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JOJ650s
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Oh, actually Minecraft is not a MMO/RPG.
It's actually just a single or multi-player game with online capabilities. :)
It just super popular, though with all the severs, talk, and updates...
I guess I can see how one can confuse it with a MMO.

If you ever feel like it,
you should give it a try sometime! :)
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DeadManReedeemed wrote:I see. By the way, Krytae. MMORPGs or MMOs are not what you say they are. Because if that were true, then why all this talk about Guild Wars and World of Warcraft? And Minecraft.



........Minecraft... :x
Over-saturated? Dude, that means that there are too many MMORPG's. Has nothing to do with a lack of popularity. There are thousands of MMO's out there, and the majority of them are free to play. Guild Wars 2, World of Warcraft and Runescape are the biggest right now.

Why should I stop playing Guild Wars 2 and lose all of the work that I dedicated to that game just to start fresh in a new MMORPG? That's a question almost everyone asks themselves when a new MMO comes out. That's why World of Warcraft is the biggest MMO right now. Blizzards main way of advertising is by sending out emails that say "you have a free 7 day trial to revisit Azeroth"! Why? because they know that the majority of people in this world have tried that game, and have been addicted to it at some point.

Runescape became big because (if I'm correct) it's the first browser-based MMORPG. You can play that game on a 12 year old computer and it'd still run.

Guild Wars became big because it's just as big as any other MMORPG, except no monthly fees. Just purchase the game/expansion and that's it. You're good to go. Also, nobody has an advantage over you because there is no item shop like in free to play MMO's.

And just like shooters, there are too many of them. I don't see why I should start grinding in Dust 514 when I'm too busy playing Team Fortress 2.

The point I'm trying to make is: Why should I trust Square-Enix with my cash, when the original release was a travesty? Also, why should I focus all of my time and energy to a game that is designed to be a time sink, when I already play another game that does the same thing? I'm a super casual Guild Wars 2 player (I log in maybe once every few weeks) and I like it that way. I don't have to spend $15 a month and be forced to play for my moneys worth. I'd feel like a hamster in a wheel. This is from my point of view, now imagine the point of view for millions and millions of MMO players who are currently playing an MMORPG that they've sunk the majority of the last 1-5 years of their life into.

Too much commitment, too much of the same formula, not enough time.

This is why I try to focus on playing single-player games only.

EDIT- I'm really tired while typing this. Not sure if this all makes sense.
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DeadManReedeemed
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Well, I still have Dust 514 an DC Online. And who said you had to give up one in exchange for the other? It all depends on what you choose to do with your time, I guess. And besides, FFXIV: A Realm Reborn REALLY seems to be doing well. If it wasn't, I'm sure Square-Enix would be smart enough to quit, don't you think? I'm not saying that you should buy it because it looks cool (and it really does). All I asked was an opinion on whether or not it would be successful, not about MMOs in general.


They spent time rebuilding it from the ground-up......THE GROUND-UP. That takes a lot of dedication. Square-Enix seems pretty sure of themselves, and from what I've seen, I don't blame them for being that way. The game looks way better than the previous version.



Also, JOJ. I would try out Minecraft, but there's just one problem. We have a Windows 8 in the house. The problem is that it isn't mine. It's my mother's. She hasn't had for very long and I DARE not mess it up. :shock:
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DeadManReedeemed wrote:Well, I still have Dust 514 an DC Online. And who said you had to give up one in exchange for the other? It all depends on what you choose to do with your time, I guess.
Allow me to assume that you haven't had the pleasure of children and a full time job. Sometimes people don't have an excess of time to burn.
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Krytae wrote: Guild Wars became big because it's just as big as any other MMORPG, except no monthly fees. Just purchase the game/expansion and that's it. You're good to go. Also, nobody has an advantage over you because there is no item shop like in free to play MMO's.

... I'm a super casual Guild Wars 2 player (I log in maybe once every few weeks) and I like it that way. I don't have to spend $15 a month and be forced to play for my moneys worth. I'd feel like a hamster in a wheel....
Might I point out that, to me, this is a very convincing argument to take another look at Guild Wars 2? My wife and I spent considerable amount of time into WoW, and I feel cheated that, after all the money and time I put into it, I'm not allowed to play it off-line, at least. The main reason why we quit was because we were paying to play, yet had no time to play it. If we didn't have to pay a monthly fee... well, it would make MMORPGs a bit more reasonable in our household.
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Sstavix wrote:
Krytae wrote: Guild Wars became big because it's just as big as any other MMORPG, except no monthly fees. Just purchase the game/expansion and that's it. You're good to go. Also, nobody has an advantage over you because there is no item shop like in free to play MMO's.

... I'm a super casual Guild Wars 2 player (I log in maybe once every few weeks) and I like it that way. I don't have to spend $15 a month and be forced to play for my moneys worth. I'd feel like a hamster in a wheel....
Might I point out that, to me, this is a very convincing argument to take another look at Guild Wars 2? My wife and I spent considerable amount of time into WoW, and I feel cheated that, after all the money and time I put into it, I'm not allowed to play it off-line, at least. The main reason why we quit was because we were paying to play, yet had no time to play it. If we didn't have to pay a monthly fee... well, it would make MMORPGs a bit more reasonable in our household.
I'd say yes. It's designed to be a very casual game. In fact, I think item drops decrease the longer you play in one sitting. You also get an EXP boost for being offline a lot.
...besides, FFXIV: A Realm Reborn REALLY seems to be doing well. If it wasn't, I'm sure Square-Enix would be smart enough to quit, don't you think? I'm not saying that you should buy it because it looks cool (and it really does). All I asked was an opinion on whether or not it would be successful, not about MMOs in general.
I doubt it's doing well after that abysmal launch 3 years ago. As for Square dedicating most of their time on it, I'm surprised. Mainly because the majority of their fanbase would rather play Final Fantasy XI and would rather they release a singleplayer game. I honestly don't understand their business decisions these days. They've made a lot of mistakes this generation. Such as releasing sequels for a game that a lot of Final Fantasy fans hated (Final Fantasy XIII) and holding back on games that fans are begging to play (Versus, Kingdom Hearts 3, etc) just because of this MMO that barely anyone even cares for.
And who said you had to give up one in exchange for the other?
Every MMO is designed to suck the life out of you. Every level forces you to spend more and more time doing repetitive tasks in order to keep you playing. Hypothetically, If I was playing WoW right now, I would not see the point in jumping ship just to start playing Final Fantasy XIV from scratch. What if I wanted to play both? I'd rather not spend 30 bucks a month just to play two games that want me to spend 12 hours of my day grinding and collecting loot.

Everything I've given to you is exactly why I think it will fail. They have a horrible reputation currently when it comes to MMO's. The majority of the Final Fantasy fanbase aren't interested in a Final Fantasy MMORPG, and the ones that are, are playing Final Fantasy XI right now because they've spent most of their time on it. As for new fans, they're most likely grinding away at another game and would rather not dedicate their time to a new MMORPG that has 1/5 of the content that their current MMO provides. If nobody subscribes to the service, the game is doomed to either go Free 2 Play (with a cash item shop) or just shut down completely.

Sorry, but that's just the way it is. There are too many MMO's out right now, and not that many people that want to stop playing the one they've dedicated most of their time on.

I've been down this road before. I remember when I was telling people Warhammer Online was going to be big. I remember telling people that Age of Conan will be the best thing since sliced bread. I remember saying "I can juggle 2 MMO subscriptions" and failing miserably. I remember getting excited and sucking in every detail of Knights of the Old Republic and jumping for joy when I received my beta invite. I also remember all the disappointment from me, and my friends, when those games finally came out. Seeing all those hundreds of people that used to play on the server suddenly vanish because of a new WoW update.
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Sounds like it's been hard. And I can relate to the part about Square-Enix having too much time on their hands. But I don't them.

Sleeping Dogs, Hitman, and a whole bunch of other games they had to "help" with. Because other people asked them too (most likely)?

I don't blame them......still, you gotta take a look at the videos to see what I'm talking about in terms of dedication. IT\t still looks like a major improvement from the previous version.


Oh, and I know that this is a little off topic. But I opened up a new channel for The Sonic Section on YouTube. Did my profile pic on Photoshop. Unfortunately, YouTube won't give the username I want so badly (and not because it was taken already). Stupid policy......... :x

Channel art should be updated soon.....
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Sstavix wrote: The main reason why we quit was because we were paying to play, yet had no time to play it. If we didn't have to pay a monthly fee... well, it would make MMORPGs a bit more reasonable in our household.
There are scads of decent or better free to play MMOs on the market these days. If you can stomach the F2P business plan and all it entails they're a very viable option. Though personally I have to avoid them.
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DeadManReedeemed wrote:Also, JOJ. I would try out Minecraft, but there's just one problem. We have a Windows 8 in the house. The problem is that it isn't mine. It's my mother's. She hasn't had for very long and I DARE not mess it up. :shock:
That's good thinking. :)
Luckily Minecraft does work on mac, and even linux. (I am pretty sure the demo works on those as well.)
Although your mac would have to be fairly powerful. (I suppose the demo will be a good way to see if it runs well.)

Though if you do try it,
I better warn you that Minecraft can be very addicting to most people at first. (this includes me. :P )
So... try at your own risk.


Well, back on topic.
I feel like I am waiting for Fire Emblem: Awaking,
but that is already out. XD

Though I am looking forward to The Witness. :)
(It reminds me of Myst. :mrgreen: )
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Sstavix
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delve wrote:
Sstavix wrote: The main reason why we quit was because we were paying to play, yet had no time to play it. If we didn't have to pay a monthly fee... well, it would make MMORPGs a bit more reasonable in our household.
There are scads of decent or better free to play MMOs on the market these days. If you can stomach the F2P business plan and all it entails they're a very viable option. Though personally I have to avoid them.
Only problem with that is very few of them are worth playing. Even fewer are available for the Mac. :P

Although I do plan on getting a program that allows me to run Windows in an emulated environment with the next MacBook I get (unless I go for a more traditional machine and give Linux a spin)... but that depends on me getting a new machine. I've been trying to save up the money, but with auto repairs, new tires, dental bills, vet bills, and a trip to the dentist upcoming.... Sigh, there's never enough, is there?
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'Worth playing' is subjective of course. I found some of them to be quite good, but you're right about the OS. Mac an Linux are both, I think, more under-represented in the MMO space even than they are in gaming as a whole.

If there were ever enough you'd have more worries about how it got there and what to do with it :)
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Still, you must admit Square is pretty bold about remaking FFXIV. Most companies would've just quit altogether.
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Bold? To continue on one of their most(if not most, I don't know the numbers) profitable franchises? Nooooo....
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Still, you must admit Square is pretty bold about remaking FFXIV. Most companies would've just quit altogether.
That doesn't mean it's a good decision. It's trying to fix something that is broken beyond repair (and gave them a horrible reputation) instead of focusing on what fans really want.

Anyway, I think it's time we ended this discussion. Not trying to get the last word, but I think it's gone as far as it should have. It's also technically off topic.

I'm looking forward to The Last of Us.
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Ninja Gaiden 3: Razor's Edge?
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