Atari Brings Jeff Minter’s Retro-Fueled Bang-Bang to the Masses with Reimagining of Arcade Shooter Classic I, Robot
PREPARE YOUR WETWARE for new challenges, twists, and a few wayward llamas in Jeff Minter’s latest take on an Atari classic!
New York, NY (February 12, 2025) | Today, publisher Atari and developer Llamasoft (the studio behind Tempest 4000™ and Akka Arrh) are jazzed to announce “I, Robot” — legendary game developer Jeff Minter’s reality-defying reinvention of the classic 1984 Atari arcade shooter of the same name. Reimagined in Minter’s signature assault of colors, shapes, and sounds, RETURN TO THE GRIND and experience MAINFRAME MAYHEM when I, Robot digitally manifests on PC and consoles in spring 2025.
Watch the I, Robot announcement trailer:
BREAK FREE from your creator. The objective of I, Robot is simple: take control of the ox-headed robot and outwit the all-seeing eye. But, remember, AVOID THE EYE at all costs, or else it’s GAME OVER, MAN.
You’ll navigate across a 3D kaleidoscopic visualizer in each level by flipping tiles to open up pathways to escape. Make sure you don’t jump while the eye’s watching, or you’ll be ZAPPED away in a flash. If you make it across the tiles, you’ll have to race down a tube and BLAST away any enemy shapes that move into your path and try to stop you. Don’t get too comfortable, chump. Minter periodically mixes things up with arena levels that will ignite your synapses with onslaughts of lethal enemies.
Need a break from the battle for freedom? FINE, jump into the “UNGAME,” where you can channel your inner Jeff Minter and play around with all the sights and sounds from I, Robot at a leisurely pace with no enemies around.
Key Features of I, Robot:
55 platforming and arena levels
Unique tube-shooter bonus stages between each level
Llamasoft's unique brand of mind-melting visuals
Procedural music that builds as you excel
Online leaderboards
“Throughout his 45-year career, Jeff Minter has retained the spirit of a true indie developer, pursuing game concepts that catch his interest, working with a purposefully small team, and infusing his creations with his unique personal style,” said Ethan Sterns, Vice President of Games at Atari. “I, Robot — a reimagining of an obscure Atari arcade cabinet featuring a robot who has problems with authority — is quintessential Minter.”
I, Robot will be released in spring 2025 on PC, Nintendo Switch, Xbox One and Series X|S, PlayStation 4|5, and Atari VCS.
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About Atari
Atari is an interactive entertainment company and an iconic gaming industry brand that transcends generations and audiences. The company is globally recognized for its multi-platform, interactive entertainment, and licensed products. Atari owns and/or manages a portfolio of more than 200 unique games and franchises, including world-renowned brands like Asteroids®, Centipede®, Missile Command®, Pong®, and RollerCoaster Tycoon®. The Atari family of brands includes game developers Digital Eclipse and Nightdive Studios, the publishing label Infogrames, and the community-based sites AtariAge and MobyGames. Atari has offices in New York and Paris. Visit us online at www.Atari.com.
Atari Reveals "I, Robot" — a Jeff Minter Reimagining of an Arcade Classic
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