jester747 wrote:First off, I'm not entirely sure why I needed four different people to explain my impudence, and one of those to idly chirp without offering any actual information.
Because it was impudence, knave. >_> Mostly, I just have a gut gurkle reaction to elitism. I came on strong because of that, and I'm sorry for it.
Jesterman wrote:And besides comparing Smash Bros. to pop culture, I never attacked it, nor did I say it was too simple, nor did I hate on anyone for liking it. I was saying it lacked in the primary areas that make a fighting game great. I think that they're legitimately awesome games, which I stated, I just don't think that the fighting aspect of them is very strong. I think that if you look at them as a platformer, the system is awesome, but if you look at them as a fighter, it lack considerably. That was my point.
Which is true. True to it's name, the Smash series has always been more of a brawler to me than a fighter. Especially SSBB, considering it's story mode is pretty much a hack-and-slash. Street Fighter or Mortal Kombat (or, yeah, Killer Instinct) is what I consider a true fighter. I told ye, I was violently chirping at the elitism, not the correctness or incorrectness of your post.
Jesteh wrote:And fighters don't take an insane amount of skill? Huh. Apparently none of you have played Marvel vs. Capcom 2.
As to saying that there was no skill involved, that was more of a mistake than anything. I meant to say, that at an entry level, there's little to no skill involved. I'm not judging anyone who prefers a simpler system to a more difficult one, I'm just saying that fighters like SF or MvC2 require a level of build up before you get consistently good at what you're doing, and Smash Bros. doesn't have that build up. Again, I'm not saying it makes it a worse game, I'm just saying it makes it lack in the areas that define a good fighting game. Because honestly, the genre existed before Smash Bros., as well as the criteria.
True; I've not. But I'd place money you could win matches without an insane amount of skill, just patience and timing. If not involved in the game, just waiting until your opponent is serving your own rump on a platter in the game and kicking him in the pants in real life. But who defines a good fighter? The guy who wears finger gloves and has thumb calluses?
And anyway, Smash does
have that build up. If not in the main game on normal settings, certainly vs another human. I consistently ate fist until I stopped mashing and started thrashing. Comparable to a standard fighter? Nah; not even a smidgen. Not even a breadcrumb, really. Only a few characters have combos and until SSBB there weren't even slightly immodestly attired women types.
Jester wrote:I never said that four chord songs suck, just that the amount of skill required to make them is abominably small.
And I still
disagree. Unless you mean taking the same four chords as any other pop song and the same beat but changing the timing to fit your own lyrics.
Basically, it's up to you. If you want to slap down Am C Em D all the time in every song with the same tempo, yeah, that's taking the easy way; but slapping down Am C Em D and throwing in arpeggiation, off-beat strumming and subtle background muting using different formations? Hardly buying a pie.