Hello Neighbor Coming to Retail Shelves, Pre-orders Available Now

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Hello Neighbor Coming to Retail Shelves, Pre-orders Available Now

Postby ccgr » Thu Oct 12, 2017 9:11 pm

Hello Neighbor Coming to Retail Shelves, Pre-orders Available Now

Hitting major retailers in time for the holidays on December 8

OCTOBER 12, 2017 – Frisco, TX – Gearbox Publishing has partnered with tinyBuild and Dynamic Pixels to bring Hello Neighbor to store shelves around the world. Starting today, Hello Neighbor is available for pre-order on Xbox One at select U.S. retailers, with more U.S. and international retailers to come.

In Hello Neighbor, you move into a brand-new suburb, where you discover your neighbor is hiding something in his basement. The only logical thing to do is to break into his house and figure out what he's hiding. Your main goal is to get into the Neighbor's basement and uncover his secrets, but be careful―the Neighbor is watching. Controlled by an advanced AI, the Neighbor assesses the player’s habits and invents unique ways to counter them. The more you play, the more complex the Neighbor’s tactics become.

Additional information can be found at www.helloneighborgame.com, and fans can also follow Hello Neighbor on Twitter for all the latest updates. To pre-order from participating retailers, check out http://www.gearboxpublishing.com/hello-neighbor/.


About tinyBuild

Based in Seattle, tinyBuild started in 2011 as an indie studio and morphed into a digital games publisher, having released titles such as SpeedRunners, Party Hard, Clustertruck, and many more. The indie label is busy working with talented developers from all over the world, bringing their games to PC and consoles.


About Dynamic Pixels

Based in Voronezh, Russia, Dynamic Pixels is a veteran studio of the Russian game dev scene and previously worked on family friendly games including the popular Cut the Rope series. The studio took their art skill and applied it to a horror setting, resulting in Hello Neighbor.


About Gearbox Publishing

Founded in 2016, Gearbox Publishing was established with the goal of helping developers around the world bring their products to market while retaining their unique creative visions. The mission began with the critically-acclaimed Homeworld Remastered Collection for PC, followed by Homeworld: Deserts of Kharak, developed by Blackbird Interactive. Gearbox went on to publish Duke Nukem 3D: 20th Anniversary World Tour in celebration of the 20-year anniversary of the iconic FPS title. With the release of 2017’s Bulletstorm: Full Clip Edition, developed by People Can Fly, and most recently delivering Epic’s Fortnite to retail stores worldwide, Gearbox Publishing remains committed to its promise to entertain the world and become the most developer-friendly publisher in the industry. Learn more at http://www.gearboxpublishing.com.

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