Chrono Odyssey Dev Team Reveals Major Updates Following Closed Beta Feedback
Combat, Performance, Narrative, and More Set for Massive Improvements Ahead of Next Phase
[July 30, 2025] — Seoul, South Korea | Following the conclusion of its global Closed Beta Test, Chrono Studio, the developers of Chrono Odyssey, have released a comprehensive two-part Developer Note outlining significant changes coming to the highly anticipated MMORPG. Based directly on player feedback, these updates touch nearly every aspect of the game, including combat responsiveness, content variety, world design, technical stability, and narrative immersion.
Combat System Overhaul
Combat will be rebuilt for sharper responsiveness and more impactful gameplay. Improvements will include:
Reduced animation delay and input lag for tighter controls
Enhanced hit feedback with improved visuals, synced hitboxes, and clearer reactions
A new “Matrix” system that allows each weapon to evolve into four distinct playstyles
Smarter AI and dynamic enemy behavior that will enhance challenge and replayability
Better weapon switching, lock-on mechanics, camera behavior, and controller support
Expansive World and Dungeon Upgrades
The world of Setera will become denser and more rewarding:
Enhancing region-specific features to strengthen visual identity and introducing new exploration elements such as themed caves and diverse routes
Dynamic grass and wind systems that will respond to player movement
Improved dungeon replayability with randomized gimmicks, branching paths, and challenge-reward systems
Additional hidden quests and branching local storylines, featuring unique gear and collectibles
Refined PvE Progression and Balancing
PvE progression is being rebalanced to provide a smoother experience. Updates include:
Early-game pacing and tutorial content will be fine-tuned to better prepare players for their first Chrono Gate
Optional NPC support will be added for the first Chrono Gate, enabling players to fight with allies
Solo and party content will be redesigned: solo challenges will emphasize technical, pattern-based mechanics, while party play will offer cooperative objectives and role-based gameplay
Major content will feature clearer indicators for recommended level, gear, and party size
Stability, Graphics, and Audio Enhancements
The team will also deliver major upgrades to performance and fidelity:
Rendering and memory systems will be restructured to reduce GPU/CPU load
Dynamic loading based on hardware specs to ensure stability across all devices
Visual quality will be enhanced with improved lighting, DLSS/FSR support, and smoother transitions
Heavier weapon impact sounds, more immersive music loops, and adaptive environmental audio
New Social and Quality-of-Life Features
Direct party, guild, and friend invites through chat and interface menus
Improved map navigation, quest tracking, and ping-based coordination tools
New UI and systems for stat clarity, skill presets, gear swapping, and crafting upgrades
Chat system upgrades with persistent settings and color-coded channels
A Refined Narrative Experience
The entire main storyline is undergoing a full narrative overhaul to better immerse players in the world of Chrono Odyssey and deliver a richer, more emotionally resonant adventure.
“Player feedback during the Closed Beta has been invaluable,” said Sangtae Yoon, executive producer of Chrono Odyssey. “Our goal is to deliver an MMORPG experience that feels deeply polished, responsive, and worth exploring for years to come. These updates are only the beginning.”
“We are incredibly passionate about Chrono Odyssey and the potential it holds,” he added. “MMORPG players have been waiting a long time for a world they can truly call home. We're committed to building that experience the right way — with care, with purpose, and hand in hand with our community.”
The studio will continue sharing progress updates across official Chrono Odyssey channels, including Discord and X (Twitter). The next phase of testing will be announced when the team feels the game is ready.
For full details, please refer to the official Steam post:
Part I: Link
Part II: Link
About Kakao Games
Kakao Games Corp. (CEO: Sangwoo Han) is a game-focused subsidiary of Kakao, operating a wide lineup of titles across major PC online and mobile platforms such as “Daum Games” and “Kakao Games” (formerly Kakao Game). Since its KOSDAQ listing in September 2020, the company has provided a diverse game portfolio ranging from casual to hardcore genres, featuring titles such as Odin:Valhalla Rising, ArcheAge War, Ares: Rise of Guardians, Uma Musume: Pretty Derby, Eversoul, Guardian Tales, and Kakao PUBG: Battlegrounds.
Kakao Games also oversees several subsidiaries, including LIONHEART STUDIO and XLGAMES, both recognized for their strong IPs and development capabilities; Ocean Drive Studio; METABORA, which develops casual games based on the “Kakao Friends” IP and leads various blockchain initiatives; and Kakao VX, a platform company that adds fun to sports. Together, these affiliates drive synergy, expanding Kakao Games’ presence in emerging markets and new business domains.
About Chrono Studio
Chrono Studio Co., Ltd. (CEO: Bong-Gun Bae) is a premier game development studio dedicated to creating high-quality AAA titles for console and PC platforms. The company gained worldwide recognition with its flagship title Chrono Odyssey, showcasing both technical excellence and creative depth through the use of Unreal Engine 5.
With a global market focus, Chrono Studio continues to expand its multi-platform development efforts. By delivering standout content across RPG and action genres, the studio aims to further solidify its presence in the global gaming industry.
Chrono Odyssey Announces Changes Based on Beta Feedback
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