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Re: Shell we get this puppy started?
Posted: Mon Jun 25, 2012 8:24 pm
by ArchAngel
Ooooh, we get to draw our characters, too?
Do we just roll our characters using the d20 rules from the link you gave us?
Re: Shell we get this puppy started?
Posted: Mon Jun 25, 2012 8:30 pm
by ccgr
I'll be The Paladin’s Mount
Re: Shell we get this puppy started?
Posted: Mon Jun 25, 2012 9:34 pm
by fathom123
ccgr wrote:I'll be The Paladin’s Mount
If you can find a way to make that happen, I'm all ears lol!
You can find your resources from the D20 SRD (
www.d20srd.org). If you have questions that are not on the site, please feel free and ask. I have access to sourcebooks and will be able to look up stuff that may not be on the SRD.
I am only using races/classes mentioned on the SRD (except for psionics, I don't really know that all too well).
I'm going to run 3.5 but I would like it to be a classic feel for the game. If you guys have any suggestions as to what you would like to play or the type of scenario you would like to play in, I am always open for suggestions.
I'm really excited about this and I look forward to all that is about to take place!
Re: Shell we get this puppy started?
Posted: Mon Jun 25, 2012 9:35 pm
by ArcticFox
ccgr wrote:I'll be The Paladin’s Mount
You're not going to like it when I tell you how much that Paladin weighs...
Re: Shell we get this puppy started?
Posted: Mon Jun 25, 2012 9:42 pm
by fathom123
A few house rules
If you dual class, you do not get a penalty for adding to the skills of a class previously taken. For example, you have 10 skill points. Your first level you leveled as a cleric and for you second level you want to do a fighter. You still want to level your heal skill though your current level is dedicated to fighter. Typically the cross class skill points are double. So for 1 rank it costs 2 points. Instead, because you were a cleric your first level it doesn't make any sense to penalize you for improving a skill you already know (it's like being a mechanic then becoming a banker. You still work on cars and improve your ability to do so even though it's not your current profession).
I'm usually laid back. So, if you have a suggestion for something and your storyline will allow for it I will grant grace to creativity. Now if you are a paladin and you are at level one with a +5 Holy Avenger, we will have problems. What I'm trying to say is that if you have a "dream build" but one small rule or something is getting in the way, as long as it's not a game changer we may be able to work something out. Same goes for storyline. You want to be a prince, ok, but you may be on a quest for your right of passage and not able to call on the resources of your kingdom. You get the storyline perk but not all the crazy resources that go with it.
In any case, I am easy going. Just talk with me and I will be a willing listener.
Re: Shell we get this puppy started?
Posted: Mon Jun 25, 2012 9:46 pm
by ArchAngel
Oh snap, I think I want to be a
Lycanthrope. Looks like if I were to be a Werewolf, I need to be Chaotic Evil, but some have a "Always Neutral" alignment. Is that True Neutral, or does that allow Chaotic Neutral and Lawful Neutral?
Could you elaborate more on dual classes/prestige classes and leveling? I got a little lost when I was doing the reading on how the process works.
Re: Shell we get this puppy started?
Posted: Mon Jun 25, 2012 10:50 pm
by fathom123
ArchAngel wrote:Oh snap, I think I want to be a
Lycanthrope. Looks like if I were to be a Werewolf, I need to be Chaotic Evil, but some have a "Always Neutral" alignment. Is that True Neutral, or does that allow Chaotic Neutral and Lawful Neutral?
Could you elaborate more on dual classes/prestige classes and leveling? I got a little lost when I was doing the reading on how the process works.
Lycanthrope would be considered a template to add to a race. In other words, you would receive the base bonus for your creature (IE dwarves have a +2 to con -2 Cha), then add or subtract the effects the affliction has.
Though you may be drifting eerily close to Ravenloft by playing a Lycanthrope. I may allow it depending if the game play is balanced and when you are shape changed, you do not have control over your character. It then becomes a monster that wreaks havoc (just like if you were to actually have the disease, you can't control what you do in that form. I haven't seen it all the way through, but the new Wolfman movie with Benicio del Toro).
Then again, maybe I'll run a ravenloft campaign.....MUA HA HA HA HA!
The way multi classing works is you begin your level at 1, when you get to two, you can spend that level on going from level 1 to level 2 or level in a new class. So at level 2 you would be effectively a level 1 in two classes. In determining hit points and what not (where modifiers depend on character level, not caster level), you would be level 2.
Usually prestige classes have prerequisites. If you meet the prerequisite then you can take the prestige class for your next level advancement. Usually prestige classes don't come into play until around level 5. However, if the only restriction is your level (IE You meet all of the other requirements) I may allow you to advance into a prestige class early.
Re: Shell we get this puppy started?
Posted: Mon Jun 25, 2012 11:18 pm
by ccgr
I generated this character from:
http://dnd3rd.sourceforge.net/
will this work?
CCGR
Rogue level 1
Lawful Good
Human
Hit Points 7
STR 14, 2
Dexterity 15, 2
Constitution 12, 1
Intelligence 10, 0
Wisdom 10, 0
Charisma 18, 4
Fortitude 0 + 1 = 1
Reflex 2, 2
Will 0 + 0 = 0
Initiative 2 + 0 = 2
Melee 0 + 2 = 2
Ranged 0 + 2 = 2
Skills
appraise 1 + 0 = 1
bluff 6 + 4 = 10
climb 2 + 2 = 4
hide 4 + 2 = 6
intimidate 4 + 4 = 8
jump 2 + 2 = 4
knowledge local 1 + 0 = 1
listen 1 + 0 = 1
move silently 2 + 2 = 4
open lock 3 + 2 = 5
profession 2 + 0 = 2
search 2 + 0 = 2
sense motive 2 + 0 = 2
sleight of hand 2 + 2 = 4
swim 2 + 2 = 4
tumble 2 + 2 = 4
use rope 2 + 2 = 4
Armor Class 2 + 10 + 3 = 15
Money sp 9
Equipment:
Dagger, punching 1d4 (1)
Crossbow, light 1d8 (1)
Bolts (10) (7)
Studded leather +3 (1)
Backpack 2lb (1)
Bedroll 5lb (1)
Crowbar 5lb (1)
Fishing net 5lb (1)
Grappling hook 4lb (1)
Rope (50ft) 5lb (1)
Torch 1lb (1)
Thieves' tools 1lb (1)
Pony (1)
Feats/Specials:
armor proficiency light
persuasive
simple weapon proficiency
track
Sneak attack
Trapfinding
Languages:
Common
Re: Shell we get this puppy started?
Posted: Mon Jun 25, 2012 11:21 pm
by ArchAngel
Cool, makes sense for multi-classing.
Hmmm, well, I'd like control of werewolf hybrid form...
What if I'd have to roll for Control Shape each time I'd want to voluntarily change, and roll for Control Shape in cases of involuntarily change (full moon), where if I lose, I'm an NPC until dawn. (not unlike being afflicted, without having will-saves to prevent permanent animal-form).
Maybe Hybrid form has control, but animal form does not?
Or if you feel it's unbalanced, I'll move onto a new idea.
Re: Shell we get this puppy started?
Posted: Mon Jun 25, 2012 11:31 pm
by fathom123
@ccgr-That works just fine. if you want, you can organize your stats into the place where you want them unless you enjoy random generation which is totally cool. So if you want, you can put that 18 in CHA into Dex so your rogue abilities are buffed with a +4. Also, I didn't know you were interested in gaming? This is going to be epic!
The only other consideration I would make is Lawful Good characters usually have a hard time being a Rogue. Though I could be wrong. The Lawful portion of the alignment make a lot of what the rogue does questionable. I usually play chaotic good, which can be likened to a dirty hairy style of character. They walk in the way of good, however they don't allow things like local laws get in the way of the greater good. Robin Hood is a good example of a chaotic good rogue.
If you don't mind, please create an account at
http://www.myth-weavers.com and copy your stats into their D&D 3.5 character sheet and provide a link. Please don't forget to make the sheet public. Here's an example of how the sheet looks and it's easier to update your stats and what not form a neutral site like this. I've used Myth Weavers for a long while and I love it.
Example Character:
http://www.myth-weavers.com/sheetview.p ... tid=372447
Ok, So as it stands
Arctic Fox-Palidin
CCGR-Rogue
ArchAngel-? (that turns into a warewolf)
Re: Shell we get this puppy started?
Posted: Mon Jun 25, 2012 11:37 pm
by fathom123
ArchAngel wrote:Cool, makes sense for multi-classing.
Hmmm, well, I'd like control of werewolf hybrid form...
What if I'd have to roll for Control Shape each time I'd want to voluntarily change, and roll for Control Shape in cases of involuntarily change (full moon), where if I lose, I'm an NPC until dawn. (not unlike being afflicted, without having will-saves to prevent permanent animal-form).
Maybe Hybrid form has control, but animal form does not?
Or if you feel it's unbalanced, I'll move onto a new idea.
We could try will saves, but the minimum DC for a will save for that sort of thing will still be pretty high, like a DC 18 or 20 (rolla 20, add the roll with whatever modifiers. If the result is higher than the dc you are successful) in addition to the save for voluntary shape change. The difference is the voluntary shape change will allow you to control if you physically turn into the animal, if you turn into the animal, the will save is to see if you mentally are controlled by the animal nature. I suppose if you roll a cleric (high wisdom is good for a cleric) and your wisdom modifier will be what determines if you can break the hold it has on you mentally. Do understand, if you fail those around you will become a target whether friend of foe. You are consumed by the animal nature and will act as a wolf would. A wolf that is super powerful and can do a lot of things a normal wolf can not.
Re: Shell we get this puppy started?
Posted: Mon Jun 25, 2012 11:44 pm
by Deepfreeze32
So were we planning on using supplemental materials or not? Cuz if we are, I'm so rolling Psion.
If not...I'm sure I'll think of something. Maybe Wizard.
Re: Shell we get this puppy started?
Posted: Mon Jun 25, 2012 11:53 pm
by fathom123
Deepfreeze32 wrote:So were we planning on using supplemental materials or not? Cuz if we are, I'm so rolling Psion.
If not...I'm sure I'll think of something. Maybe Wizard.
Just from the D20 SRD and no Psionics. I don't fully understand psionics so it wouldn't work too well in game.
A wizard would be epic. If ArchAngel rolls a Cleric we will have a Pally, Rogue, Cleric, and Wizard. Quite the cliche D&D group. I for one, enjoy cliche D&D.
Re: Shell we get this puppy started?
Posted: Mon Jun 25, 2012 11:53 pm
by ArchAngel
Wouldn't a lawful good rogue be like a Spy, Agent, or undercover Cop-type? (more Lawful Neutral, I suppose) Might make for an interesting side story; but it does seem like it'd be pretty hard for a Lawful rogue.
Until I formally post my char stat sheet, count me in as a Human Fighter, Chaotic Neutral.
So I understand you, if I want to turn, I'd have to roll for Control Shape then roll for Will Save and if I don't I become an NPC hybrid or animal. Definitely could make for interesting dynamics, both in story and combat.
Would I be able to roll will saves during my turned form, or once and wait till over?
Would taking damage also instigate a change shape?
If this is the case with the Will saves, I might consider another class like Ranger. But then, if I roll as a Fighter, all the points that I have to put into Wisdom might help balance out.
Ultimately, I'll agree to whatever makes you feel comfortable with.
I registered on Myth Weavers and went to make a sheet, but looks like I can't fill it out till I add it to a game.
Re: Shell we get this puppy started?
Posted: Tue Jun 26, 2012 12:19 am
by fathom123
ArchAngel wrote:Wouldn't a lawful good rogue be like a Spy, Agent, or undercover Cop-type? (more Lawful Neutral, I suppose) Might make for an interesting side story; but it does seem like it'd be pretty hard for a Lawful rogue.
Until I formally post my char stat sheet, count me in as a Human Fighter, Chaotic Neutral.
So I understand you, if I want to turn, I'd have to roll for Control Shape then roll for Will Save and if I don't I become an NPC hybrid or animal. Definitely could make for interesting dynamics, both in story and combat.
Would I be able to roll will saves during my turned form, or once and wait till over?
Would taking damage also instigate a change shape?
If this is the case with the Will saves, I might consider another class like Ranger. But then, if I roll as a Fighter, all the points that I have to put into Wisdom might help balance out.
Ultimately, I'll agree to whatever makes you feel comfortable with.
I registered on Myth Weavers and went to make a sheet, but looks like I can't fill it out till I add it to a game.
I don't think that's who Lycanthropy works. He sounds oddly like the hulk lol. We can look into it working like that however. I would say that you have the initial check when turning. I will allow an additional check for ever three levels earned (so you can have your additional check, then another at fourth level, then if both fail, at 7th level you would then be able to do yet another). That would represent as you mature as a lycanthrope, you then have the ability to struggle through the control. I would say by level 15 you have total control over it both mentally and physically.
You can, however, try to turn willfully but that requires a check of a DC 25 for the willful change and then a DC 20 will save to resist the mental consumption. Being that the SRD mentions willful changing as a skill you can level it as you go. Remember max ranks still apply. If it becomes too easy to change back and forth, I may regard this skill as a cross class skill and it will require double points making the mastery of Lycanthropy harder because of how awesome it is.
EDIT: When you log into MW, go to the sheets tab. Then click "new sheet." In the drop down box, select D&D 3.5 as your game and then make sure the box is checked that says "public." Hit ok then it will create your sheet. Click on the sheet to edit it. Remember to go to the bottom and save it often. I've lost many changes I've made because I forgot to save every so often.
After you do that, copy the URL and paste it into this thread and I'll look it over.