
Anyone, I'm really close to completing my Spartan. I just need the sniper shoulder pieces and the gold visor. Unfortunately school is taking up so much time it's going slow.
Actually, the Gravemind was in Halo 2 far more than it was in Halo 3. The warping of the screen was an effect that, for the majority of the game, had to do with the "echo" of Cortana, not with the Flood.glamdring wrote:Yeah but they weren't to as bad as Halo 3. Halo 3 had warped you screen and talked all clear, just seemed annoying and stupid. In the first two Halos they weren't so annoying/stupid, number two did have a few odd things but not as crazy out there as Halo 3.
It's a sci-fi game.I'm not talking about any moral issues etc, I just mean the game was out there compared to the other Halos. If Halo 3 was kept at the same level as the first two I would have been fine with it but I seriously wanted to know what was going through their minds while writing this. I still fined it very disappointing how easy Halo 3 was, the flood are easier to fight than the covenant and I can whack them to death. In the first two they were much harder and definitely harder to kill by whacking.
There are only two Halo games with variations in the final mission: Halo 3 ODST and Halo Reach. The other ones had pretty much the same ending. Just saying.And what was up with the last part of the last mission? It was like a repeat of the first Halo, but instead your racing on a bunch of floating panels? Has any one else ever found or seen any of these floating panels before? Whats the point in them? Why are they there? I found the overall game play to be decent, but the writing was par at best. Too many games today suffer from poor story lines. Halo was my pride, but I don't include Halo 3 in my collection.
I seriously just don't evenglamdring wrote:I said I beat Halo 3 on legendary just didn't buy the game. What I mean is I was an over the top Halo fan, everyone knew me as the best Halo player and always asked me question when they needed help. I'm not talking about the core idea behind the ending, but rather what the game play was like. I found Halo 3 to be way too identical to the first Halo, but with a bunch of stupid floating panels (I really hate those panels). Towered the end of the game it was the flood that kept warping the screen and talking all the time. You shouldn't be able to just whack all the flood to death on legendary mode, the difficulty was that of a 12yr olds game.
The game just didn't carry over the quality of I would expect from the Halo name. I know their are people who played the first ones that still liked number three, but I just can't get over the poor storyline. On the other side of things I do enjoy the multiplayer and the forge option is a HUGE addition!
Not trying to criticize some one for liking the game etc. It's Bungie who I'm disappointed in and now gladly welcome 343 Industries.