1) This is a Christian site, respect our beliefs and we will respect yours.
2) This is a family friendly site, no swearing or posting offensive links, pictures, or signatures.
3) Please be respectful of others.
4) Trolls are not welcome and will be dealt with accordingly.
5) No racial comments, jokes or images
6) If you see a dead thread over 6 months old, let it rest in peace
7) No Duplicate posts
- Site Admin
- Posts: 21535
- Joined: Wed May 25, 2005 12:00 am
- Are you human?: Yes!
- Location: IL
Fallen Hero on All Storefronts
"Rock operas, especially instrumental ones, are definitely rarities to me in the videogame soundtrack and cover world," comments arranger and performer Ro Panuganti. "Fallen Hero can stand out in this domain for telling a motif-heavy story with transitions and sound designs, even when those particular features are quite conventional in concept albums. As a metal album, Fallen Hero distinguishes itself with a huge array of instruments and styles while still keeping a hard-hitting rock and metal production. Sitars, violins, saxophones, clarinets, and more are present whether in the midst of a heavy metal section or their own dedicated space. Sound design bridges the UNDERTALEworld and the musical one, referencing key moments in the game as breaks between all the guitar riffs."
About Ro Panuganti
Ro Panuganti is an active musician, primarily creating progressive rock/metal music. His skills range from electric guitar to bass, vocal, piano, and a slew of traditional Indian instruments. Influences range from 1980s guitar soloists, classic rock and progressive metal groups, as well as varieties of musicals and soundtracks. Ro has been creating rock and metal versions of videogame, television, movie, etc. themes since 2011 have performed in a variety of settings including MAGFest (Music and Gaming Fesitval) and other conventions. His music has been featured on Nickelodeon, Smosh, small indie games including Bacon Man: An Adventure, and albums have performed in the Top 20 Bandcamp Albums in their respective genres. Ro continues to create a variety of videogame metal arrangements and original works, and manage various music-creating communities.
Learn more: http://ropanu.com
About Materia Collective
Materia Collective is a Seattle-based game music group. They work closely with game companies, composers, and rights holders to create exciting new opportunities for game brands in the music space. As a music partner, they lead creative ideation and production of vinyl, CDs, sheet music, and more to empower fans with interactive music products.
Learn more: https://www.materiacollective.com
Users browsing this forum: No registered users and 7 guests