Spam 2...the next thousand pages....

For threads that strayed off topic or never made sense in the first place.
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360maniac
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I

WIll not

apologize

until he

apologizes

to me,

which he

won't
The whole of Maniacally360
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Lazarus
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You were.

Being just as.

Insulting as.

Him, so you.

Should apologize.

Regardless of whether.

He does.
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CountKrazy
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I

am

so

CONFUSED!

I know

he

pretty much

called you

stupid.

But what

is up

with Fred

and that

other person

the C$

was talking

about?

Adam is

very

different.
Image
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ChickenSoup
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No, CAHF, adam insulted all of us. Believe it or not.

Anywho, no I will most certainly NOT apologize as I did not do anything wrong.
My name is ChickenSoup and I have several flavors in which you may be interested
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Lazarus
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Just ignore the Fred thing, C$ was joking(I think).
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ChickenSoup
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No, I wasn't. Fred1000000 is brilliant when it comes to that sort of thing.
My name is ChickenSoup and I have several flavors in which you may be interested
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Lazarus
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Then I'm glad he wasn't around at the time.
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ChickenSoup
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And I'm sad because Adam didn't get his comeuppance. (spl?)
My name is ChickenSoup and I have several flavors in which you may be interested
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Lazarus
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It can be spelled with one or two P's, but you spelled it right.
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ChickenSoup
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Well, enough of that. let's get back to what we do best..........



SPAMMING!!!!!!!!!!!!!!!!!!!!!!


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My name is ChickenSoup and I have several flavors in which you may be interested
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Lazarus
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I think I'll get back to coding instead...

#include "yaglwrapper.h"
#include <windows.h>
#include <math.h>

struct part
{
float x;
float y;
float xf;
float yf;
int ix;
int iy;
};

struct part p[1000];
YaglGfxSurface someSurf;
float ss = 0.0f;
float dist = 0.0f;
int key = 0;

int main( int argc, char* argv[] )
{
int x = 0, y = 0, a = 0, i = 0;

YaglGfxDevice_setScreenMode(640, 480, 32, 0);

for( x = 0; x < 221; x++ )
for( y = 0; y < 105; y++ )
logobmp[(y*221)+x] += 0xff000000;

someSurf = YaglGfxDevice_createSurface();
YaglGfxSurface_loadFromMemory( someSurf, (char*)logobmp, 221, 105, BITMAP_FORMAT_ARGB32 );

YaglGfxDevice_clear(0xFFFFFF);
YaglGfxDevice_swapBuffers();
YaglGfxDevice_clear(0xFFFFFF);
YaglGfxDevice_swapBuffers();

for( x = 0; x < 37; x++ )
{
for( y = 0; y < 21; y++ )
{
while( p[y * 37 + x ].x >= 0 && p[y * 37 + x ].x <= 640 &&
p[y * 37 + x ].y >= 0 && p[y * 37 + x ].y <= 480 )
{
p[y * 37 + x ].x = -10 + rand() % 660;
p[y * 37 + x ].y = -10 + rand() % 500;
}
p[y * 37 + x ].xf = (float)(-rand()+rand() ) / RAND_MAX;
p[y * 37 + x ].yf = (float)(-rand()+rand() ) / RAND_MAX;
p[y * 37 + x ].ix = x * 6;
p[y * 37 + x ].iy = y * 5;
}
}

YaglGfxDevice_setWindowTitle( "Yagl - Yet another game library" );

do
{
ss += 0.01f;
YaglGfxDevice_solidBox( 0,0, 640, 480, 0xFFFFFFFF, 0.5f );
key = YaglKeyboard_getKey();
if( key == YAGL_KEY_ESCAPE )
return 0;

if( ss > 2.05f )
YaglGfxDevice_blit( 209, 138, someSurf, BLIT_ALPHAMASKED, ss-2.05f );

for( a = 0; a < 777; a++ )
{

YaglGfxDevice_blitRanged( p[a].x, p[a].y, p[a].ix, p[a].iy, p[a].ix+5, p[a].iy+4, someSurf, BLIT_ALPHAMASKED, ss/5.0f );

dist = sqrt( (209+p[a].ix-p[a].x)*(209+p[a].ix-p[a].x) + (138+p[a].iy-p[a].y)*(138+p[a].iy-p[a].y) );

if( p[a].x < 209+p[a].ix && p[a].xf < 2 )
p[a].xf += dist/10.0f;

if( p[a].x > 209+p[a].ix && p[a].xf > -2 )
p[a].xf -= dist/10.0f;

if( p[a].y < 138+p[a].iy && p[a].yf < 2 )
p[a].yf += dist/10.0f;

if( p[a].y > 138+p[a].iy & p[a].yf > -2 )
p[a].yf -= dist/10.0f;

p[a].x += (p[a].xf / (3.0f-ss));
p[a].y += (p[a].yf / (3.0f-ss));

}
YaglGfxDevice_swapBuffers();
sleep( 20 );
}
while( !( ss > 3.05 ) );

YaglGfxDevice_clear(0xFFFFFF);
YaglGfxDevice_blit( 209, 138, someSurf, BLIT_ALPHAMASKED, 8.0f );
YaglGfxDevice_swapBuffers();
YaglGfxDevice_clear(0xFFFFFF);
YaglGfxDevice_blit( 209, 138, someSurf, BLIT_ALPHAMASKED, 1.0f );
YaglGfxDevice_swapBuffers();

do
{
ss = ss + 0.05f;

key = YaglKeyboard_getKey();
if( key == YAGL_KEY_ESCAPE )
return 0;

YaglGfxDevice_swapBuffers();
sleep( 20 );
if( ss > 6 )
YaglGfxDevice_solidBox( 0,0, 640, 480, 0, 0.05f );
}
while(!( ss > 12 ) );

}
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ChickenSoup
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I wish I knew HTML... :(
My name is ChickenSoup and I have several flavors in which you may be interested
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Lazarus
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That's C, not Html.

Hmm...


sequence p
atom x_part, y_part, xf_part, yf_part, ix_part, iy_part
YaglGfxSurface someSurf
atom ss ss = 0
atom dist dist = 0
integer key key = 0
p = {{0}, {0}, {0}, {0}, {0}, {0}}
for i = 1 to 6 do
p &= repeat(0, 1000)
end for
x_part = 1
y_part = 2
xf_part = 3
yf_part = 4
ix_part = 5
iy_part = 6
--access it like:
--p[x_part][x]
--so for C's p[y * 37 + x ].x Eu does p[x_part][y*37 + x]
atom RAND_MAX RAND_MAX = 1073741823
--struct part p[1000];
--YaglGfxSurface someSurf;
--float ss = 0.0f;
--float dist = 0.0f;
--int key = 0;


function random()
return rand(1073741823)
end function

procedure main()
--int x = 0, y = 0, a = 0, i = 0;
atom VOID, p_logo

--YaglGfxDevice_setScreenMode(640, 480, 32, 0);
VOID = YaglGfxDevice_setScreenMode(640, 480, 32, 0)
--for( x = 0; x < 221; x++ )
--for( y = 0; y < 105; y++ )
--logobmp[(y*221)+x] += 0xff000000;

for x = 1 to 220 do
for y = 1 to 104 do
logobmp[(y*221)+x] += #FF000000
end for
end for

--someSurf = YaglGfxDevice_createSurface();
--YaglGfxSurface_loadFromMemory( someSurf, (char*)logobmp, 221, 105, BITMAP_FORMAT_ARGB32 );
someSurf = YaglGfxDevice_createSurface()

p_logo = allocate(4*23205)
poke4(p_logo, logobmp)

VOID = YaglGfxSurface_loadFromMemory( someSurf, p_logo, 221, 105, BITMAP_FORMAT_ARGB32)

--YaglGfxDevice_clear(0xFFFFFF);
--YaglGfxDevice_swapBuffers();
--YaglGfxDevice_clear(0xFFFFFF);
--YaglGfxDevice_swapBuffers();

YaglGfxDevice_clear(#FFFFFF)
YaglGfxDevice_swapBuffers()
YaglGfxDevice_clear(#FFFFFF)
YaglGfxDevice_swapBuffers()

--for( x = 0; x < 37; x++ )
-- {
-- for( y = 0; y < 21; y++ )
--{
-- while( p[y * 37 + x ].x >= 0 && p[y * 37 + x ].x <= 640 &&
-- p[y * 37 + x ].y >= 0 && p[y * 37 + x ].y <= 480 )
-- {
-- p[y * 37 + x ].x = -10 + random() % 660;
-- p[y * 37 + x ].y = -10 + random() % 500;
-- }
-- p[y * 37 + x ].xf = (float)(-random()+random() ) / RAND_MAX;
-- p[y * 37 + x ].yf = (float)(-random()+random() ) / RAND_MAX;
-- p[y * 37 + x ].ix = x * 6;
-- p[y * 37 + x ].iy = y * 5;
--}
--}

--access it like:
--p[x_part][x]
--so for C's p[y * 37 + x ].x Eu does p[x_part][y*37 + x]

for x = 1 to 36 do
for y = 1 to 20 do
while p[x_part][y*37+x] >= 0 and p[x_part][y * 37 + x] < 640 and p[y_part][y * 37 + x] >= 0 and p[y_part][y * 37 + x] <= 480 do
p[x_part][y * 37 + x] = floor(-10+660*rand(2)) --remainder((-10 + random()), 660)
p[y_part][y * 37 + x] = floor(-10+500*rand(2)) --remainder((-10 + random()), 500)
end while
p[xf_part][y * 37 + x] = floor((-random()+random() ) / RAND_MAX)
p[yf_part][y * 37 + x] = floor((-random()+random() ) / RAND_MAX)
p[ix_part][y * 37 + x] = x * 6
p[iy_part][y * 37 + x] = y * 5
end for
end for

--for m = 1 to length(p) do
--for n = 1 to 1000 do
-- p[m][n] = floor(p[m][n])
--end for
--end for
--YaglGfxDevice_setWindowTitle( "Yagl - Yet another game library" );
YaglGfxDevice_setWindowTitle("Yagl - Yet another game library")

--do
--{
--ss += 0.01f;
--YaglGfxDevice_solidBox( 0,0, 640, 480, 0xFFFFFFFF, 0.5f );
--key = YaglKeyboard_getKey();
--if( key == YAGL_KEY_ESCAPE )
-- return 0;
--if( ss > 2.05f )
--YaglGfxDevice_blit( 209, 138, someSurf, BLIT_ALPHAMASKED, ss-2.05f );
--for( a = 0; a < 777; a++ )
--{
--YaglGfxDevice_blitRanged( p[a].x, p[a].y, p[a].ix, p[a].iy, p[a].ix+5, p[a].iy+4, someSurf, BLIT_ALPHAMASKED, ss/5.0f );
-- dist = sqrt( (209+p[a].ix-p[a].x)*(209+p[a].ix-p[a].x) + (138+p[a].iy-p[a].y)*(138+p[a].iy-p[a].y) );

-- if( p[a].x < 209+p[a].ix && p[a].xf < 2 )
-- p[a].xf += dist/10.0f;
-- if( p[a].x > 209+p[a].ix && p[a].xf > -2 )
-- p[a].xf -= dist/10.0f;
-- if( p[a].y < 138+p[a].iy && p[a].yf < 2 )
-- p[a].yf += dist/10.0f;
-- if( p[a].y > 138+p[a].iy & p[a].yf > -2 )
-- p[a].yf -= dist/10.0f;
-- p[a].x += (p[a].xf / (3.0f-ss));
-- p[a].y += (p[a].yf / (3.0f-ss));
--}

while not (ss > 3.05) do
ss += 0.01
YaglGfxDevice_solidBox(0, 0, 640, 480, #FFFFFFFF, 0.5)
key = YaglKeyboard_getKey()
if (key = YAGL_KEY_ESCAPE) then
exit
end if
if ss > 2.05 then
YaglGfxDevice_blit(209, 138, someSurf, BLIT_ALPHAMASKED, ss-2.05)
end if

for a = 1 to 776 do
YaglGfxDevice_blitRanged(floor(p[x_part][a]), floor(p[y_part][a]), p[ix_part][a], p[iy_part][a], p[ix_part][a], p[iy_part][a], someSurf, BLIT_ALPHAMASKED, ss/5.0)
dist = sqrt(
(209+p[ix_part][a]-p[x_part][a]) *
(209+p[ix_part][a]-p[x_part][a]) +
(138+p[iy_part][a]-p[y_part][a]) *
(138+p[iy_part][a]-p[y_part][a]))

if (p[x_part][a] < 209+p[ix_part][a] and p[xf_part][a] < 2) then
p[xf_part][a] += floor(dist/10.0)
end if
if (p[x_part][a] < 209+p[ix_part][a] and p[xf_part][a] > -2) then
p[xf_part][a] += floor(dist/10.0)
end if
if (p[y_part][a] < 209+p[iy_part][a] and p[yf_part][a] < 2) then
p[yf_part][a] += floor(dist/10.0)
end if
if (p[y_part][a] < 209+p[iy_part][a] and p[yf_part][a] > -2) then
p[yf_part][a] += floor(dist/10.0)
end if
--p[x_part][a] += floor(p[xf_part][a] / (3.0 - ss))
--p[y_part][a] += floor(p[yf_part][a] / (3.0 - ss))
end for
--YaglGfxDevice_swapBuffers();
--sleep( 20 );
YaglGfxDevice_swapBuffers()
--sleep(0.2)
end while
--while( !( ss > 3.05 ) );

--YaglGfxDevice_clear(0xFFFFFF);
--YaglGfxDevice_blit( 209, 138, someSurf, BLIT_ALPHAMASKED, 8.0f );
--YaglGfxDevice_swapBuffers();
--YaglGfxDevice_clear(0xFFFFFF);
--YaglGfxDevice_blit( 209, 138, someSurf, BLIT_ALPHAMASKED, 1.0f );
--YaglGfxDevice_swapBuffers();

YaglGfxDevice_clear(#FFFFFF)
YaglGfxDevice_blit( 209, 138, someSurf, BLIT_ALPHAMASKED, 8.0)
YaglGfxDevice_swapBuffers()
YaglGfxDevice_clear(#FFFFFF)
YaglGfxDevice_blit( 209, 138, someSurf, BLIT_ALPHAMASKED, 1.0)
YaglGfxDevice_swapBuffers()

--do
--{
--ss = ss + 0.05f;

--key = YaglKeyboard_getKey();
--if( key == YAGL_KEY_ESCAPE )
-- return 0;

--YaglGfxDevice_swapBuffers();
--sleep( 20 );
--if( ss > 6 )
-- YaglGfxDevice_solidBox( 0,0, 640, 480, 0, 0.05f );
--}
--while(!( ss > 12 ) );

while 1 do
key = YaglKeyboard_getKey()
if (key = YAGL_KEY_ESCAPE) then
return
end if
key = YaglGfxDevice_wasWindowCloseButtonPressed()
if key then
return
end if
YaglGfxDevice_swapBuffers()
--sleep(0.2)
--if (ss > 6) then
--YaglGfxDevice_solidBox(0,0, 640, 480, 0, 0.05)
--end if
end while
end procedure

main()
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360maniac
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*sobs in confusion.

CAHF, WRITE THE FRIGGIN NEXT CHAPTER OF YOUR BOOK!!!!!!!!!!!!

I've written 11!!! And you started before me!!!!!
The whole of Maniacally360
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ChickenSoup
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c?
My name is ChickenSoup and I have several flavors in which you may be interested
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