Halo Series

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Kendrik
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Only ODSTs are voiced by folks from Firefly.

Ergo, they are better than all other troops.
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Pheonix
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Wolfgang wrote:And the fact that an ODST could wipe the floor with a Spartan-III?
Does it say anywhere that the amount of damage you receive is universal across all Halo games?

They changed it. Don't get your knickers in a twist.
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Wolfgang
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A Spartan-III would be dead in that time. They are so easy to kill.
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Spartan_117
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I don't get how you think you die faster in Halo Reach. In Halo 3 you could 4 shot with the BR. In Reach you have to get 5 shots with the DMR to kill. If anything you live longer in Reach.
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Drewsov
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Spartan_117 wrote:I don't get how you think you die faster in Halo Reach. In Halo 3 you could 4 shot with the BR. In Reach you have to get 5 shots with the DMR to kill. If anything you live longer in Reach.
Uhh... pretty sure that, unless you're specifically referring to multiplayer, the amount of shots a specific weapon has does little to affect damage taken by the player character in campaign.
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Pheonix
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Just accept the fact they made it harder.

Damage is different. Sheesh
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Wolfgang
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Damage is ridiculous. It is insanely easy to kill you allies on accident.
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Kendrik
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Wolfgang wrote:Damage is ridiculous. It is insanely easy to kill you allies on accident.
You mean that unchecked fire can have fatal results? Holy crap. Mind = blown.
Pheonix wrote:Just accept the fact they made it harder.
no u
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Wolfgang
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No I mean you'll randomly kill your friends in a fight. Allies are constantly jumping in the way and assassinations will kill you or your friend if both of you go for the same enemy.
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Kendrik
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Wolfgang wrote:No I mean you'll randomly kill your friends in a fight. Allies are constantly jumping in the way and assassinations will kill you or your friend if both of you go for the same enemy.
Much like real life.

Which was why I was shocked.

Most games I've played are lenient with team damaging, almost requiring intentional assault on an ally to get a team kill.

Annoying as it may be in practice, I actually like the unforgiving nature of Reach as you've explained it.
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Drewsov
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Wolfgang wrote:No I mean you'll randomly kill your friends in a fight. Allies are constantly jumping in the way and assassinations will kill you or your friend if both of you go for the same enemy.
As I've said to a friend over and over and over again, you need to check your fire. Need to. And your corners. Check your fire and check your corners.
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i agre
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Spartan_117
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Wait, are you complaining about killing teammates? I know this sounds kinda mean but I don't know how else to say this, it's probably just bad aim.
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Kendrik
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Spartan_117 wrote:Wait, are you complaining about killing teammates? I know this sounds kinda mean but I don't know how else to say this, it's probably just bad aim.
Or stupid teammates.

Or people who can't understand coordinated fire.

Not that Halo is well known for its team-oriented players, though.

/MAG fanboy
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TheWampaKing
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Can someone help me? I made a forge map on Reach and i really like it. Its got a good ammount of vehicles and those are really important in it. So the problem is its fine in forge, but once i do it in normal MP all the vehicles turn into freakin mongooses. -.- Ima try deleting and putting all of the vahicles back in tonight but you guys have any other suggestions? xD
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