable characters look like supermodels and dress like it too. Not just skimpy clothing for the women; Snow could've walked straight out of Tommy Hilfiger. And I just...I can't relate. XD

XV...I haven't played. And I don't really want to. There's the nudity descriptor, and yes, that kills it for me. But it also smells a lot like XIII to me, and I've no interest to get into that again. But we'll see, I guess. I may get the itch.

I've also played a couple of the offshoots, but that's the numbered titles.

I didn't know I've played that many. O_o