Just jumping in here to mention that I'm pretty sure someone modded a Rome: Total War "Judea" or something. I'll do a search for itYou know what would rock? A Strategy game similar to the Total War series, but focusing on the conquest of the Promised Land. That game would rawk my face off.
It's not just Christian gaming that has this problem. My love is film and what often gets made... even the ones that are "supposed" to be for non-Christian...It's often a poor facsimile with a preach message tacked on. Gaming is an art, and art is an expression of oneself, and religion is very central to many people. I think people need to spend a little more time falling in love with gaming and really find what of their religion resonates within them, and not try to just work in a sermon.
That's precisely it. A good message does not a good story make, whereas a good story will make a good message shine.As Chesterton said of HG Wells: Mr. Wells is a born storyteller who has sold his birthright for a pot of message
What bugs me about that reasoning is that you end up with no message left. You end up with a respawn point that looks like a cathedral, and maybe a few cross designs on the armor. You never include anything that can actually make a difference in anyone's life, and you just do a good job entertaining.Anyone who says of their story, "There isn't enough message!" is in the wrong business.
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