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Game Info:

The Walking Dead
Developed by: Telltale Games
Published by: Telltale Games
Release date: August 20, 2013 
Available on: iOS, Mac, Ouya,  PC,  PS3, Vita (reviewed), Xbox 360
Genre: Adventure
Number of players: Single-player
ESRB Rating: M for Blood and Gore, Intense Violence, Sexual Themes, Strong Language
Price: $19.99

Thank you Telltale Games for sending us this game to review!

Telltale Games is known for making great point and click adventure games.  I have enjoyed their Tales of  Monkey Island games. While those games have some moral issues, The Walking Dead is a VERY mature game with its excessive language and violence.  Despite these issues, the character development is phenomenal and the story and characters change based on your decisions.  

The game begins with your character, Lee, riding in the back of a police car.  On your way to prison, the police officer hits a pedestrian and steers off of the road.  Upon regaining consciousness, you see the dead officer and people that don't look so good slowly walking around.  Your first order of business is to break free and get to safety, especially since the police officer turns into a zombie before your very eyes.  

Highlights:

Strong Points: Great characters and interactive story
Weak Points: Some graphical stuttering on the Vita
Moral Warnings: Sexual references, drug and alcohol use, lots of swearing, blaspheming, and gory scenes

Your leg is messed up from the accident but you can't let that slow you down as your life is in danger.  When you reach the edge of the woods you spot a house and meet an abandoned eight year old named Clementine.  You take her under your wing, but how you raise her is up to you.  You can be honest with her or lie through your teeth.  The characters will take notice of your actions and will respond accordingly.  In most cases, they appreciate your honesty.  

There are tougher decisions than just telling the truth or a white lie though.  On more than one occasion you will have to decide to sever a limb to save a life or to choose between two people in danger and decide on which one to save.  

Like many adventure games you can interact with your environment to search for food, weapons or useful items.    The Vita version makes this easy by showing white circles on the screen for items that can be manipulated.  You can move your character around via controls or the touch screen.  My only complaint with the Vita version is that I experienced some stuttering in the game which I'm sure wouldn't be an issue with my gaming PC.  

Visually this game looks amazing with the cell shaded 3D graphics.  The character animations and expressions are spot on.  The zombies (or walkers as they're called) look appropriately hideous as well.  The environments vary and their appearances reflect the situation you are in, from peaceful pastures, to run down and looted cities.

Score Breakdown:
Higher is better
(10/10 is perfect)

Game Score - 90%
Gameplay - 18/20
Graphics - 9/10
Sound - 9/10
Stability - 4/5
Controls - 5/5

Morality Score - 40%
Violence - 0/10
Language - 0/10
Sexual Content - 7/10
Occult/Supernatural - 7/10
Cultural/Moral/Ethical - 6/10

No matter how noble your character may be, humanity shows its true colors when it comes to survival.  You'll witness deadly looting, mandatory abortions, and segregation, while having a young impressionable child with you.    While some characters will be considerate enough to not swear in front of Clementine, others don't bridle their tongue.  Every swear word is used many times over and there is some blaspheming too.  If I had a dollar for every swear word heard, I could easily pre-order a PS4 and a slim Vita with the funds. 

While there isn't much sexual dialogue in the main story, the 400 Days expansion throws that in with a dirty minded NPC.  The 400 Days expansion is unique in that you play short scenarios as various characters.  Given the limited amount of time, there isn't as much character development as the main story.  However, you still get a pretty good feel for the characters and their plight for survival in this messed up world.  

I enjoyed both the main game and the 400 Days expansion.  Twenty dollars is a reasonable price for this excellent game.  As great as the game is, I cannot stress enough that it should not be played in front of children with the intense violence and excessive language.    While the Vita version is convenient, I may opt for playing the rest of the series on PC for stability reasons.

 

About the Author

ccgr

People in this conversation

  • Guest - Mt Weepon

    “”Visually this game looks amazing”” does it?

    Do you know what a demon looks like?

    Do not be unequally yoked with unbelievers [do not make mismated alliances with them or come under a different yoke with them, inconsistent with your faith]. For what partnership have right living and right standing with God with iniquity and lawlessness? Or how can light have fellowship with darkness?
    2 Corinthians 6:14

    Do not be so deceived and misled! Evil companionships (communion, ***ociations) corrupt and deprave good manners and morals and character
    1 Corinthians 15:33

    I have Seen them in the _physical and in the spirit,
    their worse in the spirit.

    In the spirit the worse one’s had no image, I could on only feel its presence. Others I now see in games like this one.

    Why do these thing intrigue us? Is it that we want to fight a fight that has already been won? I can do it, I can Kill the Beast.

    This question p*** my mind today, yet in a different way.
    I knew I would not be within a swords reach of it.
    Yes there was something could try, but then HE said its Not you Call.

    So far there have been 2 times I have seen them in physical.
    Once as a boy, there were 4. Three standing on the left side of my bed, a wall was on the right, and their leader at the foot.

    The LORD came over me, and I sat up, pointed with my right hand to their leader and said “Get Thee Behind Me Satan”.

    _The next time was only maybe two years ago. I was in a Bad area at night, there was something I felt about it. As I sat, with my back to a tree. I felt it behind me. So I began mocking it,
    “You Snaking Up on Me”, “Don’t you know I can See You”,
    “You Snaking Up on Me, Ha Ha, Vile Beast”

    About 3 minutes of this, it steps from behind the tree, and quickly runs away.


    In the physical, what your current bodies eye can see, they look like the targets you see a hand gun range, _head and _shoulders. The rest of them are darkness, not black, but if a color can be named, then yes black.

    They can’t be shot with a gun, or blown up, as in games like this one.



    Is there anything useful in looking at this game, movie, book…?

    Yes We want to create well, and the enemy has a great looking smoke screen.
    That’s all it is, You have not seen nothing yet.

    Ask Tim what font is.

    His Servant
    Mt Weepon

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Christ Centered Gamer looks at video games from two view points. We analyze games on a secular level which will break down a game based on its graphics, sound, stability and overall gaming experience. If you’re concerned about the family friendliness of a game, we have a separate moral score which looks at violence, language, sexual content, occult references and other ethical issues.

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