D&D: Zombie Apocalypse.
- LAC
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Re: D&D: Zombie Apocalypse.
ok so I just got that pistol from speed is it still 1d20 for attack and 1d4+3 for damage?
Any sufficiently advanced technology is indistinguishable from magic
Shoot first, double tap, and let God sort it out
http://www.myth-weavers.com/sheetview.p ... =846026%20
Unhuman stuff ^^^
UnHuman ~3 kills
Shoot first, double tap, and let God sort it out
http://www.myth-weavers.com/sheetview.p ... =846026%20
Unhuman stuff ^^^
UnHuman ~3 kills
- ArchAngel
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Re: D&D: Zombie Apocalypse.
Right, I should totally tell you the stats. Sorry!
You do a 1d20+DEX for your attack roll (and +2 at melee range) , and the damage is 1d8 (critical hits are x3 damage).
You do a 1d20+DEX for your attack roll (and +2 at melee range) , and the damage is 1d8 (critical hits are x3 damage).
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Re: D&D: Zombie Apocalypse.
So what's the stats for using a pistol as a melee weapon?
I am free, no matter what rules surround me. If I find them tolerable, I tolerate them; if I find them too obnoxious, I break them. I am free because I know that I alone am morally responsible for everything I do - Robert A Heinlein
Courage ~ Discipline ~ Fidelity ~ Honor ~ Hospitality ~ Industriousness ~ Perseverance ~ Self Reliance ~
Courage ~ Discipline ~ Fidelity ~ Honor ~ Hospitality ~ Industriousness ~ Perseverance ~ Self Reliance ~
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Re: D&D: Zombie Apocalypse.
Yeah I caught that. I meant when I am pistol whipping. Not much ammo to be had.
I am free, no matter what rules surround me. If I find them tolerable, I tolerate them; if I find them too obnoxious, I break them. I am free because I know that I alone am morally responsible for everything I do - Robert A Heinlein
Courage ~ Discipline ~ Fidelity ~ Honor ~ Hospitality ~ Industriousness ~ Perseverance ~ Self Reliance ~
Courage ~ Discipline ~ Fidelity ~ Honor ~ Hospitality ~ Industriousness ~ Perseverance ~ Self Reliance ~
- LAC
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Re: D&D: Zombie Apocalypse.
we are still playing this right???
Any sufficiently advanced technology is indistinguishable from magic
Shoot first, double tap, and let God sort it out
http://www.myth-weavers.com/sheetview.p ... =846026%20
Unhuman stuff ^^^
UnHuman ~3 kills
Shoot first, double tap, and let God sort it out
http://www.myth-weavers.com/sheetview.p ... =846026%20
Unhuman stuff ^^^
UnHuman ~3 kills
- ArchAngel
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Re: D&D: Zombie Apocalypse.
Thanks, guys, for being patient with me. I'll be starting this up again soon.
I'll admit, I was procrastinating a little on this because things aren't looking good for JOJ.
I'll admit, I was procrastinating a little on this because things aren't looking good for JOJ.
- Orodrist
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Re: D&D: Zombie Apocalypse.
It's all good man. I'm definitely still interested.
I am free, no matter what rules surround me. If I find them tolerable, I tolerate them; if I find them too obnoxious, I break them. I am free because I know that I alone am morally responsible for everything I do - Robert A Heinlein
Courage ~ Discipline ~ Fidelity ~ Honor ~ Hospitality ~ Industriousness ~ Perseverance ~ Self Reliance ~
Courage ~ Discipline ~ Fidelity ~ Honor ~ Hospitality ~ Industriousness ~ Perseverance ~ Self Reliance ~
- ArchAngel
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Re: D&D: Zombie Apocalypse.
Cool, I was hoping that not too many of you guys lost interest.
Because if someone did, I'll just have them pulled apart by zombies.
Also, some apologies. I'm making some modifications to the rules that I'm hoping with both simplify it, but also make it a bit more fair. I don't like changing the rules during play, but I think this will help improve gameplay.
You guys don't have to worry about any drastic changes on your end, it's mostly on how I'm operating the zombies and I'll let you guys know what sort of saving rolls or what not you'll need to make.
In fact, I'll be giving you guys a choice to make when you have been grabbed by a zombie. Hoping that adds a little more strategy to the equation instead of just rote dice rolls I tell you to make.
Because if someone did, I'll just have them pulled apart by zombies.
Also, some apologies. I'm making some modifications to the rules that I'm hoping with both simplify it, but also make it a bit more fair. I don't like changing the rules during play, but I think this will help improve gameplay.
You guys don't have to worry about any drastic changes on your end, it's mostly on how I'm operating the zombies and I'll let you guys know what sort of saving rolls or what not you'll need to make.
In fact, I'll be giving you guys a choice to make when you have been grabbed by a zombie. Hoping that adds a little more strategy to the equation instead of just rote dice rolls I tell you to make.
- JOJ650s
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Re: D&D: Zombie Apocalypse.
Hahah... XDArchAngel wrote:I'll admit, I was procrastinating a little on this because things aren't looking good for JOJ.
I had a feeling that things weren't going well.

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- LAC
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Re: D&D: Zombie Apocalypse.
ok sounds good im up for killing zombies when ever you guys are.
(I was re-reading the old topic and how did I get a pistol? I thought speed gave one to me but I couldn't find the post)
(I was re-reading the old topic and how did I get a pistol? I thought speed gave one to me but I couldn't find the post)
Any sufficiently advanced technology is indistinguishable from magic
Shoot first, double tap, and let God sort it out
http://www.myth-weavers.com/sheetview.p ... =846026%20
Unhuman stuff ^^^
UnHuman ~3 kills
Shoot first, double tap, and let God sort it out
http://www.myth-weavers.com/sheetview.p ... =846026%20
Unhuman stuff ^^^
UnHuman ~3 kills
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