Chozon1 wrote:
Good outlook, I 'spose. Though I typically enjoy being alone for awhile. How long are you going to be away? And what about those ribs? St. Louis is famous for them. XD
Only for a couple of days. I guess I'll have to try those ribs while I can!
Chozon1 wrote:
Hmm...Okeh, so black, white (maybe...but I think it'd be handy to have on hand so I can lighten paint colors), the gunmetal color, silver and gold (though I may just use the boltgun metal instead of silver), three (three right? I've been reading painting articles and that seems the recommended amount, but I don't know. ) chapter colors, and a can of primer (which, unless I definitely have a color scheme in mind, I'll probably take your advice and go gray). Sound right?
Sounds like a good start, but don't feel obligated to the 3 chapter colors thing. The only 3 color standard I've ever heard of is for tournaments where the army has to have at least 3 colors on it to be considered "fully" painted. That includes the colors of the weapons, bases , armor, etc. Think of the Black Templars. Their chapter colors are black and white for most marines, with some adding red. Space Wolves are grey and yellow. Ultramarines are blue and white. Better to focus on a 2 color scheme then maybe use a third for designating different companies or unit types.
Chozon1 wrote:
What is this...ink business? I've heard of them, and washes, but...is it sommat I'd need to buy, or can I just use the jars of ink I've got around the house?
The type of ink you'd by at the hobby store is water soluble and can be mixed with other colors. I use it for pinpoint shading, like a dark blue ink to shade seams between armor joints on a marine with blue power armor, or brown ink to shade the line where a sleeve ends and a bare arm begins.
I work with Liferay, which is a Java based portal and can be run in wither Windows or Linux. It comes with two complete sets of scripts to get it up and running, .bat and .sh. Guess which one works better, has fewer bugs, has more features and is easier to modify?
For better or worse, wargaming isn't going to work out for this birthday. -_- I'm ok with, really, but that's...several months of prep and research useless for awhile. XD
Chozon1 wrote:When I be able to understand the jargon used above, master?
The path is long, young Grasshopper. Only through years of meditation, intense physical training, mental conditioning and thorough study may an apprentice learn the ways of the computer deep enough to bend it to your will.
I have zero use for Xcode in any capacity.... :shudder:
Graphic Adventure games = awesim!
And yeah Visual Studio is good, but like so many Microsoft offerings, it has no true flexibility. At first I liked Eclipse because it does what Visual Studio does but for Java, now I like it because you can make it do practically anything... I've even seen a plugin that lets it compile C# code.