Ball-juggling platformer HackyZack bounces onto Nintendo Switch next week

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Ball-juggling platformer HackyZack bounces onto Nintendo Switch next week

Postby ccgr » Tue Aug 14, 2018 8:55 pm

Ball-juggling platformer HackyZack bounces onto Nintendo Switch next week

Launches 23 August, includes all-new 2-player mode created exclusively for Nintendo Switch

14 August, 2018 – Indie publisher Digerati, in partnership with Spaceboy Games and Kittehface Software, is delighted to announce that ball-juggling puzzle platformer HackyZack will be bouncing its way to Nintendo Switch on 23 August.

In addition to this news, players who like to have a ball together will be thrilled to hear that they’ll be able to tackle HackyZack with a friend, thanks to an all-new local 2-player mode created exclusively for the Nintendo Switch version.

HackyZack is available to pre-order now with a 10% discount from the Nintendo eShop.



Created by Zack Bell and Alle Hitti (who both previously worked on colorful platformer INK), HackyZack has been described by Engadget as “a speedrunner’s dream”.

The game was featured as part of 2018’s Awesome Games Done Quick speedrunning charity marathon and was completed by speedrunner Hornlitz in a phenomenally impressive 8 minutes and 36 seconds. (Note: unless you are a sorcerer of games, this time is in no way indicative of how long it takes to complete HackyZack.)

About the game

You are Zack. Juggle balls, bounce off walls and avoid fatal falls as you try to make it through more than 100 levels of precision puzzle-platforming. Collect stickers along the way to unlock optional time-trial challenge levels as well as extra playable characters (who are also extra cute!).

Key Features
Precision-platforming puzzle-stunt game
Multiple ways to conquer 100+ levels across 6 challenging worlds
Keepy-up with a variety of balls, including extra-bouncy and slo-mo
Master movement and aiming: Bouncing! Ricochets! Wall jumps! Much more!
Local 2-player mode: Take on HackyZack with a friend, exclusive to Nintendo Switch (supports split Joy-Con play)
Goal Mode: guide the ball to the exit to complete the stage
Target Mode: use the ball to smash all diamonds on a stage as quickly as possible
Collect stickers to unlock Target Mode levels and additional playable characters
Relaxing, stress-alleviating soundtrack by Vincent Rubinetti

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