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Re: Shell we get this puppy started?
Posted: Tue Jun 26, 2012 12:51 pm
by ccgr
purple
Re: Shell we get this puppy started?
Posted: Tue Jun 26, 2012 1:14 pm
by ArcticFox
I shall be Green
Re: Shell we get this puppy started?
Posted: Tue Jun 26, 2012 2:03 pm
by ccgr
Re: Shell we get this puppy started?
Posted: Tue Jun 26, 2012 2:32 pm
by JOJ650s
Though I am not going to be playing,
I look forward to watching.
(By the way, did someone change the title of this thread or something?
I was so sure the word shell in the title was shall. Weird...

)
Re: Shell we get this puppy started?
Posted: Tue Jun 26, 2012 2:59 pm
by fathom123
Looks great! When we go to play, please post this in the game thread.
I don't know how you guys feel about this, but if you are willing and able to post the link in your sig, that way when you post in game I can just look to your sig for the sheet. If you don't want to do that, it's totally cool, just convenient for the game.
JOJ650s wrote:Though I am not going to be playing,
I look forward to watching.
(By the way, did someone change the title of this thread or something?
I was so sure the word shell in the title was shall. Weird...

)
It started in the hobbies thread but this is the thread that's actually in the correct forum so it is different. You're more than welcome to follow along. I think the game is going to be epic!
EDIT:
NOTE:
This game is closed to any new players. If someone drops out, it will be opened for recruiting.
Re: Shell we get this puppy started?
Posted: Tue Jun 26, 2012 4:55 pm
by ArcticFox
JOJ650s wrote:Though I am not going to be playing,
I look forward to watching.
(By the way, did someone change the title of this thread or something?
I was so sure the word shell in the title was shall. Weird...

)
No I misspelled it from the start, although if some kindly admin or mod were to come along and fix it, my gratitude would be eternal...
*hint, hint*
Re: Shell we get this puppy started?
Posted: Tue Jun 26, 2012 4:56 pm
by ArchAngel
I don't know, I kind of like it. Makes me read the title in an accent. Gives it character, it does.
Re: Shell we get this puppy started?
Posted: Tue Jun 26, 2012 5:15 pm
by fathom123
lol, I didn't even notice until now.
Re: Shell we get this puppy started?
Posted: Tue Jun 26, 2012 5:18 pm
by JOJ650s
Ohhhhh, so my mind was playing tricks on me.
Well I could fix it, but Arch might be on to something.

Re: Shell we get this puppy started?
Posted: Tue Jun 26, 2012 5:45 pm
by ArchAngel
It also makes it seem like some aquatic canine pun is waiting for you on the inside of this thread.
Re: Shell we get this puppy started?
Posted: Tue Jun 26, 2012 5:57 pm
by ArcticFox
You guys are brutal lol

Re: Shell we get this puppy started?
Posted: Tue Jun 26, 2012 6:08 pm
by ironwizard
Re: Shell we get this puppy started?
Posted: Tue Jun 26, 2012 8:28 pm
by fathom123
ironwizard wrote:Behold:
Sheet!
Looks great!
I completed the preliminary story setting. I will be starting a new thread for the game itself and one for out of game chatter.
Admins, would it be possible to have our own mini forum (you know a place where we could post as many threads as we want without clouding the main thread).
Usually on PBP forums, each game would have one such mini forum. Also, I know it's asking a lot but would it be possible to equip the forum with an intigrated dice roller.
If it had one, all we would have to do is type
[roll=attack]1d20+2[/roll]
it would appear as:
Attack-17
If this was apart of the forum, it would make pbp gaming so much smoother. Definitely a step in the right direction if Pen and Paper games become a regular staple for the forum.
By the way, I love this community. You guys are so incredible!
Re: Shell we get this puppy started?
Posted: Tue Jun 26, 2012 8:53 pm
by ArchAngel
Looks pretty cool, Ironwizard. I've been using it as a guide for making mine.
Totally stoke for this game.
Re: Shell we get this puppy started?
Posted: Tue Jun 26, 2012 9:05 pm
by fathom123
If the forum doesn't get an integrated dice roller, we will use invisible castle for all dice rolls. Check it out at
http://www.invisiblecastle.com
It generates a roll that can be HTML (though i cant figure out how to make it display the result on the forum, if you can, then awesome)
<a href="
http://invisiblecastle.com/roller/view/ ... 20+2=15</a>
Or you can do it as a link:
http://invisiblecastle.com/roller/view/3584137/
Either will work.
All you do is select:
Roll Dice
Input character name
Number of rolls (great for if you do multiple attacks per round)
The dice being rolled (1d2+5) for insttance. On the page it tells you how to do multiple types of dice by adding a semicolon in betweeen. Great for attack and damage roll (1d20+5;1d6+5).
In PBP games it is best to roll attack and damage together even if you don't know if you will hit, that way if you do hit, I don't have to ask what the damage is, it will already be provided and keeps us moving along as well as allows us to post less in the forum making it run smoother.