The reason that I love God of War is the story.
It takes on heavy subject matter: familicide, death, authority, and even ventures into areas such as faith and love. And it does this under the guise of a very angry, seemingly one-dimensional character that is surrounded by refined, button-mashy combat.
The series may not be for everyone, but don't paint it as something it's not.

Kendrik wrote:The problem, in my eyes, is that the depth of the story stands in harsh contrast to the repetitive button-mashy gameplay.
I like the story, but the formal narrative can be reduced to a little over ten minutes of exposition.
Perhaps for the first game.
As you go on, it gets far more elaborate, far more complex. The second game is worth seeing for that. The third act is brutal - to a disgusting extreme - but wraps things up very well, even as it leaves the game open for something more. And the PSP sidestories aren't anything to thumb your nose at, either.