enfrdeitptrues

Paint

  • boxart
    Game Info:

    Pixel Paint
    Developed By: Sanuk Games
    Published By: Rainy Frog
    Released: August 25, 2016 (3DS)
    Available On: 3DS, Wii U
    Genre: Paint Tool
    ESRB Rating: E for Everyone
    Number of Players: 1
    Price: $3.99

    Thank you Rainy Frog for sending us a copy of the game to review!

    Over the last few years there has been a resurgence in interest regarding pixel art. Pixel Paint was originally released on the Wii U two years ago, and now Sanuk Games has brought their tool to the 3DS. With a few enhancements over the Wii U version, this certainly is an enjoyable application to use on the go.

    To start off, one must choose how large they want their picture to be. Extra small pictures are 20x15 pixels big, small are 40x30, medium are 80x60, large are 160x120, and extra large are 320x240. As I'm not the most artistic person using this tool, I found myself drawing in the smaller choices as they are simpler to work with. Using the stylus to fill in the squares with paint is just as simple as it sounds. On the left side of the screen is the tool bar where you can change the brush density, choose an eraser, and access the color palette. There is also an option on the pause menu to switch which side the tool bar appears on. Newly added to the 3DS version of Pixel Paint is the ability to draw circles and triangles simply by pressing their respective buttons in the tool bar and dragging the stylus across the screen. Other common features include a cut and a copy function, and the option to fill in the picture with color.

    Pixel Paint
    Highlights:

    Strong Points: Fun pixel art tool; Relaxing background music; Ability to export creations to Miiverse and save to an SD card.
    Weak Points: Limited area to work with due to screen size.
    Moral Warnings: None!

    Since the touch screen is where you'll be interacting with, the top screen always displays your current drawing. I would have preferred just a large scrollable screen that utilized both screens in an effort to convey size. There is the option to zoom in on bigger pictures which is a nice thing though.

    The best part of this tool is the vast array of colors to use. Besides having access to each true color value, there are a few premade palettes made to resemble the Gameboy and NES color palettes. This made replicating old video game sprites incredibly easy. Having the option to upload to Miiverse and save to an SD card means your works of art can be shown off without too much hassle. 
    Pixel Paint
    Score Breakdown:
    Higher is better
    (10/10 is perfect)

    Game Score - 80%
    Gameplay - 16/20
    Graphics - 7/10
    Sound - 7/10
    Stability - 5/5
    Controls - 5/5

    Morality Score - 100%
    Violence - 10/10
    Language - 10/10
    Sexual Content - 10/10
    Occult/Supernatural - 10/10
    Cultural/Moral/Ethical - 10/10

    Looping constantly in the background is an incredibly relaxing piece of music. Normally I'd criticize a game for only having one piece of music, but since this isn't a game and the song is really good, there isn't an issue here. Visually, things are handled well, but playing on my original 3DS I couldn't help but wish the touch screen was larger. Using a medium paint mode or bigger looks like MS Paint at first as the grid-like setup isn't present immediately. Upon zooming in the grid will become visible again.

    For the price, this is a fantastic option for 3DS owners that enjoy drawing. The UI is simplistic and the screen never feels cluttered. Add in some easy to remember shortcuts with button combinations, and this is a  comprehensive tool. The only limitation is your imagination, and I am excited to see what the Paint Pixel 3DS Miiverse community will create. 

    -Kyuremu

     

  • boxart
    Game Info:

    SDK Paint
    Developed by: Hullbreach Studios
    Published by: Hullbreach Studios
    Release Date: November 6, 2014
    Available on: iOS, Wii U
    Genre: Edutainment
    Number of Players: 1
    Price: Free on iOS, $5.00 on eShop

    Thank you Hullbreach Studios and @GamesMatterHQ for providing us with a review code!

    The touch screen Wii U gamepad is useful for drawing with and SDK Paint offers users a way to create and share their creations.  While SDK Paint is freely available on the App Store, the Wii U version has more features including stencils, additional save slots, display galleries, 3D conversion, and sharing/Miiverse options. 

    SDK Paint was originally a quiet experience, but with the recent updates it now has classical and upbeat menu and gallery music.  Many of the standard art options exist like the ability to  select  your paint color from a gradient rainbow or by using a dropper on an existing color to match it.  You can paint with a spray can or with brushes of various sizes.  If you mess up, you can erase or smudge your lines as you please.  The undo function stores ten reversible moves at a time.

    For symmetrical artwork, there are various grids that can be placed over the canvas.  There are many filters available including blur, darken, feather, flip, lighten, mirror, negate, and unfeather.  While there is an option to flood fill the canvas with a single color or texture, I really miss the bucket fill option available in other popular drawing tools.  

    SDK Paint
    Highlights:

    Strong Points: Great utilization of the Wii U gamepad; can share artwork on Mii Verse; 3D Conversion
    Weak Points: No bucket fill; no way to export artwork
    Moral Warnings: None unless you draw naughty things

    There are five layers to stack upon each other to make the drawing more complex.  The layers can be set to visible or invisible with a click of a button.   Once you're happy with your progress, it can be saved in one of the eighteen save slots.  The saved creations are viewable in differently themed galleries (cottage, castle, sanctum, studio). The gallery graphics are functional, but they won't blow you away.  Hopefully the artwork within steals the show!

    Good artwork deserves to be seen by many right?  The sharing menu lets you convert the pictures to 3D viewable images.  Sharing is possible by viewing the image and pressing the home button and going to Mii Verse.  Instructions for that process would have been helpful and appreciated.  There are a limited number of save slots, but you can upload your artwork on this website to preserve it in all of its glory.

    Even though SDK Paint is a little rough around the edges, people of all ages can enjoy creating and sharing their masterpieces worldwide.  It has many nice features, but I greatly miss the bucket fill ability.  DLC packs may expand the software further, which sounds promising.  The price of entry is a reasonable $3.99, but iOS device owners may want to try out the free version on iTunes first.

    SDK Paint
     
    Score Breakdown:
    Higher is better
    (10/10 is perfect)

    Game Score - 70%
    Gameplay - 13/20
    Graphics - 6/10
    Sound - 8/10
    Stability - 5/5
    Controls - 3/5

    Morality Score - 100%
    Violence 10/10
    Language - 10/10
    Sexual Content - 10/10
    Occult/Supernatural - 10/10
    Cultural/Moral/Ethical - 10/10

     DLC Update July 29 2016 -

    Thank you Hullbreach Studios for reimbursing us for the DLC cost

    SDK Paint was released for the Wii U in November of 2014 and since then has added several DLC packages for effects, galleries, and slideshows.  The game by itself now sells for $5.00 (with 10 Nintendo points) and will entertain budding artists and kids for a while.  The Effects Pack is reasonably priced at $0.49 and adds features like card flip, grayscale, lens distort, motion blur, mosaic, rotate, sepia, vortex, and warp.  Sadly, my beloved bucket fill is still not an option.  

    There are three gallery packs that can be purchased for $0.99 each or $2.49 for all three of them.  Each gallery pack comes with four galleries and you can see screenshots of each one on the store page so you can see what you’re getting.  While they’re not cutting edge graphically, they have a lot of variety.  Some of them are space or temple themed while others are more elegant.

    Last but not are the slide show packs.  There are three available for $0.49 each or all of them can be yours for $1.25.  Each pack comes with two styles that you can see a preview for on Nintendo’s eShop.  Some of the cooler ones in my option were the parallax and cube slideshows.  Naturally, they are in separate packs so the all-inclusive bundle is quite a deal here.  

    If you’re enjoying SDK Paint and are looking for more features, galleries, and slideshows to show off your work, the DLC is reasonably priced and worth looking into.  The galleries do not add additional save slots as they just show off your work in a themed environment.  If you had to choose only one pack to get, I highly recommend picking up the Effects pack. 

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Christ Centered Gamer looks at video games from two view points. We analyze games on a secular level which will break down a game based on its graphics, sound, stability and overall gaming experience. If you’re concerned about the family friendliness of a game, we have a separate moral score which looks at violence, language, sexual content, occult references and other ethical issues.

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