Re: Behold, the body of Adonis and the brain of a squirrel.
Posted: Thu Jan 19, 2017 4:10 pm
My problem is that I have to work, and socialize, and practice music...
What think you of this?
EDIT:
So there are two "schools of thought" for creative writing: Gardeners and Architects. Gardeners practice what is called "discovery writing" where they just write and write until the end makes sense. This style of writing lends itself to great characters, great interactions, and a good sense of overall flow to the piece. The downsides are that the lack of advance plotting detail means that "twists" either don't make sense, or are so obviously foreshadowed that they lose the punch. Gardeners include George R.R. Martin (Who AFAIK coined these terms), Stephen King, and Patrick Rothfuss. Architects, on the other hand, craft an outline before writing what will become the first draft. The strengths of this type of writing are that the plots can have amazing zinger endings that really knock it out of the park, and the world is often super detailed and cool. Most people who do tons of worldbuilding are architects. The downsides are that characterizations can often feel flat, and sometimes the characters may do illogical things to advance the plot. Architects include Brandon Sanderson, Kevin J. Anderson, and J.K. Rowling. (Tolkien would probably fall into this category too, but I can't find much info about his writing style at the moment)
Of course, the truth is that Gardener and Architect are really just the extreme ends of a spectrum, which means most writers are in the middle, but tend towards one style or the other.
So which of those two styles do you tend towards?
Personally, I tend towards architect, as I like to have the major beats of a story planned out in advance. I do a little bit of discovery writing when trying to flesh out a character, but I try to have at least one character who can advance the plot (Such as a leader figure who gives orders) should I get to a situation where the next story beat wouldn't make sense for these characters. Worst case scenario, I change the outline if I need to.
What think you of this?
EDIT:
So there are two "schools of thought" for creative writing: Gardeners and Architects. Gardeners practice what is called "discovery writing" where they just write and write until the end makes sense. This style of writing lends itself to great characters, great interactions, and a good sense of overall flow to the piece. The downsides are that the lack of advance plotting detail means that "twists" either don't make sense, or are so obviously foreshadowed that they lose the punch. Gardeners include George R.R. Martin (Who AFAIK coined these terms), Stephen King, and Patrick Rothfuss. Architects, on the other hand, craft an outline before writing what will become the first draft. The strengths of this type of writing are that the plots can have amazing zinger endings that really knock it out of the park, and the world is often super detailed and cool. Most people who do tons of worldbuilding are architects. The downsides are that characterizations can often feel flat, and sometimes the characters may do illogical things to advance the plot. Architects include Brandon Sanderson, Kevin J. Anderson, and J.K. Rowling. (Tolkien would probably fall into this category too, but I can't find much info about his writing style at the moment)
Of course, the truth is that Gardener and Architect are really just the extreme ends of a spectrum, which means most writers are in the middle, but tend towards one style or the other.
So which of those two styles do you tend towards?
Personally, I tend towards architect, as I like to have the major beats of a story planned out in advance. I do a little bit of discovery writing when trying to flesh out a character, but I try to have at least one character who can advance the plot (Such as a leader figure who gives orders) should I get to a situation where the next story beat wouldn't make sense for these characters. Worst case scenario, I change the outline if I need to.