Who is the face of PlayStation third-person shooting?

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Who is KING of PlayStation third person shooting?

Snake
2
50%
Drake
2
50%
 
Total votes: 4

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Who is the face of PlayStation third-person shooting?

Postby ScotchRobbins » Sun Oct 21, 2012 3:22 pm

Lets review - both have been in critically acclaimed third-person games exclusive to PlayStation (at least thus far), both have gotten perfect scores from IGN (and a few other critics) for their latest installment on consoles, and almost everybody sides with one or the other. Both titles are visually stunning, both defy the laws of biology and psychology being able to fire with perfect aim while retaining several bullets, and both are, shall we say, iconic.

Your choice?
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Re: Who is the face of PlayStation third-person shooting?

Postby Nate DaZombie » Sun Oct 21, 2012 4:16 pm

**** that! Ratchet and Clank FTW! :P

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Re: Who is the face of PlayStation third-person shooting?

Postby ScotchRobbins » Sun Oct 21, 2012 4:21 pm

**** that! Ratchet and Clank FTW! :P
I might just agree. XD
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Re: Who is the face of PlayStation third-person shooting?

Postby Drewsov » Mon Oct 22, 2012 12:15 am

Metal Gear Solid isn't a shooter.

Uncharted is a third-person action platformer.
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Re: Who is the face of PlayStation third-person shooting?

Postby Pheonix » Mon Oct 22, 2012 9:29 am

Oh Drew, you're so cute with your technicalities.

But seriously though, Metroid is not an FPS. ERGH


Anyway, at the moment, it's definitely Drake. The Metal Gear franchise has not been as prominent in this generation of games.
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Re: Who is the face of PlayStation third-person shooting?

Postby ScotchRobbins » Mon Oct 22, 2012 3:22 pm

Oh Drew, you're so cute with your technicalities.

But seriously though, Metroid is not an FPS. ERGH


Anyway, at the moment, it's definitely Drake. The Metal Gear franchise has not been as prominent in this generation of games.
You're right. Drake's had Snake on the run since Naughty Dog made Among Thieves in 2009. I know they're making a new Metal Gear, but hopefully Revengeance isn't the only one - that's more Ninja Gaiden hack-n-slash than Metal Gear stealth.
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Re: Who is the face of PlayStation third-person shooting?

Postby Nate DaZombie » Mon Oct 22, 2012 8:24 pm

Haven't you seen the trailer for Ground Zeroes?

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Re: Who is the face of PlayStation third-person shooting?

Postby Drewsov » Tue Oct 23, 2012 1:34 am

Oh Drew, you're so cute with your technicalities.

But seriously though, Metroid is not an FPS. ERGH


Anyway, at the moment, it's definitely Drake. The Metal Gear franchise has not been as prominent in this generation of games.
You're right. Drake's had Snake on the run since Naughty Dog made Among Thieves in 2009. I know they're making a new Metal Gear, but hopefully Revengeance isn't the only one - that's more Ninja Gaiden hack-n-slash than Metal Gear stealth.
They're not even comparable.

Have either of you tried to play MGS as a shooter? It's impossible. Can't be done.

Uncharted has more platforming than shooting in many sections, though I'd call it more of a pure shooter than MGS ever was. Calling MGS a shooter is missing the point of the game. In fact, it sounds like it's coming from someone who hasn't even touched it...

Hmm...
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Re: Who is the face of PlayStation third-person shooting?

Postby ScotchRobbins » Tue Oct 23, 2012 4:02 pm

Oh Drew, you're so cute with your technicalities.

But seriously though, Metroid is not an FPS. ERGH


Anyway, at the moment, it's definitely Drake. The Metal Gear franchise has not been as prominent in this generation of games.
You're right. Drake's had Snake on the run since Naughty Dog made Among Thieves in 2009. I know they're making a new Metal Gear, but hopefully Revengeance isn't the only one - that's more Ninja Gaiden hack-n-slash than Metal Gear stealth.
They're not even comparable.

Have either of you tried to play MGS as a shooter? It's impossible. Can't be done.

Uncharted has more platforming than shooting in many sections, though I'd call it more of a pure shooter than MGS ever was. Calling MGS a shooter is missing the point of the game. In fact, it sounds like it's coming from someone who hasn't even touched it...

Hmm...
I am well aware that Metal Gear Solid isn't a shooter. It technically quallifies as stealth (or as a movie, if you add up the length of all of the cutscenes), but if you really wanted to, you could plow through MGS4 with a substantially more Uncharted-ish flair for simply starting fights than you could in, say MGS2 or 3. Of course, all-out firefights were never Konami's claim to fame, and stealth is still where it's at. But if you know what you're doing, and you visit Drebin once in a while... you can pull off the occasional all-out firefight.

Let's not disregard that Metal Gear Solid and Uncharted have similarities. Strong ones. Both are well polished titles, both are among Sony's claim to fame, and both are hastilly regarded as "shooters", as what you're more liable to remember than a particularly interesting stealth takedown or scaling a chateau is accidentally starting firefights while doing either than those.
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Re: Who is the face of PlayStation third-person shooting?

Postby Sstavix » Wed Oct 24, 2012 12:08 am

But seriously though, Metroid is not an FPS. ERGH
Does that include the Metroid Prime series? Because normally I find FPSes mind-numbingly boring, but I really enjoy the Metroid Primes. If they aren't considered FPSes, it may explain why I like them....

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Re: Who is the face of PlayStation third-person shooting?

Postby LAVA89 » Wed Oct 24, 2012 12:11 am

Metroid is in first person view, and you shoot things. That's good enough for me....Unless we're either joking or possibly including other genre aspects thrown into the game (it does have some platforming in it and adventure game elements to it)

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Re: Who is the face of PlayStation third-person shooting?

Postby Sstavix » Wed Oct 24, 2012 12:59 am

Metroid is in first person view, and you shoot things. That's good enough for me....Unless we're either joking or possibly including other genre aspects thrown into the game (it does have some platforming in it and adventure game elements to it)
I'd say it depends on the Metroid game, though. The original three Metroids (Metroid, Metroid II Return of Samus and Super Metroid) were definitely not first person shooters. Still great games, though - especially Super Metroid.

But I'd agree about the Metroid Prime series. They seemed like first person shooters to me, with platforming elements and even a little bit of puzzle-solving, too.

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Re: Who is the face of PlayStation third-person shooting?

Postby Drewsov » Wed Oct 24, 2012 3:31 am

I am well aware that Metal Gear Solid isn't a shooter. It technically quallifies as stealth (or as a movie, if you add up the length of all of the cutscenes), but if you really wanted to, you could plow through MGS4 with a substantially more Uncharted-ish flair for simply starting fights than you could in, say MGS2 or 3. Of course, all-out firefights were never Konami's claim to fame, and stealth is still where it's at. But if you know what you're doing, and you visit Drebin once in a while... you can pull off the occasional all-out firefight.
...Drebin is in one Metal Gear Solid game. Citing that character's appearance as reason to call the game a "shooter" is pretty weak, especially given that the best games in the series (Metal Gear Solid 2 and Metal Gear Solid 3) actively punish you for attempting to do anything BUT stealth. That top down perspective isn't too kind to run-and-gun. ;)

Metal Gear Solid 4 isn't much different at all. I remember sprinting through areas because I didn't want to deal with the large number of enemies. I was ill-equipped, and I hadn't spent much time dealing with Drebin. And that's okay. That, to me, is how a stealth game should go.
Let's not disregard that Metal Gear Solid and Uncharted have similarities. Strong ones. Both are well polished titles, both are among Sony's claim to fame, and both are hastilly regarded as "shooters", as what you're more liable to remember than a particularly interesting stealth takedown or scaling a chateau is accidentally starting firefights while doing either than those.
Those are not similarities.

Let's just throw an example out there.

One of my friends is married to a younger woman. He got frustrated one day (or so he told me), and said, "We have no hobbies in common!"

She responded by saying, "Yes we do. We're both Christian."

...That doesn't make sense, does it? It's because she's from another country, so there's a different line of thought there.

What you listed also doesn't make sense. Forza 4 obviously has similarities with Zelda: Skyward Sword because they're both highly polished titles, they're both among their designer's reason for continuing to release games, and both are pretty easy to pin into their genre. ...What? That reasoning doesn't make sense.

Fact is, Metal Gear Solid is not a shooter. Granted, Uncharted has a ton of shooting in it. But so does SOCOM, so does Resistance, so does Killzone. In this day and age of limited console exclusivity, it's pretty ridiculous to ask for the "face" of shooters on a particular system.
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Re: Who is the face of PlayStation third-person shooting?

Postby ScotchRobbins » Thu Oct 25, 2012 9:55 pm

I am well aware that Metal Gear Solid isn't a shooter. It technically quallifies as stealth (or as a movie, if you add up the length of all of the cutscenes), but if you really wanted to, you could plow through MGS4 with a substantially more Uncharted-ish flair for simply starting fights than you could in, say MGS2 or 3. Of course, all-out firefights were never Konami's claim to fame, and stealth is still where it's at. But if you know what you're doing, and you visit Drebin once in a while... you can pull off the occasional all-out firefight.
...Drebin is in one Metal Gear Solid game. Citing that character's appearance as reason to call the game a "shooter" is pretty weak, especially given that the best games in the series (Metal Gear Solid 2 and Metal Gear Solid 3) actively punish you for attempting to do anything BUT stealth. That top down perspective isn't too kind to run-and-gun. ;)

Metal Gear Solid 4 isn't much different at all. I remember sprinting through areas because I didn't want to deal with the large number of enemies. I was ill-equipped, and I hadn't spent much time dealing with Drebin. And that's okay. That, to me, is how a stealth game should go.
Let's not disregard that Metal Gear Solid and Uncharted have similarities. Strong ones. Both are well polished titles, both are among Sony's claim to fame, and both are hastilly regarded as "shooters", as what you're more liable to remember than a particularly interesting stealth takedown or scaling a chateau is accidentally starting firefights while doing either than those.
Those are not similarities.

Let's just throw an example out there.

One of my friends is married to a younger woman. He got frustrated one day (or so he told me), and said, "We have no hobbies in common!"

She responded by saying, "Yes we do. We're both Christian."

...That doesn't make sense, does it? It's because she's from another country, so there's a different line of thought there.

What you listed also doesn't make sense. Forza 4 obviously has similarities with Zelda: Skyward Sword because they're both highly polished titles, they're both among their designer's reason for continuing to release games, and both are pretty easy to pin into their genre. ...What? That reasoning doesn't make sense.

Fact is, Metal Gear Solid is not a shooter. Granted, Uncharted has a ton of shooting in it. But so does SOCOM, so does Resistance, so does Killzone. In this day and age of limited console exclusivity, it's pretty ridiculous to ask for the "face" of shooters on a particular system.
Then let's pick it up a bit. Who makes the better face for the system period, hmmm? If both developers simultaneously said "SUPRISE! We've actually been developing our biggest entry in the series yet!", and it turns out that people enjoyed them exactly the same amount (given that's highly unlikely), which would gather more hype faster?
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