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Re: Trigun

Posted: Wed May 22, 2013 12:03 am
by DeadManReedeemed
BROTHER, TRIGUN IS AWESOME. ENOUGH SAID. :shock:

Re: Trigun

Posted: Wed May 22, 2013 12:10 am
by cjv
ArchAngel wrote:So, if some of you didn't know, I don't like anime.

I thought I was the only one. Thank you arch for restoring my faith in mankind.

Re: Trigun

Posted: Wed May 22, 2013 12:14 am
by ArchAngel
Men like us should stick together.

Re: Trigun

Posted: Wed May 22, 2013 2:55 pm
by DeadManReedeemed
How do you start a thread on something you don't even like to talk about? :wtc:

Re: Trigun

Posted: Wed May 22, 2013 3:40 pm
by ArchAngel
Must I quote my OP?
ArchAngel wrote:So, if some of you didn't know, I don't like anime.

But, I like a few, and Trigun is one of those gems.

Re: Trigun

Posted: Thu May 23, 2013 8:00 pm
by DeadManReedeemed
...............Wellllllllllllll...........Ok, I see your point.

Re: Trigun

Posted: Wed Sep 04, 2013 6:47 pm
by selderane
An independent game company I do some work with tried getting the Trigun license but eventually gave up. The owners were pains in the backside, even with an IP they're not doing anything with. Typical Japanese business types in many ways. They couldn't cope with "dishonoring" the brand if it weren't a runaway success.

Better to do nothing with the property, I guess.

It's too bad. We had some nifty ideas.

Re: Trigun

Posted: Wed Sep 04, 2013 9:53 pm
by ArchAngel
Actually, I totally get why they wouldn't do it. It's a bit why Bill Watterson didn't merchandise on Calvin and Hobbes. You lose creative control and you weaken your piece. All the merchandising and brand exploitation done for Star Wars did weaken the work for me. It'll be hard pressed to argue once they did Star Wars Angry Birds, both brands clearly jumped the shark.

Now, Star Wars is also a great example of the reverse. As art goes, it's not necessarily the sole entitlement of the author. Each person reading or watching it adds a bit of their own interpretation into, and it became painfully clear when Lucas reworked the Original Trilogy, and made the New Trilogy. While it was in his legal rights, he changed something beloved by all, or more accurately, ruined it. His new trilogy was paltry compared to extended universe novels. Timothy Zahn's trilogy is much better Lucas' new ones and they strike truer to what Star Wars really is, to me.
And yes, I enjoyed the Star Wars merchandise. I have the lightsabers, the LEGO sets, the games, the x-wing models, etc, etc, etc. And yes, I even bought a Calvin and Hobbes windows sticker for my old netbook.

So, it's hard to say for me. I get both sides, and don't have a distinct position.

Re: Trigun

Posted: Thu Sep 05, 2013 4:57 am
by selderane
ArchAngel wrote:Actually, I totally get why they wouldn't do it. It's a bit why Bill Watterson didn't merchandise on Calvin and Hobbes. You lose creative control and you weaken your piece. All the merchandising and brand exploitation done for Star Wars did weaken the work for me. It'll be hard pressed to argue once they did Star Wars Angry Birds, both brands clearly jumped the shark.

Now, Star Wars is also a great example of the reverse. As art goes, it's not necessarily the sole entitlement of the author. Each person reading or watching it adds a bit of their own interpretation into, and it became painfully clear when Lucas reworked the Original Trilogy, and made the New Trilogy. While it was in his legal rights, he changed something beloved by all, or more accurately, ruined it. His new trilogy was paltry compared to extended universe novels. Timothy Zahn's trilogy is much better Lucas' new ones and they strike truer to what Star Wars really is, to me.
And yes, I enjoyed the Star Wars merchandise. I have the lightsabers, the LEGO sets, the games, the x-wing models, etc, etc, etc. And yes, I even bought a Calvin and Hobbes windows sticker for my old netbook.

So, it's hard to say for me. I get both sides, and don't have a distinct position.
The Japanese take concern about branding to a whole new level. It's part of the reason the anime and video game markets there are stagnating. They don't what to innovate any more, just iterate.

Re: Trigun

Posted: Thu Sep 05, 2013 5:33 pm
by ArchAngel
I don't follow japanese brands so much, but western RPGs have changed and evolved drastically over the last 20 years and it seems jrpgs hasn't so much.

Re: Trigun

Posted: Thu Sep 05, 2013 9:36 pm
by DeadManReedeemed
Hmmmmm.......so what's your favorite episode of Trigun?

Re: Trigun

Posted: Thu Sep 05, 2013 10:20 pm
by ArchAngel
Don't know if I have one. It's been a while since I've seen it, too.
Probably one of the later episodes with Wolfwood.

Re: Trigun

Posted: Fri Sep 06, 2013 12:40 am
by xbox650
have you seen the movie? I haven't but I'd like too.

Re: Trigun

Posted: Sat Sep 28, 2013 6:03 pm
by baconisgood23
selderane wrote: The Japanese take concern about branding to a whole new level. It's part of the reason the anime and video game markets there are stagnating. They don't what to innovate any more, just iterate.
ArchAngel wrote:I don't follow japanese brands so much, but western RPGs have changed and evolved drastically over the last 20 years and it seems jrpgs hasn't so much.
Go on Google and look up Asura's Wrath. It will instantly change your mind.

Re: Trigun

Posted: Mon Sep 30, 2013 5:43 pm
by ArchAngel
I saw Asura's Wrath. Didn't sell me.