Re: Religion in Gaming
Posted: Thu Nov 06, 2014 4:02 am
Perhaps I've been inarticulate, or unclear, but it seems like you're missing the point I'm trying to send home. This story vs. message debate isn't a zero sum game. If you respect your characters and what they're going through the message will come through naturally, holistically.
And if something you want to say isn't being said then, rather than exclaim, "There isn't enough message!" take a step back and see if, maybe, less isn't more. Or, perhaps, the story you're trying to tell isn't the right place for that particular message.
You story has as much a voice as you do. Respect it. Cultivate it. Let it take you where it wants to go and say what it wants to say. Whatever that message ultimately ends up being will be embraced by more people than had you forced your views upon it, because your audience isn't stupid. Let a message come out naturally, even a message they disagree with, and they'll at least entertain it.
At the end of the day you have to decide if you're a storyteller or a preacher. If you're a storyteller your master must be the story. It's well-being must be the foremost in your mind because only you can nurture it.
Do that, and like raising a child, your values will shine through without you ever having to worry about there being enough message. And that's what I'm trying to say:
If you go into storytelling wanting to preach, you've failed before you started.
And if something you want to say isn't being said then, rather than exclaim, "There isn't enough message!" take a step back and see if, maybe, less isn't more. Or, perhaps, the story you're trying to tell isn't the right place for that particular message.
You story has as much a voice as you do. Respect it. Cultivate it. Let it take you where it wants to go and say what it wants to say. Whatever that message ultimately ends up being will be embraced by more people than had you forced your views upon it, because your audience isn't stupid. Let a message come out naturally, even a message they disagree with, and they'll at least entertain it.
At the end of the day you have to decide if you're a storyteller or a preacher. If you're a storyteller your master must be the story. It's well-being must be the foremost in your mind because only you can nurture it.
Do that, and like raising a child, your values will shine through without you ever having to worry about there being enough message. And that's what I'm trying to say:
If you go into storytelling wanting to preach, you've failed before you started.